sanka Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -6, D:1) 3 poisoned darts (6, 30, D:1) a +0 leather armour (28, -26, D:1) a +0 short sword (41, -11, D:1) a +0 mace (41, 3, D:1) a +0 club 3 stones (57, 5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 4 boomerangs (3, 35, D:2) a +0 short sword (3, 50, D:2) a +0 dagger (5, 24, D:2) 4 stones (8, 21, D:2) a +0 flail (10, 44, D:2) a +0 dagger (18, 11, D:2) a +0 club a +0 club a +0 whip (22, 27, D:2) a +0 robe (23, 32, D:2) 4 stones (24, 23, D:2) a +0 mace (25, 32, D:2) 4 stones (30, 27, D:2) a +0 trident (32, 37, D:2) a +0 dagger (34, 50, D:2) 3 stones (43, 49, D:2) a +0 spear (44, 16, D:2) 6 stones (45, 7, D:2) a +0 dagger (54, 31, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 41, D:3) a +0 club (7, 37, D:3) 2 javelins (8, 10, D:3) 3 stones (12, 33, D:3) a +0 club (19, -1, D:3) a +0 hand axe (19, 0, D:3) a +0 dagger (20, 25, D:3) 3 stones (21, 21, D:3) a +0 quarterstaff (22, 10, D:3) a +0 quarterstaff (23, -2, D:3) a +0 dagger (29, 3, D:3) a +0 club (29, 14, D:3) a +0 scale mail (31, 22, D:3) 6 stones (35, 8, D:3) a +0 ring mail (39, 35, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, -2, D:4) 5 stones (6, 43, D:4) a +0 club (9, 46, D:4) a +0 scale mail (14, 43, D:4) a +0 club (20, 25, D:4) a stone (54, 0, D:4) a +0 mace (66, 17, D:4) a +0 vorpal flail (67, 13, D:4) 3 large rocks (67, 16, D:4) a +0 flail (67, 17, D:4) a +0 club a +0 spear (68, 34, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Hoochoc's Assorted Antiques a +2 scale mail of cold resistance (630 gold) a potion of resistance (300 gold) a scroll of teleportation (90 gold) a potion of haste (300 gold) a scroll of brand weapon (285 gold) a piece from Xom's chessboard (15/15) (600 gold) a scroll of teleportation (90 gold) a +0 leather armour of fire resistance (270 gold) a +3 dagger (570 gold) the +4 falchion of the Heart {vorpal, rCorr Int+4 SInv} (1491 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. [Shop] Buyman's Armour Shoppe a +2 barding of cold resistance (480 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +3 scale mail of fire resistance (312 gold) a +0 helmet (54 gold) a +2 leather armour of willpower (228 gold) the +1 leather armour "Gonel" {Stlth+} (201 gold) Stlth: It makes you more stealthy. a +0 scale mail of poison resistance (96 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) [Shop] Colye's Book Shop a book of Alchemy (392 gold) a Young Poisoner's Handbook (280 gold) a book of Armaments (504 gold) a manual of Poison Magic (1120 gold) Richuj's Handbook of Poison and the Legion (616 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Malign Gateway Summoning/Translocation 7 c - Summon Hydra Summoning 7 Great Wizards, Vol. II (532 gold) a book of Air (308 gold) a book of Minor Magic (252 gold) [Shop] Offyc's Assorted Antiques a +0 chain mail (121 gold) 2 scrolls of poison (216 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 quarterstaff (108 gold) a scroll of identify (54 gold) [Shop] Sebeff's Weapon Emporium a stone (1 gold) a +0 club (11 gold) the +10 short sword "Wewk" {vorpal, Int+3} (745 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). a +0 war axe (38 gold) a +0 mace (33 gold) the +8 short sword "Sosmal" {elec, rF+ Stlth+} (707 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. Stlth: It makes you more stealthy. a +3 vorpal great sword (293 gold) a +0 flail (38 gold) (0, 0, D:5) a +0 mace (0, 10, D:5) a +0 kite shield (2, -14, D:5) a +0 dagger (15, 1, D:5) 5 javelins (22, 13, D:5) 5 poisoned darts (28, -16, D:5) a +0 rapier (34, 15, D:5) a +0 flail (38, -16, D:5) a +0 robe (43, 17, D:5) a +0 giant spiked club