sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (0, 2, D:1) 5 stones (2, -15, D:1) 3 large rocks {=f} (5, 13, D:1) a +0 chain mail (12, 12, D:1) a +0 dagger (18, 3, D:1) a +0 dagger (25, -21, D:1) a stone (25, -18, D:1) a +0 club (37, -21, D:1) a +0 club (39, 15, D:1) a +0 short sword (52, -10, D:1) a +0 hand axe (58, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (3, -2, D:2) a +0 club (9, -7, D:2) 2 stones (12, -12, D:2) 4 poisoned darts (35, -36, D:2) 3 stones (35, -4, D:2) a +0 scale mail (36, -38, D:2) 6 stones (38, -12, D:2) 5 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 16, D:3) a +0 leather armour (23, 25, D:3) a +0 chain mail (33, 5, D:3) 3 boomerangs (36, -6, D:3) a +0 flail (36, 22, D:3) a +0 flail (37, 22, D:3) a +0 dagger a +0 robe (38, -9, D:3) a +0 dagger (38, 12, D:3) a +0 trident (39, -8, D:3) a +0 dagger (40, -8, D:3) a +0 ring mail a +0 flail (40, 30, D:3) a +0 mace (54, 19, D:3) a +0 club (63, 11, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 9 stones (9, -18, D:4) a +0 leather armour a +0 club (9, -17, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 mace (10, -20, D:4) a +0 robe a +0 dagger (11, -18, D:4) a +0 robe a +0 dagger (11, 4, D:4) a +0 spear (11, 6, D:4) a +0 mace (13, 4, D:4) a +0 hand axe (13, 6, D:4) a +0 falchion (20, -24, D:4) a +0 dagger (22, 0, D:4) a +0 leather armour (24, -22, D:4) a +0 dagger (25, 4, D:4) a +0 club (39, -21, D:4) a +0 robe (45, -8, D:4) 4 stones (49, -11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, -8, D:5) a +0 quarterstaff (21, 2, D:5) a +0 dagger (23, 2, D:5) a +0 whip (38, 19, D:5) a +0 flail (47, 42, D:5) a +3 ring mail (51, 4, D:5) a +0 whip (52, -7, D:5) a +0 short sword (52, -5, D:5) a +0 hand axe (53, -5, D:5) a +0 club (56, 5, D:5) a +0 whip a +0 whip (58, 14, D:5) a +0 club 7 stones a +0 scale mail (60, 17, D:5) a +0 robe a +0 shortbow (63, 12, D:5) a +0 dagger (63, 13, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (63, 15, D:5) a +0 giant spiked club (65, 26, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, 37, D:6) a +0 flail (11, 8, D:6) a +0 trident (12, 2, D:6) a +0 ring mail (19, -10, D:6) the +6 leather armour "Boam" {Rampage rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (24, 20, D:6) a +0 robe a +0 scythe (24, 23, D:6) a +0 robe a +0 dire flail (24, 25, D:6) a +0 robe (still there?) a +2 dagger (still there?) (25, 20, D:6) a +0 spear (33, 12, D:6) a +0 spear (34, 12, D:6) a +0 club a +0 chain mail (35, 34, D:6) 3 stones (39, 11, D:6) a +0 flail a +0 robe a +0 whip (39, 12, D:6) a +0 halberd (41, 13, D:6) a +0 spear a +0 robe a +0 dagger (43, 14, D:6) a +0 robe a +0 dagger (43, 15, D:6) a +0 halberd a +0 chain mail a +0 dagger a +0 scale mail a +0 trident (53, 17, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) 6 stones a +0 leather armour a +0 flail (0, 34, D:7) a +0 flail (0, 35, D:7) a +0 flail a +0 whip (0, 36, D:7) a +0 whip a +0 leather armour (1, 0, D:7) a +0 ring mail a +1 short sword (2, -2, D:7) a +0 robe (still there?) a +5 long sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (2, 10, D:7) a +0 robe a +0 dagger (2, 11, D:7) a +0 leather armour a +0 falchion (3, -3, D:7) a +0 robe (still there?) a +4 battleaxe of freezing (still there?) a +0 club (still there?) (4, -3, D:7) a +0 club (5, 10, D:7) a +0 dagger 2 boomerangs (6, 7, D:7) a ring of poison resistance a +0 chain mail a +0 war axe (10, 23, D:7) a +0 short sword a +0 robe (18, 7, D:7) a +0 hand axe (18, 33, D:7) a +0 pair of boots (21, 24, D:7) a +0 flail (26, 6, D:7) a +0 dagger a +0 leather armour (27, 9, D:7) a +0 dagger a +0 robe (31, 24, D:7) the +1 robe of Quegirr {*Corrode Str+5} Str: It affects your strength (+5). *Corrode: It may corrode you when you take damage. 6 stones a +0 spear (35, 34, D:7) a +0 leather armour (40, 17, D:7) a +0 robe (52, 31, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 6, D:8) a +0 trident a +0 ring mail (2, 7, D:8) a +0 falchion a +0 chain mail (6, 6, D:8) 6 stones a +0 animal skin (12, 13, D:8) 5 poisoned darts (17, 5, D:8) 6 atropa-tipped darts a +0 spear (17, 10, D:8) a +0 robe a +0 dagger (17, 12, D:8) a +0 plate armour a +0 glaive (19, 5, D:8) a +0 club a +0 spear a +0 spear (20, 5, D:8) a +0 club a +0 leather armour a +0 whip (20, 7, D:8) an orb of light (20, 29, D:8) a +0 robe a +2 long sword (21, 28, D:8) a +0 robe a +3 dire flail a +0 robe a +0 scimitar (22, 28, D:8) a +0 robe a +1 long sword (23, 29, D:8) a +0 scale mail a +0 flail (30, 21, D:8) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (31, 15, D:8) 6 boomerangs (39, 27, D:8) a +0 robe a +2 dagger of chaos (39, 39, D:8) a +0 club (42, 16, D:8) a +0 short sword Level 9 of the Dungeon (11, -2, D:9) a +4 long sword (12, -29, D:9) a +0 robe (21, -4, D:9) a +0 shortbow (21, -3, D:9) a +0 pair of gloves (26, -33, D:9) a +0 flail of draining (26, 11, D:9) 2 stones a +0 short sword (27, 11, D:9) a +0 short sword (28, 10, D:9) 5 stones a +0 short sword (28, 11, D:9) a +0 short sword (29, 11, D:9) a +0 short sword 3 poisoned darts a +0 dagger (30, -34, D:9) a +0 dagger a +0 ring mail a +0 hand axe a +0 plate armour (31, -34, D:9) a +0 trident (31, -26, D:9) a +0 robe (35, -34, D:9) a +0 club a +0 club 2 boomerangs (36, -17, D:9) a +4 halberd a +0 robe (37, -13, D:9) a +0 robe (38, 22, D:9) a +0 long sword (45, -15, D:9) a +0 quarterstaff a +0 robe a +0 battleaxe a +0 robe Level 10 of the Dungeon [Shop] Daumpuuz's Weapon Emporium a +2 quarterstaff of draining (288 gold) 8 stones (12 gold) 2 javelins (24 gold) a +0 rapier (60 gold) 8 stones (12 gold) a +0 mace (45 gold) a +0 great mace (97 gold) a +0 dagger (30 gold) a +0 sling (22 gold) (0, 0, D:10) a +0 great sword (20, 20, D:10) a +0 scale mail a +0 hand axe (21, 17, D:10) a +0 whip (21, 22, D:10) 2 poisoned darts (23, 20, D:10) a +0 robe a +0 dagger (23, 21, D:10) a +0 robe a +0 dagger (25, 22, D:10) a boomerang a +0 hand axe (27, 14, D:10) a +0 leather armour a +0 whip (28, 6, D:10) a +0 spear (28, 18, D:10) a +0 mace (29, 17, D:10) a +2 flail of protection (30, 15, D:10) a +0 leather armour a +0 club (30, 17, D:10) a +2 vorpal hand axe (31, -11, D:10) a +0 crystal plate armour (34, 28, D:10) a +0 rapier (35, 26, D:10) a +2 long sword of electrocution (42, -10, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (4, 24, D:11) 7 stones the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a staff of earth (unseen) (1, 0, Gauntlet) a +0 cloak of willpower (unseen) (3, 0, Gauntlet) a ring of protection from cold (16, 16, Gauntlet) a +0 whip (16, 19, Gauntlet) a potion of lignification (17, 8, Gauntlet) a +1 chain mail of cold resistance (unseen) (18, 6, Gauntlet) a potion of brilliance (24, 0, Gauntlet) a piece from Xom's chessboard (15/15) (25, 0, Gauntlet) a potion of brilliance (28, 0, Gauntlet) the ring "Koebriru" {rElec rPois rN+ Dex-3 SInv} [ring of see invisible] Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (31, 14, Gauntlet) a +2 pair of boots of rampaging (31, 18, Gauntlet) a shapeshifter corpse (skeletalised by now) (36, 1, Gauntlet) a +1 ring mail of cold resistance (41, 2, Gauntlet) a +3 scimitar of flaming (46, 0, Gauntlet) a +0 ring mail (47, 0, Gauntlet) a ring of resist corrosion (48, 19, Gauntlet) a +0 ring mail (53, 0, Gauntlet) a scarf of resistance (unseen) (60, 0, Gauntlet) a ring of ice (61, 0, Gauntlet) a scroll of enchant armour (64, 0, Gauntlet) a +0 hat