sanka Level 1 of the Dungeon (3, -30, D:1) a +0 robe (3, -16, D:1) 4 stones (3, -6, D:1) a +0 kite shield (8, -19, D:1) a +0 dagger (9, -18, D:1) a +0 club (10, -44, D:1) a +0 club (47, -29, D:1) a +0 robe Level 2 of the Dungeon [Shop] Obrym's Weapon Shop a +0 spear (33 gold) a +0 mace (33 gold) a +3 antimagic broad axe (319 gold) a +0 whip (27 gold) the +7 dagger of Gokhim {antimagic, Str+3 Int+2} (643 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). 6 stones (6 gold) a +0 mace (33 gold) a +3 heavy sling (216 gold) (13, 9, D:2) a +0 leather armour (14, -4, D:2) a +0 robe (18, 18, D:2) a +2 hand axe of electrocution (21, 27, D:2) 4 poisoned darts (22, 27, D:2) an orb of energy (24, 16, D:2) a +0 robe (37, -12, D:2) 4 stones (46, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -5, D:3) a +0 club (1, -4, D:3) a +0 falchion (1, 33, D:3) 5 poisoned darts (2, -6, D:3) a +0 hand axe a +0 leather armour (2, -5, D:3) a +0 whip (2, 4, D:3) a +0 quarterstaff (2, 32, D:3) a +0 mace 3 boomerangs (4, 32, D:3) a +0 mace a +0 short sword a +0 flail (8, 26, D:3) a +0 short sword (24, -12, D:3) a +0 dagger (29, -6, D:3) a +0 whip 3 stones (35, -16, D:3) a +2 dagger of draining 2 stones (39, 39, D:3) a +0 dagger (40, 35, D:3) a +0 club 3 poisoned darts (48, -5, D:3) a +0 short sword (49, 19, D:3) a +0 club Level 4 of the Dungeon (9, 43, D:4) a +0 mace a +0 dagger a +0 robe (10, 43, D:4) a +0 short sword a +0 leather armour a +0 mace (12, -4, D:4) 4 stones (27, 10, D:4) a +0 pair of boots (34, -4, D:4) 3 stones (35, -9, D:4) 4 stones a +0 short sword (38, 14, D:4) a +0 leather armour a +0 rapier (48, -5, D:4) a +1 dagger of venom (49, -16, D:4) a +0 short sword 2 stones (50, -4, D:4) the +1 scale mail of Magic {-Tele +Inv rElec rCorr} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (52, 18, D:4) a +0 dagger (61, -12, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 leather armour a +0 flail a +0 robe a +0 dagger (5, -13, D:5) a +0 ring mail (10, -12, D:5) a +0 whip a +0 club a +0 flail a +0 robe a +0 dagger (11, -12, D:5) a +0 whip a +0 flail a +0 dagger (31, 8, D:5) a +0 shortbow 7 stones (33, -12, D:5) a +0 club (54, -9, D:5) a +2 falchion of protection Level 6 of the Dungeon (0, 0, D:6) 4 stones (10, -7, D:6) a +0 flail a +0 leather armour (16, -15, D:6) an amulet of magic regeneration (21, 25, D:6) a +0 helmet (30, 16, D:6) a +0 leather armour (31, -9, D:6) a +0 flail (34, -13, D:6) a +0 scale mail (35, 18, D:6) a +0 scale mail (36, 0, D:6) a +0 trident (36, 28, D:6) 8 stones (45, 18, D:6) 2 stones (48, 31, D:6) a +0 robe (52, 31, D:6) 4 stones (64, 13, D:6) a +0 dagger (66, 34, D:6) 5 stones (67, -3, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 flail (0, 1, D:7) a +0 dagger 9 stones a +0 whip a +0 club a +0 club (0, 2, D:7) a +0 dagger a +0 short sword a +0 short sword a +1 robe of the Archmagi a +0 whip (0, 3, D:7) a +0 club a +0 club 4 stones (0, 4, D:7) a +0 whip 5 stones (1, -2, D:7) a +2 chain mail of cold resistance (1, 0, D:7) a +0 spear (3, 13, D:7) a +0 ring mail (5, 21, D:7) a +0 falchion (9, 21, D:7) a +2 heavy flail (11, -8, D:7) a +0 flail (24, 29, D:7) 3 stones (29, -13, D:7) 5 stones (29, 20, D:7) a +0 pair of gloves (37, 30, D:7) 3 scrolls of summoning (39, 18, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, -34, D:8) a +0 whip (1, -32, D:8) a +0 whip (1, 1, D:8) a +0 dagger (2, -34, D:8) a +0 halberd (2, -32, D:8) a +0 club (8, -33, D:8) a +0 ring mail (8, -31, D:8) a +0 leather armour a +0 flail (8, -30, D:8) 2 silver boomerangs a +0 club (10, -50, D:8) 5 poisoned darts (14, -18, D:8) a ring of flight (17, -45, D:8) a +0 giant spiked club a +0 giant spiked club (18, -49, D:8) 5 stones (21, -4, D:8) a +1 short sword of electrocution a +0 cloak (22, -25, D:8) the +2 battleaxe "Arcanum" {freeze, Dex+4} Dex: It affects your dexterity (+4). (24, -34, D:8) 6 stones (25, -25, D:8) a +3 war axe a +0 robe (26, -44, D:8) 5 stones (26, -32, D:8) a +0 hand axe a +0 robe (27, -32, D:8) a +2 war axe a +0 robe a +0 morningstar a +0 robe (35, -17, D:8) a +0 war axe (35, -4, D:8) a +0 robe a +3 long sword (37, -8, D:8) a +0 robe a +1 scimitar of venom (38, -27, D:8) 3 stones (40, -37, D:8) a +0 long sword a +0 plate armour a +0 club a +0 trident (40, -6, D:8) a +0 robe a +3 hand axe (41, -6, D:8) a +0 robe a +2 battleaxe of freezing (46, -15, D:8) a +0 mace Level 9 of the Dungeon (9, -21, D:9) a +0 shortbow (10, 15, D:9) a +0 scale mail (14, -7, D:9) a +0 ring mail a +0 club (15, -7, D:9) a +0 chain mail a +0 battleaxe (15, -6, D:9) a +0 leather armour a +0 club (17, -30, D:9) a staff of cold (19, -32, D:9) a +0 shortbow (35, 20, D:9) a +0 club (36, 20, D:9) a +0 whip (37, 19, D:9) a +0 flail (37, 20, D:9) a +0 spear a +0 whip a +0 robe a +0 flail (38, 20, D:9) 2 stones (40, -7, D:9) a +0 troll leather armour (45, 1, D:9) +0 steam dragon scales a +0 broad axe (48, -19, D:9) 2 stones (51, -23, D:9) a +0 morningstar (54, -11, D:9) 5 stones (57, -28, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (4, 18, D:10) 5 stones a +0 plate armour a +0 battleaxe (7, 33, D:10) 8 stones (7, 43, D:10) a +0 dagger a +0 robe (8, 43, D:10) a +0 hand axe a +0 dagger a +0 robe (25, 42, D:10) a +0 flail (26, 43, D:10) a +0 spear (27, 43, D:10) a +0 whip (28, 43, D:10) a +0 robe a +0 club (29, 43, D:10) a +0 club (31, 43, D:10) 4 stones (44, 43, D:10) a +0 whip (47, 0, D:10) a +0 mace (49, 19, D:10) a +0 dagger a +0 robe (53, 16, D:10) 6 stones (56, 5, D:10) a +0 morningstar (60, -1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a tin of tremorstones (2/2) (3, -5, D:11) 4 stones (8, -7, D:11) a +0 long sword (11, -4, D:11) a +0 robe a +0 dagger (26, 2, D:11) a +0 trident (31, -2, D:11) a +1 rapier of freezing (33, 14, D:11) a +0 chain mail (34, 10, D:11) a +0 longbow (37, -18, D:11) 12 gold pieces (37, -17, D:11) a staff of air (unseen) (37, -16, D:11) 8 stones (44, -19, D:11) a +0 scale mail of willpower a +0 glaive (46, 12, D:11) a +0 leather armour (49, -10, D:11) 5 poisoned darts (49, 1, D:11) a +0 giant club a +0 giant spiked club (50, 2, D:11) a +0 longbow (50, 8, D:11) a +2 executioner's axe of electrocution Level 12 of the Dungeon (5, -11, D:12) a +0 scimitar (6, -23, D:12) a +0 cloak (7, -1, D:12) a +0 war axe (24, -17, D:12) an amulet of magic regeneration (28, 19, D:12) 5 stones (30, -3, D:12) a +0 giant club a +0 giant club (30, -2, D:12) a +0 troll leather armour (30, 19, D:12) a +0 leather armour (31, 5, D:12) 6 stones (33, 6, D:12) the +1 animal skin of Inference {Str+3} Str: It affects your strength (+3). (43, -5, D:12) a +0 hand axe (44, -5, D:12) a +0 flail (46, -5, D:12) a +0 scale mail a +0 hand axe of venom (46, -4, D:12) a +0 robe a +0 dagger (55, -1, D:12) 5 stones (59, -17, D:12) a +0 robe (62, -9, D:12) a +0 trident (62, -7, D:12) 5 poisoned darts Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (4, 8, D:13) a +0 giant spiked club a +0 giant club (4, 9, D:13) a +0 quarterstaff of pain (7, -12, D:13) 8 stones (11, -5, D:13) a +0 falchion (11, 13, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (14, -4, D:13) a +0 robe (14, 13, D:13) a stone (17, -10, D:13) a +0 long sword (18, 21, D:13) the +1 animal skin "Ginom" {Rampage rPois Will+ Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (19, 22, D:13) a +0 giant spiked club a +0 giant spiked club (19, 23, D:13) a +0 giant club a +1 cloak a +0 giant club (19, 24, D:13) a +0 robe a +0 flail (19, 25, D:13) a +0 giant club a +0 giant club (20, 23, D:13) a +0 giant spiked club a +0 giant club (24, 24, D:13) a +0 shortbow (28, 0, D:13) a +0 ring mail (29, 4, D:13) a +0 short sword (34, 19, D:13) a +0 trident of protection Level 14 of the Dungeon [Shop] Baigh's Jewellery Shop an amulet of faith (600 gold) an amulet of guardian spirit (450 gold) a +6 ring of dexterity (540 gold) the ring "Guduvid" {Fly rPois rN+ rCorr Slay+2} (688 gold) [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (540 gold) a ring of ice (375 gold) (0, 0, D:14) a tin of tremorstones (2/2) (2, 12, D:14) a +0 great mace a +0 leather armour (4, 21, D:14) 6 boomerangs (5, 1, D:14) a +0 plate armour (5, 29, D:14) a +0 war axe (7, 33, D:14) a +1 quarterstaff of draining (9, 1, D:14) a +0 robe (9, 5, D:14) a +0 shortbow (12, 10, D:14) a +0 ring mail (17, 25, D:14) 9 stones (26, 6, D:14) a +0 robe a +1 dagger of venom (34, 19, D:14) a +2 robe of cold resistance (37, 7, D:14) a +0 shortbow (37, 10, D:14) a +0 morningstar a +0 ring mail (38, 10, D:14) a +0 dagger a +0 robe (42, 22, D:14) a +0 pair of gloves (43, 6, D:14) a +0 dagger a +0 robe (43, 12, D:14) a +0 shortbow (43, 46, D:14) a +0 dagger a +0 robe (47, 16, D:14) a +0 rapier (49, -7, D:14) +0 acid dragon scales (52, 6, D:14) a +0 giant spiked club a +0 robe a +0 broad axe (53, 5, D:14) a caustic shrike skeleton a caustic shrike skeleton (53, 6, D:14) the +2 robe of Rairira {Regen+} Regen: It increases your rate of health regeneration. a +0 battleaxe (53, 7, D:14) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (53, 20, D:14) a +0 battleaxe (54, -4, D:14) 2 stones (55, -8, D:14) 5 stones Level 15 of the Dungeon [Shop] Poekk's Blood Bar Amain's Folio of the Morgue (560 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Necrotise Necromancy 1 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Vampiric Draining Necromancy 3 e - Borgnjor's Revivification Necromancy 8 a +2 vampiric war axe (315 gold) Gloorx Vloq's Precepts of Bodies (812 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Death Channel Necromancy 6 c - Haunt Necromancy/Summoning 7 d - Borgnjor's Revivification Necromancy 8 a +0 vampiric flail (175 gold) a +2 vampiric battleaxe (441 gold) a +0 vampiric club (70 gold) a +0 vampiric quarterstaff (196 gold) (0, 0, D:15) a +0 ring mail (8, -12, D:15) a +0 trident (9, -8, D:15) a +0 great mace (13, 12, D:15) the +7 lajatang "Rix Dyx" {freeze, Fragile Str-3 Int+7 Stlth+} Str: It affects your strength (-3). Int: It affects your intelligence (+7). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (14, 12, D:15) a +0 short sword (14, 13, D:15) a +0 halberd (18, -22, D:15) a +0 flail of venom (20, 13, D:15) a +0 ring mail (27, 16, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 club (28, 16, D:15) a +0 giant spiked club (28, 20, D:15) a +0 robe (32, -4, D:15) a +0 club (44, -16, D:15) 8 stones (46, -3, D:15) a +0 dagger Level 1 of the Depths (0, 0, Depths:1) 12 gold pieces