Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 12718177127261969304 38 sanka the Conjurer (level 3, 24/24 HPs) Began as a Merfolk Conjurer on Feb 22, 2022. Was a Follower of Kikubaaqudgha. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (1134 turns). sanka the Conjurer (Merfolk Conjurer) Turns: 1134, Time: 00:01:44 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 43% Magic: 6/6 EV: 13 Int: 17 God: Kikubaaqudgha [*.....] Gold: 14 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Receive Corpses You were on level 1 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} d - 4 scrolls of identify {unknown} Skills: + Level 3.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 19% 1 Dazzling Flash Conj/Hex 16% N/A 26% 3 Sublimation of Blood Necr 1% N/A 28% 2 Vampiric Draining Necr 1% 2d6 50% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a faded altar of an unknown god. There is an empty arch of ancient stone here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. A dart slug is nearby! There is an empty arch of ancient stone here. There is a faded altar of an unknown god here. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug but does no damage. The dart slug is moderately wounded. The dart slug bites you. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug closely misses you. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug completely misses you. The magic dart hits the dart slug. You kill the dart slug! You start resting. HP restored. You start resting. Magic restored. You cannot tell which god this altar belongs to. Convert to them anyway? Kikubaaqudgha accepts your prayer! Kikubaaqudgha welcomes you! You can now receive cadavers from Kikubaaqudgha. Kikubaaqudgha grants you a gift! You add the spells Animate Skeleton, Sublimation of Blood, Vampiric Draining and Agony to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# #..#..#..## ##### #.####.#.## # # ## #)####...## # .###.###........## # ######### ##...#..########### # #.......# #⌠.8..# #.... # #.#####.####..8.# #.### # #.#####.#⌠#∩#†..# .######.##† #####......#...#@#⌠#.##.........# .#........##.8..###w.# .#####..## ...##.###.##..8.⌠# ##. #.## .####.# #.#.#...## # #..# ## #.. .....###.# #†#.# # #........ ## ...... # ######### #.###.# # ... .... #.# ###.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 344 | D:1 | Learned a level 2 spell: Searing Ray 603 | D:1 | Reached skill level 4 in Conjurations 603 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1079 | D:1 | Found a faded altar of an unknown god. 1133 | D:1 | Prayed at the altar of an unknown god. 1133 | D:1 | Became a worshipper of Kikubaaqudgha 1133 | D:1 | Reached * piety under Kikubaaqudgha 1133 | D:1 | Received a gift from Kikubaaqudgha 1134 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_corners, shapermc_ecumenical_altar_venn, hex_medium, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Dodging | 3 | 3.5 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 16 Hand axe || 15 Cast: Magic Dart || 42 Searing Ray || 1 Armor: Robe || 15 Dodge: Dodged || 34