sankara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -2, D:1) a +0 short sword of electrocution (4, -6, D:1) a +2 vampiric spear (5, -8, D:1) a +0 short sword (14, 9, D:1) 16 bolts (14, 11, D:1) a +0 club a goblin corpse (19, 3, D:1) a +2 dagger of venom (20, -19, D:1) 16 poisoned needles (20, 0, D:1) a +0 club (21, 26, D:1) 15 arrows (23, 4, D:1) a +0 robe (28, -15, D:1) a +0 leather armour (29, -15, D:1) a +0 club (29, -14, D:1) a +0 club (34, -24, D:1) a +0 mace (37, 4, D:1) a +2 hand axe of electrocution (39, -5, D:1) a +0 short sword (43, 11, D:1) a +0 whip (58, -4, D:1) a +0 club