sanka Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 19, D:1) a +0 dagger (3, 24, D:1) a +0 leather armour (3, 28, D:1) 8 stones (11, 27, D:1) a +0 whip (12, 25, D:1) a +0 leather armour (24, -8, D:1) a +0 dagger (25, 12, D:1) a +0 club 2 stones (30, 2, D:1) a +0 club a +0 dagger (36, 28, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (36, 24, D:2) a +0 club (38, 9, D:2) a +0 short sword (39, 8, D:2) 4 stones (40, -4, D:2) 6 stones (44, -2, D:2) a +0 dagger of venom (unseen) (44, 0, D:2) a +0 dagger a +0 robe (49, 24, D:2) a +0 whip (49, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (3, -11, D:3) a +0 hand axe a +0 leather armour (3, -9, D:3) a +0 club (3, -4, D:3) a +0 scale mail a +0 leather armour a +0 mace a +0 club (4, -9, D:3) a +0 club a +0 robe a +0 club a +0 leather armour (6, 18, D:3) a +0 leather armour a +0 dagger a +0 club (7, 8, D:3) a +0 whip (9, 16, D:3) a +0 spear (15, -2, D:3) a +0 spear (16, -31, D:3) a +0 dagger (16, -2, D:3) a +0 whip a +0 spear (17, -2, D:3) a +0 club (18, -27, D:3) a +0 trident (21, 7, D:3) a +0 hand axe (22, 7, D:3) a +0 short sword a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 0, D:4) a +0 leather armour (1, 2, D:4) a +0 scale mail (2, 12, D:4) a +1 dagger of electrocution a +0 club a +0 leather armour (2, 13, D:4) a +0 club (11, 13, D:4) a +0 sling (12, 3, D:4) a +0 sling (12, 4, D:4) a +0 sling (12, 9, D:4) a +0 dagger (12, 10, D:4) a +0 club (15, -32, D:4) a +0 dagger (23, -36, D:4) a +0 club (26, -35, D:4) a +0 robe (39, -26, D:4) a +0 short sword (41, -17, D:4) 2 boomerangs (42, -16, D:4) a +0 whip (43, -18, D:4) a +0 short sword (44, -20, D:4) a +0 leather armour 5 stones (44, -18, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (14, 27, D:5) a +0 flail (15, 27, D:5) a +0 club (16, 10, D:5) a +0 whip (16, 27, D:5) a +0 club a +0 trident a +0 ring mail (17, 18, D:5) a +0 whip (25, 11, D:5) 5 stones (29, 19, D:5) a +0 dagger (31, 23, D:5) 5 stones (34, 32, D:5) 14 gold pieces (35, 31, D:5) 11 gold pieces (35, 32, D:5) 8 gold pieces (35, 33, D:5) 2 gold pieces (36, 31, D:5) 15 gold pieces (36, 32, D:5) 4 gold pieces (36, 33, D:5) 15 gold pieces (37, 4, D:5) a +0 orcbow (40, 5, D:5) a +0 giant club (45, 0, D:5) a +4 falchion of electrocution a +0 leather armour (48, 13, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (15, 36, D:6) a +0 long sword a +1 robe of cold resistance (16, 3, D:6) a +0 pair of gloves (21, 22, D:6) a +0 spear (22, 22, D:6) a +0 spear (23, 22, D:6) a +0 whip (25, 27, D:6) a +0 mace (28, -1, D:6) a +0 chain mail (31, 2, D:6) a +0 leather armour (36, -8, D:6) a +0 buckler (36, 35, D:6) a +0 leather armour of cold resistance (39, 5, D:6) a +0 spear (51, 4, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, -19, D:7) a +0 whip (8, -18, D:7) a +0 short sword 3 stones (8, -17, D:7) a +0 whip a +0 dagger (8, -16, D:7) a +0 whip 3 poisoned darts (10, -4, D:7) a +0 leather armour a +0 dagger a +0 giant club (13, -10, D:7) a +0 whip 3 stones (15, 5, D:7) a +0 short sword (21, -8, D:7) a +0 whip a stone (22, -10, D:7) a +0 short sword 6 stones (22, -9, D:7) a +0 whip (22, -8, D:7) a +0 mace 4 stones (23, -10, D:7) a +4 dagger (27, -24, D:7) a +0 dagger (27, -11, D:7) a +0 falchion a +0 dagger a +0 ring mail a +0 club (28, -11, D:7) a +0 club a +0 flail (28, -10, D:7) a +0 flail (30, -11, D:7) a +0 trident a +0 robe (31, -14, D:7) a +0 hand axe (34, -18, D:7) a +0 shortbow (34, -13, D:7) a +0 mace (41, -19, D:7) the +4 dagger of Regicide {flame, ^Contam rF++ Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. ^Contam: It causes magical contamination when unequipped. (51, -36, D:7) a +0 great mace (52, -21, D:7) a +0 robe Level 8 of the Dungeon [Shop] Unoheuro's Book Boutique a Grand Grimoire (408 gold) a book of Party Tricks (264 gold) a book of Blasting (336 gold) a book of the Earth (432 gold) the Textbook on Injurious Reformation (528 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Sticky Flame Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Sculpt Simulacrum Ice/Alchemy 6 a book of Beasts (432 gold) (0, 0, D:8) a +0 dagger a +0 robe (15, -3, D:8) a blade talisman (17, -9, D:8) a +0 mace (17, -8, D:8) a +0 dagger 4 poisoned darts (17, 24, D:8) a +0 quarterstaff a +1 heavy sling a +0 leather armour (18, -19, D:8) a +0 flail (26, 1, D:8) a +0 dagger a +0 robe (28, -3, D:8) a +0 club a +0 club (28, -1, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (28, 0, D:8) a +0 short sword a +0 leather armour (31, 25, D:8) a +0 dagger (34, 14, D:8) a +0 spear (34, 18, D:8) a +0 war axe a +0 robe (35, 22, D:8) a +0 flail a +2 flail of venom a +0 robe a +2 war axe of freezing a +0 robe a +0 robe (36, 23, D:8) a +0 dagger a +0 robe (42, -10, D:8) a +0 flail 3 stones a +0 leather armour (45, -7, D:8) a +0 ring mail (46, -23, D:8) 4 javelins (53, -10, D:8) a +0 flail a +0 robe a +3 hand axe a +0 robe a +2 war axe a +0 robe (59, 36, D:8) a +1 whip of freezing a +0 robe (60, -15, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Eqil's Tiny Tomes the Notes on Causimancy (88 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 Peasiwoim's Guidebook on Confrontation (44 gold) Spells Type Level a - Shock Conjuration/Air 1 the Annotations on Freezing (88 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 Vehumet's Compendium of Damage (132 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 the Grimoire of Adjuration (44 gold) Spells Type Level a - Summon Small Mammal Summoning 1 the Folio of Gases and the Tincture (66 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 The Shining One disapproves of the use of such an item. the Compilation of the Lungs (220 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 the Incunabulum of the Crypt (44 gold) Spells Type Level a - Necrotise Necromancy 1 The Shining One disapproves of the use of such an item. (3, 22, D:9) a +0 robe a +0 dagger (3, 23, D:9) a +0 short sword (3, 24, D:9) a +0 robe a +0 dagger (4, 16, D:9) a +0 short sword a +0 ring mail (5, 16, D:9) a +0 dagger a +0 dagger (6, 24, D:9) 4 boomerangs (8, 24, D:9) a +0 dagger 3 stones a +2 hat (8, 25, D:9) a +0 dagger (9, 24, D:9) a +0 dagger (9, 48, D:9) a +0 quarterstaff (10, 16, D:9) a +0 mace a +0 ring mail (10, 24, D:9) a +0 halberd (11, 16, D:9) a +0 short sword a +0 dagger (13, 15, D:9) a +0 hand axe (13, 16, D:9) a +0 war axe a +0 orcbow a +0 chain mail (13, 38, D:9) a +0 whip of electrocution (18, 18, D:9) a +0 ring mail (28, 29, D:9) a +0 robe of resistance (34, 20, D:9) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 trident a +0 ring mail (35, 20, D:9) a +0 dagger of protection 3 boomerangs a +0 chain mail (44, 34, D:9) 6 stones (46, 28, D:9) a +1 heavy war axe a +0 robe a +0 great sword a +0 robe a +5 short sword a +0 robe (48, -1, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail 3 boomerangs a +0 leather armour a +0 club a +3 dagger a +0 robe an orc corpse (skeletalised by now) (2, -22, D:10) a +0 war axe (12, -32, D:10) a +0 scale mail (14, -24, D:10) a +0 dagger a +0 leather armour a +0 club a +0 club a +0 chain mail (14, 10, D:10) a yak skeleton a yak skeleton (15, -17, D:10) a +0 robe (18, -30, D:10) a +0 hand axe a +0 plate armour a +0 dagger a +0 leather armour (18, 6, D:10) a +0 quarterstaff (19, -29, D:10) a +0 club a +0 ring mail (20, 19, D:10) a +0 dagger a +0 whip (21, 19, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (39, -15, D:10) a +0 dagger of protection a +0 robe (40, -16, D:10) a +0 dagger (41, -20, D:10) a +0 flail (41, -16, D:10) a +0 flail a +0 leather armour (41, 5, D:10) a +0 hand axe (48, -26, D:10) a +0 longbow (48, -20, D:10) 4 stones (55, -32, D:10) a +0 kite shield (61, 2, D:10) the +6 hand axe "Wupioqih" {freeze, rF+ rC- Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail the Ecumenical Temple