sanka Level 1 of the Dungeon (5, -4, D:1) a +0 dagger (6, -8, D:1) a +0 flail (24, 13, D:1) 2 boomerangs (31, -3, D:1) a +0 club (35, 21, D:1) a +0 club (36, 8, D:1) a +0 scale mail (37, 9, D:1) 3 stones (38, 1, D:1) a +0 sling (42, -12, D:1) a +0 flail (42, -9, D:1) a granite talisman (42, 14, D:1) a +0 whip (49, 10, D:1) a +0 scale mail (55, -13, D:1) a +0 dagger (59, 28, D:1) a +0 short sword a stone (60, -16, D:1) a +0 club Level 2 of the Dungeon (14, 13, D:2) 6 stones (18, -37, D:2) a +0 club (27, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip a +0 leather armour (5, -21, D:3) 6 stones (6, -32, D:3) 3 stones (10, -19, D:3) a +0 short sword (11, -8, D:3) a +1 short sword of holy wrath a +0 leather armour (13, 3, D:3) 6 javelins (19, -34, D:3) a +0 club (19, -8, D:3) a +0 leather armour (24, -30, D:3) a +0 leather armour (31, 8, D:3) a +0 pair of gloves (50, -13, D:3) a +0 whip a +0 leather armour (53, 0, D:3) a +0 dagger (62, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Ric Nuw's Armour Shoppe a +0 ring mail (52 gold) a +0 chain mail (58 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1878 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. the crystal ball of Wucad Mu {*channel} (1300 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 leather armour (26 gold) the sphere of Battle (1040 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +0 ring mail (52 gold) (0, 0, D:4) a +0 long sword (5, -22, D:4) a +0 quarterstaff (6, -7, D:4) a +0 long sword (13, -21, D:4) a +0 whip (13, -1, D:4) a +0 leather armour (15, 6, D:4) a +0 whip of venom a +0 short sword a +0 flail (21, 1, D:4) a +0 dagger a +0 robe (22, 1, D:4) a +0 sling (26, -34, D:4) 5 poisoned darts (33, -32, D:4) a +0 club 2 boomerangs (36, -33, D:4) a +0 hand axe a +0 leather armour (36, -32, D:4) a +0 club a +0 leather armour (41, -9, D:4) a +0 sling (46, -32, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 4 boomerangs (9, 13, D:5) a +0 scale mail (35, 33, D:5) a +0 club a +0 scale mail a +0 dagger a +0 whip a +0 ring mail Level 6 of the Dungeon (4, -8, D:6) a +0 rapier (5, -18, D:6) a +0 trident (18, -16, D:6) a +0 robe a +0 dagger (21, -15, D:6) a +0 scale mail a +0 short sword (22, -15, D:6) a +0 flail (23, -12, D:6) a +0 club (27, 8, D:6) a +2 dagger of protection a +0 robe a +0 dagger a +0 hand axe a +0 falchion a +0 scale mail (32, 8, D:6) a +0 battleaxe a +0 chain mail (32, 12, D:6) a potion of degeneration (33, -7, D:6) a +0 leather armour a +0 trident (33, -6, D:6) a +0 short sword (33, 0, D:6) a +0 dagger a +0 leather armour (33, 12, D:6) a potion of degeneration (34, 1, D:6) a +0 dagger a +0 robe (37, 13, D:6) a +0 short sword (38, 8, D:6) a +0 trident (40, 12, D:6) a potion of degeneration (41, -23, D:6) a +0 orcbow (41, 11, D:6) 2 potions of degeneration (41, 12, D:6) a potion of degeneration (42, 14, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Qagan's Armour Shop a +0 leather armour (32 gold) a +0 helmet (72 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) the +9 plate armour "Safai" {rC++} (1480 gold) rC++: It greatly protects you from cold. a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) the +2 kite shield of the Enchanting Gods {^Contam rPois Dex+6} (523 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (0, 0, D:7) a +0 flail (12, 28, D:7) 3 stones (15, 31, D:7) a +0 leather armour (18, 5, D:7) a +0 short sword a +0 leather armour (19, 5, D:7) a +0 hand axe a +0 leather armour (19, 6, D:7) a +0 short sword a +0 mace a +0 flail a +0 chain mail (19, 9, D:7) 6 stones (25, -9, D:7) a +0 spear (25, -7, D:7) a +0 sling (29, 21, D:7) a +0 leather armour (40, 1, D:7) a +0 whip (46, -9, D:7) a +0 whip (47, -7, D:7) a +0 whip a +0 club a +0 club (49, 20, D:7) a +0 dagger (55, 8, D:7) a +0 club (56, 9, D:7) a +0 leather armour (57, 8, D:7) 4 stones a +0 leather armour a +0 hand axe (57, 9, D:7) a +0 leather armour a +0 war axe (57, 10, D:7) a +0 ring mail a +0 club (59, 10, D:7) a +0 whip Level 8 of the Dungeon (2, 37, D:8) a ring of fire (20, 5, D:8) a +0 robe (25, 13, D:8) a +0 dagger a +0 hand axe a +0 short sword a +0 dagger a +0 robe (27, 12, D:8) 7 stones (29, 18, D:8) a +0 flail (32, -7, D:8) 4 poisoned darts (40, 33, D:8) a +0 club (41, 31, D:8) a +3 trident (43, 22, D:8) a +0 spear a +0 robe (45, 33, D:8) a +0 club a +0 leather armour a +0 falchion a +0 ring mail (46, 33, D:8) a +0 dagger a +0 robe (47, 21, D:8) a +0 hand axe a +0 robe (48, 22, D:8) a +0 hand axe a +0 robe a +0 great sword 3 poisoned darts a +0 robe (54, 19, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -17, D:9) a +0 quarterstaff (2, -11, D:9) a +0 scale mail (37, -12, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (42, -7, D:9) a +0 quarterstaff the Ecumenical Temple