sanka Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour of cold resistance (6, 0, D:1) a +0 dagger (11, -36, D:1) a +0 club (12, -32, D:1) a +0 leather armour (29, -28, D:1) a +0 club (48, -15, D:1) 6 datura-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (18, -9, D:2) a +0 sling (19, -24, D:2) a +0 dagger (20, -7, D:2) a +0 dagger (33, -12, D:2) a +0 club (36, 27, D:2) a +0 chain mail (38, 6, D:2) a +0 club (39, 20, D:2) a +0 whip a stone (43, 10, D:2) a +0 falchion a +0 hand axe a +0 dagger Level 3 of the Dungeon [Shop] Geovuschu's General Store a potion of flight (36 gold) a box of beasts (480 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) a +0 short sword (36 gold) the +5 hand axe "Dunytiez" {flame, *Rage Str+7} (600 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:3) a +0 dagger a +0 robe (1, -3, D:3) a +0 dagger (4, 16, D:3) a +0 spear (4, 17, D:3) a +0 spear (4, 20, D:3) a +0 spear a +0 mace (8, -12, D:3) a +0 club a +0 leather armour (14, 11, D:3) a +0 dagger (15, 18, D:3) a +0 ring mail (29, 30, D:3) a +0 sling a +0 dagger (30, 25, D:3) a +0 dagger (35, 33, D:3) a +0 short sword (39, 14, D:3) 4 stones (42, 31, D:3) a +0 ring mail a +0 hand axe 4 stones a +0 short sword (45, -5, D:3) a +0 dagger a +0 leather armour (45, -4, D:3) a +0 spear a +0 robe (45, 0, D:3) a +0 whip (46, 27, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Weofiss's Antique Armour Shoppe a +0 leather armour (42 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:4) 14 gold pieces (5, 19, D:4) a +0 robe (8, 25, D:4) 3 poisoned darts (13, 12, D:4) 3 boomerangs (18, -4, D:4) a +0 dagger 4 stones (19, 16, D:4) 2 stones (21, 1, D:4) a +0 short sword a +0 ring mail a +0 hand axe a +0 club a +0 leather armour (22, 1, D:4) 3 boomerangs a +0 whip a +0 trident (23, 16, D:4) 6 stones (25, 1, D:4) an amulet of regeneration (25, 14, D:4) a +0 leather armour (27, 15, D:4) a +0 robe the +2 leather armour of Gein Keu {rPois} rPois: It protects you from poison. Level 5 of the Dungeon (31, 17, D:5) a stone (31, 19, D:5) 4 large rocks (32, 14, D:5) a stone (32, 15, D:5) 3 large rocks (35, 14, D:5) a stone (35, 19, D:5) a stone (37, 20, D:5) a +0 hand axe (54, -8, D:5) a +0 robe (55, 15, D:5) a +0 shortbow (63, 5, D:5) a +0 giant club (64, -7, D:5) a book of Weapons (64, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (0, 6, D:6) a +0 dagger (1, 1, D:6) a +0 short sword a +0 leather armour (2, 0, D:6) a +0 trident (10, -2, D:6) a +0 leather armour (13, 0, D:6) a +0 mace (18, 25, D:6) a +0 hand axe a +0 chain mail a +0 flail (18, 26, D:6) a +0 flail a gnoll corpse (19, 27, D:6) a +0 club a +0 whip a +0 robe a gnoll corpse (21, 27, D:6) a +0 flail (22, 10, D:6) a +0 flail the Ecumenical Temple