Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 8857947595101439709 24 sanka the Grave Robber (level 3, 0/24 HPs) Began as a Barachi Necromancer on May 6, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1126 turns). sanka the Grave Robber (Barachi Necromancer) Turns: 1126, Time: 00:02:30 Health: 0/24 AC: 2 Str: 9 XL: 3 Next: 2% Magic: 4/7 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . f - +4 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons f - a +4 short sword (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of poison resistance (left hand) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} i - a scroll of magic mapping {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 16% N/A 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 2d4 26% 2 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 67% 5 Fulminant Prism Conj/Hex 1% 3d5 87% 4 Petrify Tmut/Erth 2% N/A 87% 4 Irradiate Conj/Tmut 1% 3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. Found a stone staircase leading up. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm writhes in agony. The endoplasm writhes in agony. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. You start resting. Magic restored. h - a fizzy silvery potion i - a scroll labelled XESIDGH GODE An orc priest and 2 orc wizards come into view. There are monsters nearby! The orc priest writhes in agony. Unknown command. The orc priest attacks as you move away! The orc priest hits you with a +0 short sword. The orc priest struggles to resist. The orc priest barely misses you. The orc priest writhes in agony. The orc priest hits you with a +0 short sword. The orc priest struggles to resist. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc priest attacks as you move away! The orc priest closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... .# .# .# #+# o# #.######### o# #.##......#########.# ####.##......#..@.o..#o# ..##.##......#.#####o#.# #............#.#.......# ...####..##....#.##..### ...# ##....#### #..# ...### ####.......##.# ...#.# ###.##..##.# ...#.# ... #.. #....# .... ### You could see an orc priest and an orc wizard. Vanquished Creatures 4 bats (D:1) 3 endoplasms 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 6 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 594 | D:1 | Reached skill level 4 in Necromancy 1059 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1126 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minmay_pentomino_p2 D:2: layout_basic, serial_shops, shop, kennysheep_donut Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 34 Short sword || 11 Cast: Necrotise || 39 Stab: Distracted || 1 Armour: Robe || 23 Dodge: Dodged || 58