sanka Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -19, D:1) 4 poisoned darts (10, -29, D:1) a +0 buckler (26, -8, D:1) a +0 dagger (37, -14, D:1) a +0 whip (45, -7, D:1) 7 stones (46, 6, D:1) 2 stones (53, -23, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Meresicw's Antique Weapon Shop a +0 dagger (46 gold) a +0 flail (80 gold) a +0 whip (57 gold) a +0 glaive of venom (225 gold) a +4 demon blade of freezing (1127 gold) a +1 flail of holy wrath (305 gold) the +8 quarterstaff of Strategic Superiority {freeze, rElec Str-5 Dex+3} (1311 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +2 mace of draining (400 gold) a +0 hand axe (69 gold) [Shop] Wonkiogg's Book Shop a book of Rime (308 gold) a book of Alchemy (308 gold) a Trismegistus Codex (308 gold) a book of Minor Magic (198 gold) a book of Callings (220 gold) Maxwell's Memoranda (418 gold) a book of Burglary (220 gold) an Inescapable Atlas (352 gold) a book of Geomancy (198 gold) Maxwell's Memoranda (418 gold) [Shop] Ficull's Weapon Emporium 5 stones (7 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +3 sling (259 gold) a +0 flail (49 gold) [Shop] Weumesoa's Armour Shop a +0 robe (7 gold) a +3 leather armour of poison resistance (210 gold) a +1 pair of boots of flying (165 gold) the +5 scale mail "Ciluebb" {+Inv rC+ Str+3} (563 gold) Str: It affects your strength (+3). rC: It protects you from cold. +Inv: It lets you turn invisible. a +0 robe (7 gold) a +0 robe (7 gold) the +5 ring mail of Dyidedua {rF+} (430 gold) rF: It protects you from fire. a +0 ring mail (40 gold) (0, 0, D:2) a +0 club (0, 13, D:2) a +0 short sword (10, 26, D:2) a +0 robe (17, 26, D:2) a +0 flail a gnoll corpse (22, -18, D:2) a +0 dagger (24, -12, D:2) 5 stones (40, 2, D:2) a +0 flail (48, -8, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (4, 9, D:3) 3 scrolls of enchant armour