Dungeon Crawl Stone Soup version 0.22-a0-135-g6f012ad (webtiles) character file. 14 sankara the Grave Robber (level 2, 17/19 HPs) Began as a Demonspawn Necromancer on Feb 1, 2018. Got out of the dungeon alive. The game lasted 00:01:33 (186 turns). sankara the Grave Robber (Demonspawn Necromancer) Turns: 186, Time: 00:01:34 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 31% Magic: 1/5 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 buckler Potions e - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 Comestibles c - a ration d - 2 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club (chance to defeat MR: 81%) The gnoll writhes in agony! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a club (heavily wounded, chance to defeat MR: 81%) The gnoll writhes in agony! You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #......# #..###.# ###+#....#.# #.#....⌠.#.## #.#..#......## #.'.####.....# #.#..#.......##### #@#....⌠.#.#...... ###+#....#.#####.. #..###.# #.. #...)..# #.. ######## #.. #.. ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Learned a level 1 spell: Animate Skeleton 177 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 177 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 186 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_court, minmay_misc_feat_tiny Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 4 | 0.0 | 186 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 4 | 0.0 | 186 +---------+---------+-------+---------+---------+-------+---------