Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7597374552917024941 46 sanka the Ducker (level 3, -2/26 HPs) Began as a Merfolk Hexslinger on May 9, 2023. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (1462 turns). sanka the Ducker (Merfolk Hexslinger) Turns: 1462, Time: 00:01:31 Health: -2/26 AC: 2 Str: 10 XL: 3 Next: 68% Magic: 4/4 EV: 14 Int: 14 God: Gold: 53 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) m - a +0 quarterstaff Armour c - a +0 robe (worn) Magical Staves e - a staff of air Jewellery h - a ring of fire Scrolls b - a scroll of poison {!r} i - a scroll of brand weapon {unknown} k - a scroll of torment {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - a potion of degeneration {unknown} g - a potion of resistance {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.3 Fighting - Level 1.5 Ranged Weapons + Level 5.1 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 36% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Ozocubu's Armour Ice 0% N/A 61% 3 Cause Fear Hex 4% N/A 58% 4 Petrify Tmut/Erth 0% N/A 95% 4 Irradiate Conj/Tmut 0% 3d11 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll closely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 5! No target in view! You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. There is a stone staircase leading up here. Unknown command. The gnoll barely misses you. The gnoll hits you with a +0 club! You climb upwards. There is a stone staircase leading down, spattered with blood here. Unknown command. The gnoll attacks as you move away! The gnoll barely misses you. You see here a +0 chain mail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... #### #...###.#..............# ...# #....##...##.########.## ##.# #......#####.# #.# #.# #......# #.# #.# #.####...⌠..#####.########.# #............).............# ######)......>.g..########## #...######g### ##### #@# #########.# #.........# #.######### #.# #.# #.# ## #.# .# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) A bat (D:1) 4 endoplasms 3 goblins 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 kobolds 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 127 | D:1 | Reached skill level 3 in Dodging 180 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 375 | D:1 | Reached skill level 4 in Dodging 902 | D:2 | Reached XP level 3. HP: 15/26 MP: 4/4 1451 | D:1 | Reached skill level 5 in Dodging 1461 | D:1 | HP: 1/26 [gnoll/+0 flail (11)] 1462 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, solitary_fountain, minmay_misc_feat_secret_circle D:2: layout_loops_ring, kennysheep_cross_room, chequers_serial_rivers_marsh Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 5 | 5.1 Fighting | | 1.3 Ranged Weapons | | 1.5 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 82 Armour: Robe || 2 Dodge: Dodged || 26