sanka Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -6, D:1) a +0 short sword (13, -6, D:1) a +0 spear (14, 32, D:1) a +0 dagger (17, 0, D:1) a +0 whip a +0 short sword (28, 21, D:1) a stone (32, 2, D:1) a +0 club (38, -5, D:1) a +0 ring mail (54, 6, D:1) a +0 dagger (54, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 13, D:2) a +0 hand axe (14, 16, D:2) a +0 ring mail (15, 21, D:2) a +0 club (17, 38, D:2) a +0 whip (20, 2, D:2) a +0 mace (21, 24, D:2) a +0 ring mail (23, 30, D:2) a +0 ring mail (24, 17, D:2) 7 stones (40, 2, D:2) 3 stones Level 3 of the Dungeon [Shop] Bashathu's Jewellery Boutique a ring of flight (192 gold) an amulet of faith (440 gold) an amulet of reflection (330 gold) the ring "Momykun" {Str-5 Dex+2 Slay+3 SInv} (311 gold) [ring of see invisible] Str: It affects your strength (-5). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +6 ring of dexterity (396 gold) a ring of see invisible (165 gold) a ring of ice (275 gold) a +6 ring of strength (396 gold) a +6 ring of dexterity (396 gold) [Shop] Sousostrakuph's Assorted Antiques a box of beasts (1200 gold) a +0 trident (105 gold) a tin of tremorstones (2/2) (1200 gold) a potion of degeneration (30 gold) a +0 halberd (120 gold) a scroll of blinking (225 gold) a +3 leather armour of fire resistance (720 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) [Shop] Tumi's Jewellery Shoppe an amulet of guardian spirit (330 gold) a ring of resist corrosion (220 gold) a ring of poison resistance (220 gold) an amulet of reflection (330 gold) a +4 ring of evasion (396 gold) a ring of protection from cold (275 gold) a ring of willpower (275 gold) a ring of willpower (275 gold) an amulet of regeneration (330 gold) a ring of flight (192 gold) [Shop] Ceax Kol's Antique Weapon Boutique a +0 short sword (75 gold) the +8 shortbow of Guile {venom, rF+ rCorr} (1580 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 great sword (162 gold) a +0 rapier (100 gold) a +0 falchion (75 gold) a +0 whip (62 gold) a +2 spear of freezing (435 gold) a +0 morningstar (100 gold) a +0 sling (37 gold) [Shop] Diud's Assorted Antiques a scroll of teleportation (72 gold) a potion of heal wounds (120 gold) a condenser vane (960 gold) 2 potions of magic (384 gold) a scroll of identify (48 gold) 2 potions of invisibility (384 gold) a piece from Xom's chessboard (15/15) (480 gold) a potion of mutation (192 gold) (0, 0, D:3) a +0 dagger (0, 10, D:3) a +2 whip of electrocution a +0 leather armour (13, 21, D:3) a +0 ring mail (30, -29, D:3) a +0 short sword a +0 scale mail (30, -26, D:3) a +0 dagger a +0 robe (30, -25, D:3) a +0 dagger a +0 robe (30, -24, D:3) a +0 dagger a +0 robe (30, -7, D:3) 2 stones (32, 10, D:3) 4 stones (33, -13, D:3) a +0 short sword (33, 3, D:3) a +0 leather armour (43, -18, D:3) a +0 halberd (46, -27, D:3) a +0 whip (55, -25, D:3) a +0 falchion a +0 scale mail (58, -30, D:3) a +0 club (62, 8, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (2, -10, D:4) a +0 dagger (4, -8, D:4) a +0 dagger a +0 robe (4, -4, D:4) a +0 flail (4, -2, D:4) a +0 dagger a +0 leather armour (5, -8, D:4) a +0 mace (13, -6, D:4) a +0 club a +0 sling (16, 12, D:4) a +0 hand axe (22, -32, D:4) a +0 dagger (27, -24, D:4) a scroll of identify (28, -24, D:4) 4 stones (32, -4, D:4) a +0 mace (45, -8, D:4) a +0 leather armour (51, -9, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (1, -40, D:5) a +0 dagger (3, -38, D:5) 7 stones a +0 spear (3, -31, D:5) a potion of flight (4, -39, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (5, -40, D:5) a +0 spear (still there?) a +0 leather armour (still there?) a +2 whip of pain (still there?) (5, -39, D:5) a potion of heal wounds 2 throwing nets a +0 spear (9, -35, D:5) a +0 trident (11, -30, D:5) 6 stones