sanka Level 1 of the Dungeon [Shop] Ymot's Antique Armour Shoppe a +0 helmet (85 gold) a +0 ring mail (76 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (556 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. an orb of guile (247 gold) a +0 cloak (85 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 helmet (85 gold) (0, 0, D:1) a +0 hand axe (19, -11, D:1) a +0 dagger (21, -28, D:1) a +0 leather armour (23, -28, D:1) a staff of death (41, -16, D:1) a +0 whip (45, -38, D:1) a +0 club (49, -48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword (9, -8, D:2) a +0 hand axe (11, -24, D:2) a +0 ring mail (45, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -2, D:3) a jackal corpse (7, -2, D:3) a ball python corpse (10, -3, D:3) a jackal corpse (still there?) a jackal corpse (still there?) (10, -2, D:3) a jackal corpse