sanka Level 1 of the Dungeon (0, 0, D:1) 24 stones (6, 18, D:1) a +0 short sword (7, 19, D:1) a +0 whip 3 stones (19, -3, D:1) a +0 dagger (20, 18, D:1) a +0 scale mail (23, 13, D:1) a +0 ring mail (24, 19, D:1) 24 stones (30, 29, D:1) a +0 dagger (32, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (2, -12, D:2) 21 stones (2, 19, D:2) a +0 whip (3, -13, D:2) a +0 dagger (4, 14, D:2) a +0 hunting sling (5, 16, D:2) a +0 flail (6, -16, D:2) a +0 chain mail (6, -11, D:2) a +0 short sword (6, 12, D:2) a +0 whip (7, -15, D:2) a +0 whip 5 stones (8, -9, D:2) a +0 leather armour (12, 1, D:2) a +0 hunting sling (14, -6, D:2) 30 stones (16, -5, D:2) a +0 mace (26, -7, D:2) a +0 club (30, -7, D:2) 16 stones (39, -18, D:2) a +0 whip a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (11, -9, D:3) a +0 hunting sling (11, 8, D:3) a +0 robe (14, -11, D:3) a +0 mace (14, 10, D:3) a +0 flail (15, -7, D:3) a +1 flail of protection (20, -5, D:3) a +0 leather armour (21, -7, D:3) a +0 helmet (27, 2, D:3) a +0 dagger (37, 3, D:3) a +0 quarterstaff (41, 23, D:3) a +0 ring mail (42, 27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 23 stones (9, 15, D:4) a +0 spear (10, 13, D:4) a +0 whip (10, 14, D:4) a +0 dagger a +0 robe (10, 19, D:4) a +0 whip (10, 20, D:4) a +0 club (11, 13, D:4) a +0 dagger a +0 robe (12, 12, D:4) a +0 dagger a +0 robe (12, 28, D:4) 22 stones (13, 12, D:4) a +0 short sword a +0 scale mail (22, 39, D:4) 14 stones (23, 39, D:4) a +0 short sword (46, 25, D:4) 16 stones (47, -12, D:4) a +0 hand axe (48, -12, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 25 stones (11, 9, D:5) a +0 hand crossbow (14, 9, D:5) 14 stones (24, 43, D:5) a +0 ring mail (26, 37, D:5) a +0 falchion (37, 30, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gosch's Weapon Emporium a +0 quarterstaff (48 gold) a +1 dagger of venom (112 gold) a +0 giant spiked club (22 gold) 23 stones (27 gold) a +0 morningstar (48 gold) a +0 long sword (42 gold) the +2 broad axe of Ibocit {flame, rN+++ Str+3 Dex-4} (517 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. (0, 0, D:6) a +0 robe (7, -16, D:6) 3 stones a +0 dagger a +0 dagger (7, -15, D:6) a +0 dagger (8, -16, D:6) a +0 dagger (8, -15, D:6) a +0 club (11, 6, D:6) a +0 mace a +0 leather armour (12, 5, D:6) a +0 falchion a +0 club (12, 17, D:6) a +0 giant club (13, -20, D:6) a +0 spear (19, 27, D:6) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (30, -4, D:6) a +0 robe a +0 dagger (30, -3, D:6) a +0 dagger a +0 robe a +0 dagger (34, 28, D:6) a +0 dagger a +0 robe (34, 29, D:6) a +0 dagger a +0 dagger a +0 robe (34, 30, D:6) a +2 dagger of venom (36, 23, D:6) a +0 robe (36, 27, D:6) a +0 club (46, -6, D:6) a +0 scale mail (46, 11, D:6) a +0 club a +0 flail a +0 scale mail (46, 12, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (46, 14, D:6) a +0 short sword (61, -12, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 21 stones (3, 6, D:7) a +0 scale mail (4, 29, D:7) 3 large rocks (4, 32, D:7) a +0 club (7, -7, D:7) a +0 robe a +0 dagger (13, 16, D:7) a +0 scale mail a +0 mace (13, 26, D:7) a +2 falchion of freezing (13, 27, D:7) a +0 dagger a +0 scale mail (17, -6, D:7) a +0 club a +0 flail (17, -5, D:7) a +0 trident (18, -6, D:7) a +0 scale mail a +0 club (18, -5, D:7) a +0 club (still there?) a +0 leather armour (still there?) a +0 mace (still there?) (20, 11, D:7) a +0 mace (30, 7, D:7) a +0 robe (31, -6, D:7) a +0 troll leather armour (36, 3, D:7) 19 stones (39, 4, D:7) a +0 giant spiked club (39, 5, D:7) a +0 hand axe (43, -6, D:7) a +0 whip a +0 leather armour (43, -4, D:7) a +0 club (44, -6, D:7) a +0 trident (50, -3, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 17, D:8) a +0 hand axe a +0 chain mail (2, 9, D:8) a +0 giant club a +0 giant spiked club (2, 33, D:8) a +0 scale mail (2, 34, D:8) 3 scrolls of noise {!r} (2, 35, D:8) a +0 club (3, -4, D:8) a +0 leather armour a +0 trident a +0 scale mail a +0 whip (4, -4, D:8) a +0 hand axe (4, -3, D:8) a +0 club (4, 4, D:8) a +0 chain mail (5, -2, D:8) a +0 trident (6, 8, D:8) a +0 rapier (11, 36, D:8) a +0 whip a +0 club a +0 flail (13, -4, D:8) a +0 scimitar (19, -1, D:8) a +2 hand axe of freezing a +0 war axe the +8 whip "Bookhl Wiunk" {protect, Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). a +0 dagger of venom a +0 pair of gloves (21, 20, D:8) a +0 club (22, 21, D:8) a +0 dagger (23, 21, D:8) a +0 dagger a +0 robe (28, 37, D:8) a +1 hunting sling of flaming (29, 39, D:8) a +0 mace Level 9 of the Dungeon (10, 3, D:9) a +0 robe (12, 15, D:9) a +0 hunting sling (13, -18, D:9) 16 stones (14, 16, D:9) a +0 chain mail (16, -16, D:9) a +0 ring mail (16, 17, D:9) a +0 leather armour (25, -29, D:9) a +0 rapier (26, -3, D:9) a +0 rapier (27, 2, D:9) 7 stones (33, 10, D:9) a +0 chain mail (36, -7, D:9) a +0 shortbow (39, -13, D:9) a +0 robe a +0 dagger (39, -9, D:9) a +0 dagger a +0 leather armour (39, -7, D:9) a +0 robe a +0 dagger of chaos (40, -12, D:9) a +0 war axe (41, -13, D:9) a +0 giant club a +0 giant spiked club (44, 15, D:9) a +1 leather armour of willpower Level 10 of the Dungeon [Shop] Ruemoex's Self-Improvement Boutique a manual of Shields (1280 gold) a manual of Dodging (1280 gold) a manual of Slings (1280 gold) a manual of Crossbows (1280 gold) (0, 0, D:10) a +0 spear (2, -33, D:10) a +0 shortbow (2, -1, D:10) a book of Conjurations (7, 15, D:10) a +2 flail of holy wrath (17, -11, D:10) 4 javelins (22, -12, D:10) +0 steam dragon scales (27, 13, D:10) a +0 quarterstaff (30, -31, D:10) a +0 leather armour a +0 dagger a +0 ring mail a +0 club (31, -32, D:10) a +0 dagger a +0 ring mail a +0 hand axe a +0 plate armour a +0 mace (36, -11, D:10) a +0 spear (37, -12, D:10) a +0 spear (37, -11, D:10) a +0 spear (37, -10, D:10) a staff of earth (38, -11, D:10) a +0 spear (40, 7, D:10) a +2 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 mace (4, 36, D:11) a +0 trident (12, -12, D:11) 17 stones a +0 battleaxe (16, 6, D:11) 28 stones (17, -8, D:11) a +0 dagger a +0 dagger a +0 robe a +0 dagger (28, 27, D:11) a +0 hunting sling (30, -8, D:11) 4 large rocks {=f} (38, 34, D:11) a +0 giant spiked club (still there?) a +0 giant club (still there?) (50, 17, D:11) a +0 leather armour a +0 antimagic whip (52, 37, D:11) a +0 shortbow (56, 7, D:11) +0 acid dragon scales a +0 troll leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (56, 11, D:11) a +0 flail a +0 chain mail the Ecumenical Temple (16, -5, Temple) a +0 robe a wand of charming (7) a wand of flame (15) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (3, -13, Lair:1) a scorpion corpse (6, -18, Lair:1) a yak corpse (still there?) a yak corpse (still there?) (7, -18, Lair:1) a yak corpse (21, 4, Lair:1) the +6 triple crossbow of Xikoega {flame, Fragile rPois rF+ Dex+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. the demonspawn corpse of Amaemon (22, 9, Lair:1) a bullfrog corpse (23, 9, Lair:1) a bullfrog corpse (23, 15, Lair:1) a +0 leather armour (31, -2, Lair:1) 22 stones (39, 1, Lair:1) 29 stones (40, 0, Lair:1) a +0 leather armour (48, 8, Lair:1) a +0 hunting sling (49, 9, Lair:1) an electric eel corpse (skeletalised by now) (54, -26, Lair:1) a +2 robe of the Archmagi (58, 6, Lair:1) a hydra corpse (skeletalised by now) (59, 6, Lair:1) a bullfrog corpse (skeletalised by now) (60, 15, Lair:1) an amulet of regeneration (62, -11, Lair:1) 19 stones