Dungeon Crawl Stone Soup version 0.19.4-12-gccf7e64 (webtiles) character file. 3 sankara the Insei (level 1, 11/14 HPs) Began as a Vampire Transmuter on Feb 27, 2017. Safely got out of the dungeon. The game lasted 00:00:40 (38 turns). sankara the Insei (Vampire Transmuter) Turns: 38, Time: 00:00:41 Health: 11/14 AC: 2 Str: 9 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . b - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Potions d - 2 potions of blood Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Skills: + Level 0.8 Fighting - Level 2.1 Dodging + Level 3.4 Unarmed Combat - Level 2.0 Spellcasting + Level 2.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! No target in view! Things that are here: a whip; a hobgoblin corpse You bottle the corpse's blood. d - 2 potions of blood (gained 1) You see here a whip. Your horns disappear. A leopard gecko comes into view. Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! ........).......... ##.########..##.##.. ##............ #............. ###...###...### #.............# #......[......# ......###...###... ..%...#@......#... l.... #....(..# .. .###.............# #......#......# #.............# #...#.......#... #...#......>#... #...###...### . ##. ..... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sankara the Vampire Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 38 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 5 Headbutt || 1 Cast: Beastly Appendage || 1 Armor: Robe || 4 Dodge: Dodged || 3