Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 6542502156253891400 0 sanka the Grasshopper (level 1, 17/17 HPs) Began as an Armataur Wanderer on May 8, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). sanka the Grasshopper (Armataur Wanderer) Turns: 0, Time: 00:00:15 Health: 17/17 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Wands d - a wand of polymorph (6) (quivered) Potions b - a potion of lignification {!q} Skills: + Level 1.0 Fighting + Level 1.7 Spellcasting + Level 1.5 Summonings + Level 3.0 Translocations + Level 2.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 10% 1 Blink Tloc 16% N/A 14% 2 Summon Small Mammal Summ 20% N/A 17% 1 Call Canine Familiar Summ 5% N/A 45% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History Welcome, sanka the Armataur Wanderer. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification {!q}, a +0 leather armour, a wand of polymorph (6); and the following spells available to memorise: Apportation, Blink, Summon Small Mammal, Call Canine Familiar, Volatile Blastmotes. Unknown command. You don't know any spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #.. ......# #.........# #...♣.....# #....8....# #.........# #.........# #.....@...# #.........# ######......# ######## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Armataur Wanderer began the quest for the Orb. 0 | D:1 | sanka set off with the following items: a +0 club, a potion | of lignification {!q}, a +0 leather armour, a wand of | polymorph (6); and the following spells available to | memorise: Apportation, Blink, Summon Small Mammal, Call | Canine Familiar, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, minmay_pentomino_x2