Dungeon Crawl Stone Soup version 0.22-a0-223-g0f5d773 (webtiles) character file. 25 sankara the Cutter (level 3, -4/31 HPs) Began as a Ghoul Monk on Feb 18, 2018. Slain by a gnoll ... wielding a cursed -3 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1738 turns). sankara the Cutter (Ghoul Monk) Turns: 1738, Time: 00:04:12 Health: -4/31 AC: 2 Str: 14 XL: 3 Next: 6% Magic: 2/2 EV: 12 Int: 6 God: Gold: 7 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . g - +0 robe (curse) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles f - 39 stones (quivered) Armour g - a cursed +0 robe (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} d - 2 scrolls of blinking {unknown} Potions e - a potion of magic {unknown} h - 2 potions of resistance {unknown} Comestibles c - a ration i - a chunk of flesh {@w0} Skills: - Level 3.2 Fighting * Level 3.4 Short Blades - Level 2.6 Dodging + Level 2.9 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. HP restored. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. A leopard gecko comes into view. A goblin comes into view. The goblin shouts! The leopard gecko hisses angrily. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko completely misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. i - a chunk of flesh {@w0} You see here a leopard gecko skeleton. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You feel more resilient. This raw flesh tastes great! Found a stone staircase leading down. A rat comes into view. A rat is nearby! You closely miss the rat. The rat bites you. You hit the rat. The rat is moderately wounded. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. i - a chunk of flesh {@w0} You open the door. 2 gnolls come into view. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a flail. A gnoll comes into view. It is wielding a flail. The gnoll shouts! There is an open door here. You see here a short sword. The gnoll misses you. You barely miss the gnoll. The gnoll hits you with a club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll shouts! You hit the gnoll but do no damage. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a club. You barely miss the gnoll. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a club! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a club. You die... #.# ##+# #g# #.# #.# #.# #.# #.# #.. #.# ##.## ### #.# ##...## # ##.## #.....## # #...# #......## # #.#.########.......##### #......@gggg....)....... ##############...####### ##.## ### You could see 4 gnolls. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:2) 2 bats 2 giant cockroaches (D:1) A goblin (D:2) 3 hobgoblins 2 kobolds (D:1) 5 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 389 | D:1 | Reached skill level 3 in Short Blades 389 | D:1 | Reached XP level 2. HP: 21/25 MP: 1/1 1604 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/2 1736 | D:2 | HP: 2/31 [gnoll/club (9)] 1738 | D:2 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_tiny_a Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.4 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.9 Action || total -------------------------++------- Melee: Short sword || 61 Stab: Sleeping || 7 Eat: Chunk || 3 Armor: Robe || 1 Dodge: Dodged || 20 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 37 | 0.0 | 0 | 18 | 0.0 | 1738 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 13 | 0.0 | 1420 D:2 | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 318 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_tiny_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 25.5 | 61.6 | 843.0 Dungeon | 100.0 | 100.0 | 3.0 | 25.5 | 61.6 | 843.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------