sankara Level 1 of the Dungeon (0, 0, D:1) 15 arrows (5, 30, D:1) a +0 hunting sling (8, 27, D:1) 22 stones (13, -20, D:1) a +0 club (13, 18, D:1) a +0 leather armour (51, 20, D:1) a +0 dagger Level 2 of the Dungeon (13, 1, D:2) a +0 falchion (15, 0, D:2) a +0 club (19, -1, D:2) a +0 club (20, 34, D:2) 6 arrows (24, 23, D:2) a +0 club (30, 1, D:2) a +0 dagger (31, 3, D:2) an uncursed ring of poison resistance (32, 14, D:2) a +0 dagger (33, 14, D:2) a +0 dagger (36, -2, D:2) a +0 dagger (36, 8, D:2) 24 stones (36, 25, D:2) a +0 spear (49, 19, D:2) a cursed +0 club (50, 18, D:2) a sling bullet a stone (51, 20, D:2) a +0 hunting sling a +0 club 16 stones (52, 20, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club (53, 18, D:2) a sling bullet a +0 hunting sling 10 stones (53, 19, D:2) a +0 dagger a +0 dagger (53, 20, D:2) a +0 hunting sling 16 sling bullets (53, 23, D:2) a +0 club (55, 12, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, 0, D:3) a goblin skeleton (1, 2, D:3) a kobold skeleton (1, 7, D:3) a cursed -1 short sword (14, 23, D:3) Kikubaaqudgha's Handbook of Evil Magic Spells Type Level a - Pain Necromancy 1 (19, 11, D:3) 25 bolts