sanka Level 1 of the Dungeon (12, 0, D:1) 5 large rocks (28, 10, D:1) a +0 dagger (29, 29, D:1) 5 stones (29, 32, D:1) 8 stones (38, 5, D:1) a +0 flail (44, 16, D:1) a +0 dagger (46, 2, D:1) a +0 leather armour of poison resistance (49, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 32, D:2) a +0 dagger (6, 41, D:2) a +0 short sword (9, 9, D:2) 2 stones (23, 26, D:2) a +0 dagger (26, -1, D:2) a +0 scale mail (27, 7, D:2) a +0 club (29, 35, D:2) a +0 dagger (30, 16, D:2) a +0 club (44, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (3, 45, D:3) a +0 spear (9, 15, D:3) a +0 spear (10, 12, D:3) a +0 short sword (11, 12, D:3) a +0 dagger (11, 29, D:3) a +0 pair of boots (15, 3, D:3) a +0 whip (16, 30, D:3) a +0 club (16, 36, D:3) a +0 dagger (17, 9, D:3) a +0 dagger (24, -3, D:3) a +0 dagger 5 stones (36, 18, D:3) a +0 dagger a stone a +0 club a +0 club (40, 14, D:3) 7 stones (40, 22, D:3) 3 stones (44, 18, D:3) a +0 pair of boots (54, 30, D:3) a +0 helmet (59, 29, D:3) a +0 robe Level 4 of the Dungeon [Shop] Tuer's Armour Emporium the +1 ring mail of the Jackalope {Rampage rC+} (322 gold) rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. the +1 kite shield of Barnacled the Leaf {Dex+7} (436 gold) Dex: It affects your dexterity (+7). a +0 hat (56 gold) a +0 leather armour (28 gold) the +12 gold dragon scales of the Lonely Prophets {rPois rF+ rC+ Will+ Str+3 Int+3} (1969 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Lalotidd's Antique Armour Emporium a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2432 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +2 leather armour of fire resistance (475 gold) a +1 helmet of see invisible (412 gold) a +0 scale mail (100 gold) a +2 robe of fire resistance (442 gold) a +0 chain mail (112 gold) [Shop] Assih's Antique Weapon Emporium a +0 arbalest (117 gold) a +3 trident of venom (551 gold) a +0 trident (91 gold) a +0 club (26 gold) a +0 sling (39 gold) a +0 falchion (78 gold) the +3 whip of Crusades {vorpal, rCorr MP+9 Stlth+} (1378 gold) It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 short sword (78 gold) [Shop] Ozerop's Armour Emporium the +2 leather armour "Ifoy" {rCorr} (246 gold) rCorr: It protects you from acid and corrosion. a +0 robe (7 gold) a +0 troll leather armour (150 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) the +1 robe of Hugaemapsi {Will- rCorr Dex+2} (183 gold) Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. [Shop] Qecya's Armour Shoppe a +0 pair of gloves (54 gold) a +0 pair of gloves (54 gold) a +1 leather armour of positive energy (132 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) the +1 pair of boots of Unambiguity {rC+ Will+ Regen+ SInv} (399 gold) rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Will: It increases your willpower. a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +2 pair of gloves of dexterity (258 gold) the -1 pair of boots of the Desert {rPois} (128 gold) rPois: It protects you from poison. (0, 0, D:4) a +0 ring mail (4, -6, D:4) 6 boomerangs (5, -21, D:4) a +0 club (13, -9, D:4) a +0 dagger (14, -20, D:4) a +0 scale mail a +0 whip (18, -1, D:4) a +0 dagger (20, -31, D:4) a +0 club (20, -28, D:4) a +0 whip (26, -3, D:4) a +0 club (26, -2, D:4) a +0 short sword (32, 2, D:4) a +0 club (37, -34, D:4) a +0 dagger 5 stones (44, -10, D:4) a +0 dagger (48, -18, D:4) a +3 dagger (49, -17, D:4) a +0 whip 5 stones (51, -9, D:4) a +1 dagger of draining Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 scale mail a +0 hand axe (1, -1, D:5) a +0 ring mail a +0 morningstar (12, 27, D:5) a +0 falchion (14, 21, D:5) a +0 giant club (15, 40, D:5) a +0 shortbow (16, -21, D:5) a +0 giant spiked club (19, -18, D:5) a +0 dagger a +0 robe (20, 23, D:5) a +0 mace a stone (24, 1, D:5) a +0 leather armour (50, 18, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a potion of curing (7, -20, D:6) a +0 club 3 boomerangs a +0 leather armour (7, -19, D:6) a +0 hand axe (7, -11, D:6) a +0 giant club (8, -22, D:6) a +0 flail a +0 leather armour (12, -19, D:6) a +0 war axe a +0 leather armour (15, -24, D:6) a +0 scale mail (19, -22, D:6) a +0 trident an orc corpse (skeletalised by now) (20, -9, D:6) a +0 pair of boots (22, -16, D:6) a +0 robe (23, -11, D:6) a +0 chain mail the Ecumenical Temple