sanka Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -23, D:1) a +0 sling (7, -10, D:1) 4 boomerangs (28, 4, D:1) 4 stones (29, -20, D:1) a +0 club (30, -3, D:1) a +0 dagger (30, -2, D:1) a +0 club 2 stones (31, 16, D:1) 4 stones (36, -15, D:1) a +0 short sword (39, -14, D:1) a +0 robe (41, -20, D:1) a +0 club (48, -4, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 21, D:2) a +0 dagger (4, 22, D:2) a +0 dagger a +0 sling (20, 20, D:2) a book of Burglary (35, 28, D:2) 4 stones (38, 28, D:2) a +0 ring mail (39, -15, D:2) a +3 quarterstaff of chaos (40, -18, D:2) a +1 hammer of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (1, -21, D:3) a +0 club (5, -37, D:3) a +0 club (7, -13, D:3) a +0 club (8, -14, D:3) a +0 animal skin (19, -31, D:3) a +0 mace a +0 leather armour (23, -3, D:3) 4 stones (38, -44, D:3) a +0 club Level 4 of the Dungeon (4, 13, D:4) a +0 ring mail (8, -8, D:4) 6 atropa-tipped darts (9, 7, D:4) a +0 club a +0 sling (15, -4, D:4) 3 stones (18, -10, D:4) a +0 hand axe (19, -11, D:4) a +0 club (20, -9, D:4) a +0 falchion a +0 falchion a +1 scale mail of cold resistance (20, -8, D:4) a +0 dagger a +0 robe (21, -11, D:4) a +0 club (23, -37, D:4) a +0 robe (27, -20, D:4) a +0 dagger (56, 17, D:4) a +2 whip of flaming a stone (57, -3, D:4) 5 boomerangs (62, -4, D:4) a +0 club (62, -3, D:4) a +0 short sword (64, -15, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 5 stones (5, 11, D:5) a +0 dagger (11, 40, D:5) a +0 club (15, 17, D:5) 7 stones (16, 36, D:5) a ring of wizardry (16, 49, D:5) a +0 sling (28, 6, D:5) a +0 leather armour (28, 34, D:5) 3 stones (39, 8, D:5) 2 stones Level 6 of the Dungeon (2, 9, D:6) a book of Lightning (8, 3, D:6) 8 stones (15, -1, D:6) a book of Party Tricks (32, -21, D:6) a +0 dagger a +0 robe (33, -23, D:6) a +0 short sword a +0 ring mail (34, -22, D:6) a +0 morningstar a +0 plate armour a +2 dagger of venom a +0 leather armour (36, -25, D:6) a +0 robe (36, 15, D:6) a +0 robe (39, 3, D:6) a +0 plate armour (48, -8, D:6) a +0 chain mail (50, 13, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (14, 13, D:7) a +0 leather armour a +0 mace (14, 14, D:7) a +0 leather armour a +0 hand axe (15, 15, D:7) a +0 robe a +0 dagger a +0 mace (16, -17, D:7) a ring of poison resistance (23, -2, D:7) a +0 leather armour (31, -3, D:7) 4 stones (35, -6, D:7) a +0 shortbow (37, 0, D:7) 2 stones (42, 17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Gaczaneck's Weapon Emporium the +8 rapier of False Hope {vorpal, rF+ Will+ Dex-2} (675 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). rF: It protects you from fire. Will: It increases your willpower. a +0 morningstar (44 gold) 5 stones (5 gold) a +0 mace (33 gold) a +0 morningstar (44 gold) a +0 flail (38 gold) a +0 spear (33 gold) the +2 Maxwell's thermic engine {flame, freeze} (484 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +0 flail (38 gold) (0, 0, D:8) a +0 club (0, 1, D:8) a +0 whip (0, 2, D:8) a +0 whip a +0 spear (13, -6, D:8) a book of Debilitation (19, -15, D:8) a +0 robe (21, -6, D:8) a +0 hand axe a +0 flail (22, -6, D:8) a +0 dagger a +0 robe a +0 robe (23, -6, D:8) a +0 chain mail a +0 dagger a +0 flail (26, 2, D:8) a book of the Spheres (28, 7, D:8) a +0 long sword a +2 robe of fire resistance a +0 short sword a +0 robe (29, 7, D:8) a +1 flail a +0 robe (29, 12, D:8) a +1 halberd a +0 robe Level 9 of the Dungeon (2, 15, D:9) a +0 flail a +0 robe (2, 16, D:9) a +0 whip a +0 ring mail a +0 falchion a +0 robe a +0 hand axe a +0 robe (2, 17, D:9) a +0 spear a +0 robe (2, 18, D:9) a +0 trident (3, 16, D:9) a +0 great sword a +0 robe (3, 17, D:9) a +0 club a +0 dagger a +0 robe (4, -5, D:9) a +0 shortbow (4, -1, D:9) a +0 whip 4 stones (6, -1, D:9) a +0 dagger a +0 hand axe a +0 leather armour (6, 0, D:9) a +0 dagger 6 poisoned darts (6, 1, D:9) a +0 club (7, 2, D:9) a +0 scale mail (8, 4, D:9) a +0 shortbow (10, -13, D:9) a +0 leather armour (16, 6, D:9) a book of Party Tricks (16, 15, D:9) a +0 whip (22, 14, D:9) a piece from Xom's chessboard (15/15) (26, 10, D:9) a +0 trident a +0 robe (26, 11, D:9) a +4 spear a +0 robe (26, 12, D:9) a +0 scimitar 2 atropa-tipped darts a +0 ring mail (26, 17, D:9) a +0 pair of gloves (28, 10, D:9) a +0 spear a +0 robe (28, 11, D:9) a +0 spear a +0 robe (30, 16, D:9) a +0 cloak (34, 4, D:9) a +0 whip (43, -7, D:9) a +0 robe (51, -15, D:9) a +0 shortbow (51, -14, D:9) a book of Weapons Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:10) 8 stones (2, -3, D:10) a +0 dagger of holy wrath 6 poisoned darts (4, -1, D:10) a +0 short sword 4 stones a +0 robe (4, 24, D:10) a +0 club (5, -1, D:10) a +0 dagger a +0 short sword 7 stones (5, 0, D:10) a +0 dagger a +0 short sword 10 stones (5, 7, D:10) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (5, 8, D:10) a +0 dagger a +0 ring mail (5, 22, D:10) a +0 halberd (5, 23, D:10) a +0 whip a +0 whip (6, -1, D:10) a +0 short sword (6, 7, D:10) a +0 short sword (9, 10, D:10) a +0 club a +0 leather armour (25, -13, D:10) a +0 robe (45, 23, D:10) a book of Misfortune Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (0, 7, D:11) a +0 chain mail (1, 4, D:11) a +0 shortbow (15, 23, D:11) a +0 morningstar (28, 4, D:11) 6 stones (30, 32, D:11) a +0 giant club a +0 giant club (32, 28, D:11) a +0 dagger a +0 robe (36, 32, D:11) a +0 dagger 8 poisoned darts (37, 32, D:11) a +0 short sword (37, 33, D:11) a +0 dagger a +0 hand axe (38, 5, D:11) a ring of protection from fire the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a ring of protection from fire an amulet of guardian spirit (38, 31, D:11) a +0 flail a +0 leather armour (40, 0, D:11) a +0 scale mail (43, 36, D:11) a +0 short sword a +0 short sword 4 stones (43, 37, D:11) a +0 dagger (43, 38, D:11) a +0 whip a +0 leather armour (43, 39, D:11) a +0 trident a +0 plate armour a ring of protection from fire (44, 36, D:11) a +0 short sword (44, 37, D:11) a +0 whip 5 poisoned darts (59, -5, D:11) a +0 plate armour Level 12 of the Dungeon [Shop] Niut's Assorted Antiques a scroll of identify (62 gold) a +0 chain mail (139 gold) a wand of mindburst (2) (86 gold) a +0 chain mail (139 gold) a potion of curing (93 gold) a scroll of amnesia (124 gold) a scroll of magic mapping (232 gold) a +3 flail of protection (657 gold) a +1 short sword of draining (384 gold) a +0 long sword (108 gold) (0, 0, D:12) a +0 scale mail a +0 spear (0, 1, D:12) a +0 halberd a +0 flail (0, 2, D:12) a +0 spear (1, 1, D:12) a +1 vampiric spear a +0 club (3, -9, D:12) a book of Cantrips (15, 8, D:12) a +0 giant spiked club (16, -10, D:12) a scroll of vulnerability (16, 8, D:12) a +0 cloak (31, 32, D:12) a +0 leather armour (31, 38, D:12) a +0 plate armour (33, 9, D:12) a +0 giant club a +0 giant club (38, 23, D:12) 8 stones (43, 4, D:12) a +0 short sword (44, 5, D:12) a +0 whip (44, 6, D:12) a +0 robe a +0 dagger a +0 falchion (45, 4, D:12) a +0 chain mail a +1 morningstar of draining (47, 30, D:12) a scroll of amnesia a +0 plate armour (48, 21, D:12) a +0 dire flail a +0 dire flail (51, 20, D:12) a +0 helmet (53, 18, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a book of Changes (3, -5, D:13) a +0 falchion (6, 11, D:13) a +0 scale mail (8, 4, D:13) a +0 dagger (12, -11, D:13) a +0 hand axe a +0 demon trident a +0 dire flail (12, -2, D:13) a +0 ring mail (13, -8, D:13) a +4 scimitar of flaming (18, -20, D:13) a +0 shortbow (27, -19, D:13) an amulet of regeneration (30, -24, D:13) 4 poisoned darts (45, -17, D:13) a +0 plate armour (49, -27, D:13) a +0 whip Level 14 of the Dungeon (0, 0, D:14) 20 gold pieces (0, 6, D:14) 8 stones (6, 14, D:14) 6 large rocks {=f} (14, 25, D:14) an amulet of the acrobat (23, 21, D:14) a potion of attraction an ice cave (0, 0, IceCv) a Fen Folio (1, 0, IceCv) 15 gold pieces (4, 7, IceCv) a rime drake corpse (9, 8, IceCv) a +2 dagger of freezing (10, 3, IceCv) a +0 scale mail (still there?) a +0 ring mail (still there?) a +2 battleaxe of freezing (still there?) a +0 ring mail (still there?) a human corpse (still there?) an ugly thing corpse (still there?) a frost giant corpse (still there?) a human corpse (still there?) (12, 10, IceCv) a rime drake corpse (skeletalised by now) (12, 12, IceCv) a +0 ring mail a human corpse (skeletalised by now) (13, 10, IceCv) an ugly thing corpse (skeletalised by now) (15, 22, IceCv) a +2 scimitar of freezing a +0 cloak (16, 21, IceCv) a +0 ring mail a human corpse (skeletalised by now) (18, 30, IceCv) the +4 rapier of the Coward {flame, rCorr} It burns those it strikes, dealing additional fire damage. rCorr: It protects you from acid and corrosion. (19, 29, IceCv) a +0 shortbow (19, 31, IceCv) 6 stones (20, 30, IceCv) a +0 dagger of draining