sanka Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (12, 15, D:1) a +0 quarterstaff (13, 10, D:1) a +0 ring mail (17, -1, D:1) a +0 helmet (18, -5, D:1) a +0 dagger of holy wrath a +0 dagger (20, -11, D:1) a +0 dagger a +0 short sword 2 stones (24, 13, D:1) a +0 club (26, 15, D:1) a +0 dagger a +0 dagger 5 stones (32, 14, D:1) 9 stones (36, -8, D:1) a +0 leather armour (37, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -16, D:2) a +0 hand axe a +0 scale mail (5, -17, D:2) a +0 whip (11, 11, D:2) 7 stones (13, 12, D:2) a +0 club (16, 4, D:2) 5 stones (21, -4, D:2) 2 stones (21, -2, D:2) a +0 short sword 5 stones (23, -16, D:2) a +0 sling (23, 6, D:2) a +0 dagger (24, -12, D:2) a +0 whip (26, -27, D:2) a +0 leather armour (26, -23, D:2) a +0 club (29, 10, D:2) a +0 club (30, -6, D:2) a +0 flail (30, 8, D:2) a +0 whip (30, 10, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 11, D:3) a +0 whip 4 poisoned darts (18, 1, D:3) a +0 whip (35, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 large rocks (3, -16, D:4) a +0 war axe a +1 robe of cold resistance (9, -36, D:4) 5 stones (14, -29, D:4) a +0 giant club (19, -37, D:4) the +0 leather armour of the Dungeon {Harm Regen+ Dex+3} Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (24, -29, D:4) a +0 dagger a +0 mace (44, -19, D:4) 2 poisoned darts (47, -23, D:4) a +0 ring mail (48, -1, D:4) a +0 club (53, -33, D:4) 4 stones (53, -11, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 4 stones (10, -58, D:5) a +0 rapier a +0 leather armour (10, -4, D:5) 3 stones (16, -9, D:5) a +0 ring mail (23, -35, D:5) a +0 sling (25, -35, D:5) a +0 spear (31, -1, D:5) a +0 barding (38, -48, D:5) a +0 short sword (39, -48, D:5) a +0 dagger a +0 robe of fire resistance (45, -16, D:5) a +0 club (54, -60, D:5) 9 stones (58, -58, D:5) a +0 hand axe a +0 club a +0 scale mail (59, -58, D:5) a +0 flail a +0 short sword a +0 ring mail a +0 whip Level 6 of the Dungeon (1, -38, D:6) a +4 trident of draining a +0 robe an orb of energy (3, -8, D:6) a +0 club (5, -19, D:6) a +0 giant club (5, 6, D:6) a +3 flail of protection a +0 scale mail (14, -41, D:6) 3 poisoned darts (15, 5, D:6) a +3 halberd a +0 robe (16, 3, D:6) a +3 war axe a +0 robe (17, 3, D:6) a +0 dire flail a +0 robe (17, 4, D:6) a +0 morningstar a +0 robe (18, 2, D:6) a +4 mace a +0 robe (29, -47, D:6) a +0 scale mail (30, -15, D:6) a +0 club (30, -14, D:6) a +0 flail (31, -37, D:6) a +0 scale mail (32, -38, D:6) a +0 shortbow (35, -23, D:6) a +0 pair of boots (39, 2, D:6) a +0 whip (39, 4, D:6) a +0 flail (41, 3, D:6) a +0 spear (42, 2, D:6) a +0 halberd (47, -13, D:6) a +0 helmet Level 7 of the Dungeon (0, 3, D:7) 5 javelins (0, 33, D:7) 6 stones (2, 13, D:7) the +4 robe of Dramatic Exits {Will+} Will+: It increases your willpower. (7, 12, D:7) a +1 falchion a +0 robe (10, 12, D:7) a +0 mace a +0 shortbow (11, 6, D:7) a +0 orcbow (15, 11, D:7) a +0 rapier (17, -5, D:7) a +0 dagger (17, 2, D:7) a +0 dagger a +0 robe (18, 3, D:7) a +0 club a +0 chain mail (21, 2, D:7) a +0 dagger a +0 robe (32, 7, D:7) a +0 giant club (40, 23, D:7) a +0 club (40, 24, D:7) a +0 war axe a +0 robe (41, -2, D:7) a +3 quarterstaff of chaos a +0 cloak (42, -5, D:7) a +0 hammer (42, 13, D:7) a talisman of death a maw talisman a flux talisman a +0 scale mail a +0 glaive (45, 18, D:7) a +0 dagger (47, 45, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 5, D:8) a +0 whip of freezing a +0 robe (12, 2, D:8) a +0 orcbow (16, 37, D:8) a +0 rapier (20, 46, D:8) a +0 dagger a +0 robe (21, 30, D:8) a +0 chain mail a +0 long sword (23, 39, D:8) a +0 dagger a +0 robe (23, 52, D:8) 5 stones (25, 5, D:8) +0 steam dragon scales (30, 10, D:8) a +0 buckler a +0 spear a +0 ring mail (31, 10, D:8) a +3 falchion a +0 robe (37, 46, D:8) a +0 ring mail (40, 49, D:8) a +0 robe (42, 43, D:8) a +0 robe (44, 1, D:8) a +0 club Level 9 of the Dungeon [Shop] Ysheng's Overcharged Wands a wand of light (18) (1134 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) (0, 0, D:9) a +0 battleaxe a +0 robe (7, -12, D:9) a +0 halberd a +0 robe (7, -11, D:9) a +0 long sword a +0 robe a +4 falchion a +0 robe a +0 giant club a +0 giant club (8, 14, D:9) a +0 quarterstaff a +3 sling of freezing a +0 leather armour (9, -9, D:9) a +3 morningstar a +0 robe a +1 battleaxe a +0 robe a +3 short sword a +0 robe (9, 23, D:9) a +0 whip (10, 5, D:9) a +0 short sword a +0 cloak (11, 6, D:9) a +0 helmet (23, 13, D:9) a +0 flail (50, 22, D:9) a +0 giant club a +0 great mace (51, -12, D:9) a +0 chain mail (56, 22, D:9) a +0 chain mail (57, -4, D:9) 2 stones (57, 27, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Udoychij's Weapon Boutique a +0 flail (49 gold) a +2 dagger of protection (201 gold) a +0 long sword (49 gold) a +0 club (14 gold) the +5 mace "Cinov" {flame, rC+ Dex+3} (709 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a +0 arbalest (63 gold) a +1 rapier of distortion (238 gold) a +0 flail (49 gold) 3 stones (4 gold) (0, 0, D:10) a +0 shortbow (0, 29, D:10) 6 atropa-tipped darts (8, 9, D:10) 4 stones (9, 7, D:10) a +0 giant club a +0 giant spiked club (10, 32, D:10) a +0 orcbow (11, -9, D:10) a book of Unlife (11, 19, D:10) a +0 leather armour (13, -8, D:10) a +0 heavy flail (unseen) (14, -6, D:10) a +0 chain mail a +0 trident a +0 robe a +0 whip (14, 16, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (15, -8, D:10) a +0 war axe (15, 16, D:10) a +0 hand axe (16, -10, D:10) a +0 sling (18, -11, D:10) a +0 chain mail a +0 hand axe (18, -10, D:10) a +0 leather armour a +0 short sword (18, 17, D:10) 7 potions of degeneration {!q} (19, -13, D:10) a +1 dagger of draining (19, -11, D:10) a +0 whip (30, 27, D:10) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. (33, 0, D:10) a +0 orcbow (41, 12, D:10) a +0 war axe (45, 1, D:10) 8 stones (46, -15, D:10) 4 stones (56, -6, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, 2, D:11) 3 large rocks (4, -5, D:11) a +0 troll leather armour (4, 35, D:11) a +0 leather armour (6, 36, D:11) a +0 shortbow (7, 44, D:11) the +0 leather armour of Baldness {rF+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. (8, 39, D:11) 2 boomerangs (17, 1, D:11) a +0 trident (19, 22, D:11) 2 stones (21, 43, D:11) a +0 giant spiked club a +0 dire flail (23, 16, D:11) a +1 dagger of chaos a +0 robe a +0 glaive (25, 4, D:11) 7 stones (26, 19, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (1, 8, D:12) a +0 scale mail (4, 3, D:12) 5 large rocks (10, 12, D:12) a +0 giant club a +0 dire flail (12, 14, D:12) a +0 rapier (16, -8, D:12) a +0 trident (21, 18, D:12) 6 large rocks {=f} a +0 short sword (25, -8, D:12) a +0 chain mail (25, 4, D:12) 4 poisoned darts (26, 36, D:12) a +0 scale mail (27, 35, D:12) 8 stones (40, 11, D:12) a +2 heavy flail (42, 11, D:12) a +0 arbalest (43, 8, D:12) a +0 whip a +0 robe (45, 27, D:12) +0 acid dragon scales (47, 25, D:12) a +0 giant club a +0 giant club (49, 21, D:12) a +0 spear (53, 21, D:12) a +0 spear the Ecumenical Temple Level 4 of the Abyss (7, -1, Abyss:4) an abyssal rune of Zot