sanka Level 1 of the Dungeon (3, 15, D:1) a +0 spear (11, 6, D:1) a +0 short sword (18, 6, D:1) 2 large rocks {=f} (19, -6, D:1) a +0 club (21, -5, D:1) a +0 scale mail (27, 18, D:1) a +0 dagger 4 stones a +0 dagger (29, -9, D:1) 5 stones (30, -9, D:1) a +0 whip (30, 0, D:1) a +0 dagger (36, -5, D:1) a +0 whip (38, 16, D:1) a +0 dagger (39, 5, D:1) a +0 dagger (40, 4, D:1) a +0 dagger a +0 club (40, 21, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Uja Bab's Armour Shoppe the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) (0, 0, D:2) a +0 robe (12, 22, D:2) 9 stones (15, 27, D:2) a +0 spear (30, 29, D:2) a +0 mace Level 3 of the Dungeon [Shop] Enongeg's Jewellery Emporium a ring of ice (325 gold) a +4 ring of protection (468 gold) a ring of magical power (260 gold) a +5 ring of evasion (468 gold) a +6 ring of dexterity (468 gold) a dragon-blood talisman (780 gold) a ring of positive energy (260 gold) a serpent talisman (390 gold) a ring of positive energy (260 gold) (0, 0, D:3) a +0 dagger a +0 robe (1, -1, D:3) a +0 whip (15, 13, D:3) a +0 war axe a +0 leather armour (16, 13, D:3) a +0 falchion (17, 1, D:3) a +0 short sword 4 stones (18, 10, D:3) a +0 club (19, 6, D:3) a +0 hand axe of freezing (20, 6, D:3) a +0 club (24, 27, D:3) a maw talisman (27, 1, D:3) the +8 dagger "Wedoif Udu" {freeze, Int+5} Int+5: It affects your intelligence (+5). (33, -1, D:3) a +0 dagger a +0 robe (40, -10, D:3) a +0 dagger (41, 28, D:3) a +0 short sword (44, 26, D:3) a +0 ring mail (54, 22, D:3) a +0 club a +0 whip a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (0, 1, D:4) a +0 halberd (1, 1, D:4) a +0 spear (8, -31, D:4) 6 stones (9, -16, D:4) a +0 whip (9, 19, D:4) a +0 scale mail (12, -5, D:4) a +0 dagger (19, -18, D:4) a +0 club (20, -33, D:4) a +0 giant club (23, -34, D:4) a +0 club (36, 23, D:4) a +0 dagger (38, 28, D:4) a +0 giant spiked club (39, 27, D:4) a +0 hand axe a +0 leather armour (40, 28, D:4) a +3 dagger a +0 robe (41, -8, D:4) a +0 club (42, -8, D:4) a +0 flail a +0 club (42, 23, D:4) a +0 ring mail a +0 whip a +0 flail (42, 24, D:4) a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger of venom (50, 8, D:4) a +0 short sword 5 stones Level 5 of the Dungeon (0, 0, D:5) a flux talisman (1, 1, D:5) a +0 robe (10, -14, D:5) a +0 war axe (15, -22, D:5) 6 poisoned darts (19, -14, D:5) a +0 scale mail (21, -13, D:5) a +0 short sword (30, -28, D:5) a +0 dagger (30, -18, D:5) a +0 robe (30, 0, D:5) a +0 hand axe (31, -10, D:5) a potion of brilliance (36, -1, D:5) a +0 robe a +0 dagger (38, -2, D:5) a +0 scale mail a +6 hand axe (40, -14, D:5) a +0 spear (40, 4, D:5) a +0 spear (41, 5, D:5) a +0 spear (50, 0, D:5) a +6 ring of intelligence Level 6 of the Dungeon [Shop] Geosh's Self-Improvement Boutique a manual of Shields (1120 gold) a manual of Axes (1120 gold) a manual of Ranged Weapons (1120 gold) a manual of Invocations (1120 gold) (0, 0, D:6) a +0 robe (1, 9, D:6) a +0 cloak (4, 16, D:6) the +1 scale mail of Honesty {-Tele rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. (10, 13, D:6) a +0 spear a gnoll corpse (10, 14, D:6) a +0 giant club a +0 whip an ogre corpse an adder corpse (11, 12, D:6) a +0 club an orc corpse (11, 16, D:6) a +0 mace (13, 9, D:6) a potion of attraction (14, -16, D:6) a +0 robe (14, 14, D:6) a scroll of summoning (20, -21, D:6) a potion of curing (31, -20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -1, D:7) a +0 short sword the Ecumenical Temple