Dungeon Crawl Stone Soup version 0.34-a0-1111-gbd72e070ad (webtiles) character file. Game seed: 7073350038039181403 1214 sanka the Chiller (level 8, 0/67 HPs) Began as a White Draconian Conjurer on Nov 7, 2025. Succumbed to a kobold brigand's curare-tipped dart ... on level 6 of the Dungeon. The game lasted 00:07:39 (5002 turns). sanka the Chiller (White Draconian Conjurer) Turns: 5002, Time: 00:07:40 Health: 0/67 AC: 6 Str: 9 XL: 8 Next: 22% Magic: 1/11 EV: 7 Int: 20 God: Gold: 215 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . (100%) b - +1 dagger (elec) rCold + . . (50%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of positive energy Stlth ++ (no ring) HPRegen 0.31/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -3), vertiginous, slowed, very slow A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 215 gold pieces. Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Skills: - Level 4.3 Fighting - Level 4.1 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations + Level 7.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Freeze Ice 100% 1d10 2% 1 o - Frozen Ramparts Ice 64% 1d10 5% 3 u - Searing Ray Conj 52% 2d6 5% 2 y - Magic Dart Conj 100% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 34% N/A 11% 2 Mercury Arrow Conj/Alch 28% 2d7 14% 2 Poisonous Vapours Alch/Air 8% 1d1 28% 1 Brom's Barrelling Bould Conj/Erth 14% 2d5 56% 4 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Fugue of the Fallen Necr 2% N/A 58% 3 Passwall Erth 2% N/A 58% 3 Forge Lightning Spire Air/Frge 2% 3d4 91% 4 Olgreb's Toxic Radiance Alch 2% N/A 91% 4 Metabolic Englaciation Hex/Ice 8% N/A 80% 5 Inventory: Hand Weapons a - a +0 flail b - a +1 dagger of electrocution (weapon) d - a +0 scythe g - a +2 scimitar Magical Staves e - a staff of alchemy f - a staff of earth Jewellery c - a ring of positive energy (worn) Wands a - a wand of flame (23) Scrolls c - a scroll of immolation {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of poison {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of fear {unknown} l - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} n - a scroll of enchant weapon {unknown} q - 3 scrolls of identify {unknown} u - a scroll of silence {unknown} Potions x - a potion of enlightenment {unknown} d - 2 potions of moonshine {!q} f - 3 potions of resistance {unknown} o - 2 potions of brilliance {unknown} p - 2 potions of haste {unknown} s - 3 potions of attraction {unknown} t - 3 potions of might {unknown} v - a potion of mutation {unknown} y - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Yredelemnul ........▒▒.....▒ ▒▒▒.......▒▒.....▒ .........▒▒.....▒ ▒.......▒▒.....▒▒▒ ▒....K..▒▒.......: ..▒....K..▒▒........ .......£..▒▒........ ▒S▒▒▒▒<......▒ ▒)d........▒▒▒ ▒..........▒ ▒............. ▒..>........▒▒ ▒...........▒ ▒▒▒+▒▒▒▒▒▒▒.▒ .▒ You could see a water moccasin (slow) and 2 kobolds. Message History Unknown command. The searing ray hits the water moccasin! The water moccasin is moderately wounded. You feel sick. The gnoll bouda shouts! The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The wall freezes the water moccasin! The water moccasin seems to slow down. The water moccasin barely misses you. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold moves out of view. Unknown command. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. The frozen ramparts melt away. You feel sick. The kobold shouts! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hear a shout! Unknown command. It was a potion of moonshine. You feel tipsy. You die... Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 32 | 3 | 24 || 59 Melee: Dagger | 29 | 3 | 24 || 56 Unarmed | 3 | | || 3 Tailslap | 1 | | 2 || 3 Cast: Magic Dart | 80 | 36 | 26 || 142 Searing Ray | 2 | 6 | 8 || 16 Freeze | | | 3 || 3 Frozen Ramparts | | | 2 || 2 Ability: Glacial Breath | | | 1 || 1 Drink: Magic | | 1 | || 1 Moonshine | | | 1 || 1 Armour: None | 41 | 11 | 34 || 86 Dodge: Dodged | 35 | 12 | 22 || 69 Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, minmay_misc_feat_secret_circle, minmay_misc_feat_five, minmay_unequal D:2: layout_loops_ring D:3: layout_basic D:4: layout_gridville, nicolae_overflow_prove_your_dedication, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_enclosed_plants, minmay_ruptured, uniq_ijyb, uniq_sigmund D:5: layout_rooms, kennysheep_mini_moat D:6: layout_basic, tso_altar, portal_sewer_entry_b, minmay_circle_x, uniq_menkaure Temple: bh_familiar_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 260 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:2 | Reached skill level 5 in Conjurations 918 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 2162 | D:3 | Reached XP level 4. HP: 28/33 MP: 0/7 2699 | D:4 | Found a hazy altar of Hepliaklqana. 3013 | D:4 | Noticed Sigmund 3020 | D:4 | Killed Sigmund 3021 | D:4 | Reached skill level 6 in Conjurations 3021 | D:4 | Reached skill level 2 in Fighting 3021 | D:4 | Reached skill level 3 in Dodging 3021 | D:4 | Reached XP level 5. HP: 36/44 MP: 0/8 3113 | D:4 | Found a transporter. 3118 | D:4 | Found an iron altar of Okawaru. 3316 | D:5 | Entered Level 5 of the Dungeon 3332 | D:5 | Reached skill level 3 in Fighting 3332 | D:5 | Reached XP level 6. HP: 51/51 MP: 0/9 3489 | D:5 | Noticed a water moccasin 3497 | D:5 | Killed a water moccasin 3544 | D:5 | Noticed a water moccasin 3552 | D:5 | Killed a water moccasin 3553 | D:5 | Reached skill level 4 in Fighting 3553 | D:5 | Reached skill level 4 in Dodging 3553 | D:5 | Your scales start taking on an icy white colour. 3553 | D:5 | Reached XP level 7. HP: 44/60 MP: 2/10 3553 | D:5 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 3622 | D:5 | Learned a level 1 spell: Freeze 3626 | D:5 | Learned a level 3 spell: Frozen Ramparts 3673 | D:5 | Reached skill level 1 in Ice Magic 3678 | D:5 | Reached skill level 2 in Ice Magic 3810 | D:5 | Found a sacrificial altar of Ru. 3905 | D:4 | Noticed Ijyb 3922 | D:4 | Killed Ijyb 4091 | D:4 | Found a staircase to the Ecumenical Temple. 4091 | D:4 | Found a statue of an orb of winter. 4091 | D:4 | Found a statue of an orb of winter. 4313 | Temple | Entered the Ecumenical Temple 4407 | D:5 | Reached skill level 3 in Ice Magic 4559 | D:5 | Reached skill level 4 in Ice Magic 4793 | D:6 | Reached skill level 5 in Ice Magic 4960 | D:6 | Reached skill level 6 in Ice Magic 4987 | D:6 | Reached XP level 8. HP: 46/67 MP: 6/11 4996 | D:6 | Reached skill level 7 in Ice Magic 5001 | D:6 | HP: 5/67 [water moccasin (3)] 5001 | D:6 | HP: 1/67 [water moccasin (4)] 5002 | D:6 | Succumbed to a kobold brigand's curare-tipped dart Vanquished Creatures Sigmund (D:4) 2 water moccasins (D:5) An ogre (D:5) A kobold brigand (D:6) A bullfrog (D:6) 3 scorpions A marrowcuda (D:6) 2 wights (D:6) A bombardier beetle (D:5) A hound (D:6) 2 sleepcaps (D:5) Ijyb (D:4) An orc wizard (D:3) 4 adders 3 gnolls (D:5) A white imp (D:5) 2 ufetubi (D:6) 3 dart slugs 4 endoplasms 3 hobgoblins 6 orcs 4 quokkas 7 ball pythons 7 bats 2 frilled lizards 9 goblins 7 kobolds 4 rats 84 creatures vanquished.