Dungeon Crawl Stone Soup version 0.22-a0-135-g6f012ad (webtiles) character file. 10 sankara the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Feb 1, 2018. Got out of the dungeon alive. The game lasted 00:02:45 (593 turns). sankara the Grave Robber (Demonspawn Necromancer) Turns: 593, Time: 00:02:45 Health: 19/19 AC: 4 Str: 8 XL: 2 Next: 10% Magic: 4/5 EV: 12 Int: 16 God: Gold: 23 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (weapon) e - a +0 club Missiles f - 16 stones (quivered) j - 19 sling bullets Armour a - a +0 robe (worn) Jewellery i - an uncursed ring of ice Scrolls g - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions h - a potion of mutation {unknown} Books k - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 Comestibles c - a ration d - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony! You kill the bat! You see here a bat corpse. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! d - a chunk of flesh There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! HP restored. You have escaped! # ###......# # #........# ###........#### ............#.# .......# #.#.# .......## #... .......)# #.. ........# #.###### ........###.#..Z@# ............'....# ........##..'....# ........##..#....# ####........###### #.......... #.......... ..######...# #... #...# You could see a friendly bat skeleton. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A kobold (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats (D:1) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Learned a level 1 spell: Animate Skeleton 508 | D:1 | Gained mutation: You are partially covered in slimy green scales. (AC +2) [demonic ancestry] 508 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 593 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, minmay_door_square, minmay_misc_feat_rows Action || total -------------------------++------- Melee: Unarmed || 17 Fire: Hunting sling || 2 Cast: Pain || 15 Animate Skeleton || 8 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 12 | 0.0 | 593 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 12 | 0.0 | 593 +---------+---------+-------+---------+---------+-------+---------