sanka Level 1 of the Dungeon (0, 0, D:1) 30 stones (6, 7, D:1) a +0 dagger (8, -49, D:1) a +0 mace (11, -14, D:1) a +0 dagger (22, -14, D:1) 29 stones (44, -47, D:1) a +0 ring mail (47, -39, D:1) a +0 hand axe (59, -35, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 22, D:2) a +0 club (9, 27, D:2) a +0 whip 3 stones (16, -18, D:2) 13 stones (16, -10, D:2) 17 stones (16, 14, D:2) a +0 ring mail (17, 26, D:2) a +0 flail (21, -4, D:2) 12 stones (23, -6, D:2) 2 large rocks (25, 22, D:2) a +0 flail (25, 23, D:2) a +0 hand axe (26, 23, D:2) a +0 dagger (27, 23, D:2) a +0 dagger (33, 2, D:2) a +0 dagger (41, -21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -6, D:3) a +0 robe (7, -7, D:3) a +0 leather armour (9, -4, D:3) a +0 spear (10, 6, D:3) a +0 short sword (19, -13, D:3) a +0 dagger (22, -15, D:3) 4 large rocks {=f} (23, -5, D:3) a +0 dagger a +0 chain mail (24, -10, D:3) a +0 club (42, -12, D:3) 18 stones (48, -12, D:3) a +0 flail (49, -21, D:3) a +0 robe (49, -16, D:3) a +0 leather armour a +0 short sword (54, -23, D:3) a +0 flail (58, -14, D:3) a +0 club Level 4 of the Dungeon [Shop] Mezxios's Antique Weapon Shop a +6 whip of venom (840 gold) a +7 flail of protection (988 gold) a +0 flail (84 gold) a +2 scythe of flaming (417 gold) a +0 mace (72 gold) a +0 hand axe (72 gold) a +0 great sword (156 gold) a +0 trident (84 gold) the +7 lajatang of Order {silver, rMut} (1502 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (0, 0, D:4) a +0 club (3, 1, D:4) a +0 cloak (3, 11, D:4) a +0 hand axe (5, -3, D:4) a +0 rapier (7, 13, D:4) a +0 whip (21, -4, D:4) 15 stones (21, 26, D:4) a +0 giant spiked club (42, -6, D:4) a +0 long sword (45, 53, D:4) a +0 dagger (46, 53, D:4) a +0 leather armour a +0 hand axe (48, 15, D:4) a +0 leather armour a +0 club (49, 8, D:4) a +0 leather armour (61, 46, D:4) a +0 whip (61, 48, D:4) a +0 spear (61, 49, D:4) a +0 spear a +0 flail Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (15, 16, D:5) a +0 quarterstaff (20, 5, D:5) a +0 robe (27, -2, D:5) 27 stones (33, -11, D:5) a +0 plate armour (34, 3, D:5) a +0 flail (35, 4, D:5) a +0 short sword (47, -25, D:5) 26 stones (47, 6, D:5) a +0 flail (52, -33, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Kofuquma's Book Shoppe a Grand Grimoire (340 gold) the Compendium of Earthen Conjuration (360 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Lee's Rapid Deconstruction Earth 5 c - Fire Storm Conjuration/Fire 9 a book of Burglary (200 gold) a book of Frost (220 gold) a book of Changes (180 gold) a book of Displacement (240 gold) (0, 0, D:6) a +0 chain mail (18, 32, D:6) a +0 ring mail (30, -3, D:6) a +0 whip a +0 robe (31, -6, D:6) a +0 spear (31, -5, D:6) a +0 halberd (31, -4, D:6) a +0 club (34, 10, D:6) a +0 whip a +0 robe a +0 dagger (35, 10, D:6) a +0 hand axe a +0 leather armour a +0 leather armour a +0 hand axe a +0 long sword (37, 23, D:6) 16 stones (42, 17, D:6) a +0 dagger (42, 18, D:6) a +0 club (49, 22, D:6) a +0 pair of gloves a +0 robe (55, 23, D:6) 15 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -13, D:7) 23 stones (3, 0, D:7) a +0 dagger (4, 18, D:7) 23 stones (14, -7, D:7) a +0 whip a +0 leather armour (14, -6, D:7) a +0 spear (15, -7, D:7) a +0 flail (16, -7, D:7) a +0 halberd (16, -6, D:7) a +0 halberd a +0 flail (29, -27, D:7) a +0 war axe a +0 robe (36, -28, D:7) a +0 robe (36, -27, D:7) a +0 robe a +0 long sword (36, -21, D:7) a +0 mace a +0 robe (39, -20, D:7) a +0 shortbow (40, 3, D:7) a +0 trident (41, 9, D:7) 26 stones (42, -29, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, -12, D:8) a +0 mace (11, -6, D:8) a +0 whip (19, -1, D:8) 26 stones (20, 6, D:8) a +0 animal skin 10 stones a +0 animal skin (21, 6, D:8) 5 stones a +0 animal skin (21, 12, D:8) 22 stones (22, -10, D:8) 23 stones (22, 4, D:8) 14 stones (22, 6, D:8) a +0 animal skin a +0 animal skin 10 stones a +0 animal skin (24, -15, D:8) a +0 whip (25, -15, D:8) a +0 spear (25, 6, D:8) 23 stones (25, 9, D:8) 13 stones (26, -15, D:8) a +0 whip (26, 5, D:8) 22 stones (26, 8, D:8) 13 stones (28, -15, D:8) a +0 spear a +0 ring mail a +0 buckler (29, -15, D:8) a +0 flail a +0 whip (35, 11, D:8) a +5 hand axe a +0 robe (35, 13, D:8) a +0 scimitar a +0 robe (35, 15, D:8) a +0 falchion a +0 robe (39, -14, D:8) a +0 halberd (45, 11, D:8) a +0 ring mail (46, 4, D:8) a +0 robe a +3 hand axe a +0 robe a +5 flail a +0 robe a +4 great sword a +0 robe a +4 hand axe of freezing (50, 7, D:8) a +0 spear (51, 6, D:8) a +0 spear (51, 7, D:8) a +0 hand axe (51, 8, D:8) a +0 spear (52, 7, D:8) a +0 halberd Level 9 of the Dungeon (2, 0, D:9) a +3 dagger a +0 robe (3, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dagger of electrocution a +0 robe (3, 21, D:9) a +0 hunting sling (4, 43, D:9) a +0 ring mail (6, 25, D:9) 18 stones (6, 30, D:9) a +0 hunting sling (8, 1, D:9) a +0 glaive a +0 plate armour (10, 19, D:9) 14 stones (22, 26, D:9) a +0 pair of gloves (23, 19, D:9) a +0 shortbow (24, 5, D:9) a +0 mace (25, 4, D:9) a +0 whip (25, 5, D:9) a +0 long sword a +0 chain mail (25, 34, D:9) 21 stones (31, 17, D:9) an amulet of magic regeneration (32, 24, D:9) a +0 shortbow (34, 16, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe a +0 plate armour a +0 long sword (52, 1, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a ring of flight (2, 21, D:10) a +0 chain mail a +0 whip a +0 hand axe a +0 short sword a +0 whip a +0 flail a +0 hand axe a +0 ring mail a +0 club a +0 hand axe a +0 chain mail a +0 flail 4 silver boomerangs a +0 dagger (3, 21, D:10) a +0 whip of venom a +0 club a +0 whip a +0 dagger a +0 leather armour a +0 hand axe a +0 whip (4, 21, D:10) a +0 club a +0 giant club a +0 leather armour a +0 club a +0 short sword a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail a +0 club a +0 chain mail a +0 battleaxe a +0 hand axe a +0 club (5, -10, D:10) a +6 ring of strength (12, 22, D:10) 12 stones (30, -14, D:10) a +3 flail a +0 robe (30, -12, D:10) a +0 long sword a +0 robe (30, -1, D:10) a +0 dagger a +0 robe (31, -12, D:10) a +0 dire flail a +0 robe a +0 mace a +0 robe (34, 16, D:10) a +0 shortbow (34, 23, D:10) a +0 scale mail of poison resistance a +0 trident (42, -17, D:10) a +0 spear (42, -16, D:10) a +0 club (42, 27, D:10) a +1 chain mail a +5 flail (43, -17, D:10) a +0 spear a +0 scale mail (44, -16, D:10) a +0 spear (45, 6, D:10) 11 stones a +0 robe (48, 11, D:10) a +6 dagger of draining a +2 robe a +0 buckler Level 11 of the Dungeon (8, -17, D:11) an amulet of reflection (13, -30, D:11) a +0 ring mail (23, -43, D:11) 5 atropa-tipped darts (24, -42, D:11) a +0 giant club a +0 giant spiked club (24, -24, D:11) a +0 trident (24, -23, D:11) 4 silver boomerangs a +0 robe a +0 dagger (24, -22, D:11) a +0 robe a +0 dagger (30, -36, D:11) a +0 war axe (34, -20, D:11) a +0 arbalest (50, -1, D:11) a +0 battleaxe (55, -19, D:11) a +0 club (55, -5, D:11) a ring of fire (56, -35, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (14, 20, D:12) 4 large rocks (15, 23, D:12) an orb of energy (22, -3, D:12) a +0 troll leather armour (23, 29, D:12) 2 scrolls of summoning 3 scrolls of noise {!r} 3 scrolls of amnesia a +6 ring of intelligence a ring of ice a +2 war axe of electrocution a staff of fire (23, 32, D:12) the -2 helmet of Resilience {Harm Dex+4 Stlth+} Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (24, -11, D:12) a +0 leather armour (24, 11, D:12) a +0 flail (31, 29, D:12) a +0 hand axe a +1 whip of venom a +0 hand crossbow (32, -7, D:12) 4 large rocks (32, 26, D:12) a +0 robe a +1 dagger of electrocution (32, 27, D:12) a +0 robe a +0 dagger a +0 short sword (33, 6, D:12) a scroll of noise (33, 26, D:12) a +0 whip (33, 27, D:12) a +0 leather armour a +0 war axe a +0 scale mail a +0 whip (33, 28, D:12) a +0 robe a +0 dagger (44, 23, D:12) 2 scrolls of summoning (46, -1, D:12) a potion of degeneration (50, -3, D:12) 17 stones Level 13 of the Dungeon [Shop] Sovuw's Assorted Antiques a +0 ring mail (100 gold) a scroll of amnesia (87 gold) a +0 rapier (100 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a potion of cancellation (200 gold) a potion of heal wounds (125 gold) (0, 0, D:13) 5 boomerangs (1, 29, D:13) a +3 morningstar (7, 18, D:13) a +0 dagger (8, -5, D:13) a +0 war axe (14, 6, D:13) a +0 shortbow (18, 11, D:13) a +0 giant club a +0 giant spiked club (29, -9, D:13) 5 atropa-tipped darts (30, -9, D:13) a +0 robe a +0 dagger (31, -9, D:13) a +0 shortbow (32, -9, D:13) a +0 shortbow a +0 shortbow 3 large rocks {=f} (35, 22, D:13) a +1 hand axe of electrocution (35, 27, D:13) a +0 leather armour (39, -3, D:13) a +0 dagger (41, 7, D:13) a +0 leather armour (44, 13, D:13) a +1 flail of protection a +0 leather armour (46, 27, D:13) 2 boomerangs of dispersal {=f} (51, 14, D:13) a +0 shortbow (55, 16, D:13) a +4 scale mail (55, 17, D:13) a +0 club (56, 16, D:13) a +0 glaive (56, 19, D:13) a +0 robe a +0 dagger (57, 33, D:13) a +0 hand axe Level 14 of the Dungeon (12, -6, D:14) a scroll of brand weapon (32, 16, D:14) a +0 scimitar of flaming (33, 15, D:14) 2 boomerangs (35, 25, D:14) a +0 war axe of electrocution a +0 leather armour a +2 buckler (36, 42, D:14) a scroll of noise (39, 35, D:14) 2 large rocks {=f} (44, 15, D:14) a +4 ring of evasion (50, 6, D:14) a +2 broad axe of freezing a +0 ring mail a +0 buckler (51, 6, D:14) a +0 buckler (54, 2, D:14) a +2 scimitar of flaming (57, 35, D:14) a +0 long sword (58, 29, D:14) 11 stones Level 15 of the Dungeon (1, 15, D:15) a +0 arbalest (10, -11, D:15) a +0 leather armour (11, -9, D:15) a +3 great sword of holy wrath a +0 ring mail (15, 0, D:15) a +0 war axe (17, -6, D:15) a +0 dagger a +0 robe (18, -9, D:15) a +0 spear (20, -7, D:15) a +0 robe (20, -6, D:15) a +0 animal skin a +0 war axe (20, -3, D:15) a +2 spear of venom (21, -6, D:15) an ugly thing skeleton (21, -3, D:15) a +0 dagger a +2 robe of willpower (21, -2, D:15) a +0 dagger a +0 robe (22, -8, D:15) 2 large rocks (27, -12, D:15) a +0 shortbow (36, 2, D:15) a +0 scale mail (38, 4, D:15) a +0 short sword (40, 2, D:15) 14 stones (48, 10, D:15) 23 stones the Ecumenical Temple Level 1 of the Orcish Mines (14, -12, Orc:1) a +2 robe of cold resistance a ring of ice a +0 quarterstaff of freezing (19, 25, Orc:1) 4 large rocks {=f} (20, 24, Orc:1) a +0 short sword of electrocution a +0 cloak (24, -6, Orc:1) a +0 leather armour a boomerang of dispersal {=f} a +0 flail a +0 plate armour a +0 short sword (25, -7, Orc:1) a +1 flail of protection (25, -6, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 long sword (26, -6, Orc:1) a +0 scale mail a +0 club Level 2 of the Orcish Mines [Shop] Peevawum's Antique Weapon Emporium a +0 war axe (98 gold) a +0 dagger (56 gold) a +3 morningstar of protection (610 gold) a +0 war axe (98 gold) the +3 fustibalus of Precise Incision {freeze, Fly rN+} (1548 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. Fly: It grants you flight. a +2 vorpal trident (481 gold) a +0 scythe (84 gold) [Shop] Qepn's General Store a +0 chain mail (76 gold) 4 large rocks (47 gold) a scroll of enchant weapon (127 gold) a scroll of silence (127 gold) a potion of brilliance (68 gold) a scroll of magic mapping (59 gold) a +2 robe of fire resistance (300 gold) a +1 flail of venom (190 gold) [Shop] Erchuoshug's Weapon Shop a +0 giant club (23 gold) a +0 trident (49 gold) 4 silver javelins (134 gold) 30 stones (42 gold) a +1 halberd of venom (165 gold) a +0 quarterstaff (56 gold) a +0 rapier (56 gold) a +0 mace (42 gold) [Shop] Duaf's Assorted Antiques a scroll of immolation (112 gold) a lightning rod (4/4) (960 gold) a +0 quarterstaff (128 gold) a scroll of magic mapping (112 gold) a scroll of summoning (304 gold) a scroll of teleportation (96 gold) a phial of floods (1280 gold) a +0 barding (736 gold) a scroll of blinking (240 gold) (3, 26, Orc:2) a +0 leather armour a +0 mace a +0 leather armour a +0 dagger of venom a +0 plate armour a +0 trident (4, 26, Orc:2) a +0 dagger (still there?) a +0 dagger (still there?) (9, 22, Orc:2) a +0 halberd (13, 35, Orc:2) a +0 hand axe of electrocution a +2 leather armour of cold resistance a +0 mace (14, 31, Orc:2) a +0 club a +0 leather armour a +1 hand axe of freezing a +0 flail (14, 32, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 dire flail a +0 chain mail a +0 dagger (14, 33, Orc:2) a +0 whip a +0 flail a +0 club (14, 34, Orc:2) a +0 scale mail a +0 flail (14, 35, Orc:2) a +0 dagger (15, 33, Orc:2) a +0 dagger a +0 short sword (15, 35, Orc:2) a +0 ring mail a +0 scimitar (16, 10, Orc:2) a +0 chain mail a +1 vorpal trident (16, 33, Orc:2) a +0 hand axe (17, 11, Orc:2) a +0 short sword a +0 ring mail a +0 short sword (18, 10, Orc:2) a +0 leather armour a +0 short sword a +0 short sword (18, 12, Orc:2) a +0 giant club (19, 10, Orc:2) a +0 whip (19, 11, Orc:2) a +0 whip a +0 scale mail a +0 dagger a +0 chain mail a +0 halberd a +0 great mace a +0 giant club (19, 12, Orc:2) a +0 giant spiked club (26, 29, Orc:2) a +0 war axe (26, 32, Orc:2) a +0 leather armour a +0 flail (27, 31, Orc:2) a +0 leather armour a +0 club (28, 31, Orc:2) a +0 ring mail a +0 whip (30, 22, Orc:2) a +0 trident (30, 28, Orc:2) a +0 leather armour a +0 flail (31, 22, Orc:2) a +0 leather armour of fire resistance a +0 flail a +0 chain mail a +0 hand axe (32, 22, Orc:2) a +0 war axe a +0 club (32, 23, Orc:2) a +0 club a +0 mace a +0 hand axe (32, 31, Orc:2) a +0 whip (33, 22, Orc:2) a +0 scale mail a +0 hand axe (33, 23, Orc:2) a +0 leather armour a +0 flail a +0 flail a +0 scale mail a +0 glaive a +0 ring mail a +0 hand axe a +0 club a +0 leather armour a +0 mace (33, 24, Orc:2) a +0 whip a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +0 flail a +0 scale mail a +0 war axe (33, 25, Orc:2) a +0 whip (34, 22, Orc:2) a +0 trident (34, 23, Orc:2) a +0 scale mail a +0 hand axe (40, 16, Orc:2) a +4 dagger of speed (40, 29, Orc:2) a +3 halberd the +11 dagger "Zeolig" {elec, rElec Str+2 Dex-4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. (41, 16, Orc:2) the +5 war axe of Mayhem {drain, rF+ Str+4 Dex-4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (-4). rF: It protects you from fire. (44, 22, Orc:2) a +0 chain mail a +0 short sword (45, 22, Orc:2) a +0 robe a +0 dagger (45, 23, Orc:2) a +0 war axe a +0 chain mail a +0 scimitar a +0 flail a +0 leather armour a +0 club Level 1 of the Lair of Beasts (2, 13, Lair:1) a +0 hunting sling (5, 24, Lair:1) a +2 glaive of protection +0 steam dragon scales (16, -9, Lair:1) 22 stones (32, 5, Lair:1) a +0 short sword (42, 24, Lair:1) a +2 spectral quarterstaff (43, 24, Lair:1) 18 poisoned darts (53, 1, Lair:1) a +0 hat (55, 4, Lair:1) a +0 whip (56, -12, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 vorpal executioner's axe (0, 1, Lair:2) a +2 robe of resistance (0, 2, Lair:2) a +4 battleaxe of distortion (1, 1, Lair:2) a +1 morningstar of holy wrath (1, 2, Lair:2) a ring of flight (5, -7, Lair:2) a +0 mace (9, -54, Lair:2) a scroll of immolation {!r} (10, -54, Lair:2) a ring of fire a +0 helmet (19, -45, Lair:2) 26 stones (21, -40, Lair:2) a +0 dagger (22, -32, Lair:2) a wand of flame (6) (31, -51, Lair:2) a +0 trident a +0 flail (31, -50, Lair:2) a +0 flail (44, -13, Lair:2) 23 stones (48, -28, Lair:2) the +3 short sword "Agef" {drain, rF+ Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. Stlth: It makes you more stealthy. (53, -42, Lair:2) a +0 war axe (56, -40, Lair:2) a +1 rapier of venom (62, -18, Lair:2) a +2 dagger of distortion Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of willpower (1, -21, Lair:3) a +0 plate armour (11, 11, Lair:3) the +8 longbow "Witialus" {freeze, *Slow rC+ Int+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rC: It protects you from cold. *Slow: It may slow you when you take damage. (15, 11, Lair:3) a +0 chain mail (35, -8, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (17, -38, Lair:4) a +5 spectral quarterstaff (26, -17, Lair:4) a wand of flame (9) (30, -10, Lair:4) a +0 longbow (31, -3, Lair:4) a +0 short sword (36, -25, Lair:4) 18 stones (39, -10, Lair:4) a scroll of amnesia a wand of polymorph (3) a +0 troll leather armour (48, -33, Lair:4) 6 poisoned darts (53, -12, Lair:4) 3 scrolls of torment {!r} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (0, 13, Lair:5) a +0 spear (1, 30, Lair:5) +0 steam dragon scales (6, 25, Lair:5) 3 silver boomerangs an amulet of guardian spirit (9, 19, Lair:5) a +0 hand axe (16, 20, Lair:5) +0 fire dragon scales (25, 17, Lair:5) 16 stones (27, 49, Lair:5) a +0 ring mail (34, 11, Lair:5) a scroll of immolation {!r} (37, 31, Lair:5) a +0 club (51, 29, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (2, -1, Lair:6) a +0 battleaxe (9, 2, Lair:6) a scroll of noise (9, 9, Lair:6) the +4 quick blade of Sorilun {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Stlth: It makes you more stealthy. (25, 10, Lair:6) +0 fire dragon scales (36, -36, Lair:6) the +6 war axe of the Wilderness {protect, rElec rPois Will- Str+5} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. (40, -18, Lair:6) a lightning rod (4/4) (40, 13, Lair:6) a +0 robe (50, -21, Lair:6) the +4 leather armour "Urrael" {rPois Int-2 Dex+4} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (51, -33, Lair:6) a +0 kite shield (51, -22, Lair:6) a scroll of amnesia (51, -20, Lair:6) a +0 hunting sling (53, -16, Lair:6) the +2 pair of gloves of Love and Death {Harm Fly rC- Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It makes you vulnerable to cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. (53, -4, Lair:6) a wand of polymorph (4) (55, -11, Lair:6) the +1 plate armour of Byuweadgh {rF+ Regen+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. 21 boomerangs (60, 15, Lair:6) 5 potions of degeneration {!q} (62, -26, Lair:6) a +4 dire flail a +4 war axe of freezing (63, 3, Lair:6) a +0 robe Level 1 of the Depths (0, 0, Depths:1) a +2 flail of protection (8, 2, Depths:1) a +0 ring mail a +0 glaive (13, 0, Depths:1) a +0 robe a +0 dagger