Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 5009547042771107432 83 sanka the Conjurer (level 4, 0/33 HPs) Began as a Merfolk Conjurer on Feb 22, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:36 (1826 turns). sanka the Conjurer (Merfolk Conjurer) Turns: 1826, Time: 00:02:37 Health: 0/33 AC: 2 Str: 7 XL: 4 Next: 44% Magic: 0/7 EV: 13 Int: 17 God: Gold: 55 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (0 -> -4) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of fear {unknown} c - a scroll of brand weapon {unknown} d - 4 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of vulnerability {unknown} i - a scroll of amnesia {unknown} k - a scroll of magic mapping {unknown} Skills: + Level 2.1 Fighting + Level 3.9 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Dazzling Flash Conj/Hex 16% N/A 26% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Passwall Tmut/Erth 0% N/A 28% 2 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Natasha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder misses you. The adder bites you. You are more poisoned. The adder poisons you! Unknown command. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The iron imp puffs mist at you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. Your Fighting skill increases to level 2! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The rat bites you. * * * LOW HITPOINT WARNING * * * You puncture the rat! You kill the rat! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You closely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. Unknown command. You die... #...........# #......##....#...# #...........# #......#######...# #...........# #......#######.... #...........# #...........##.#.# '...........# #...........##.#.. #ยง..........# #...........##.### #...........####h..........##.# # .5#######'##...............##.# # ..........##.###@..........##.### .............gg............'...## ..##########.###...........##..## ..# #.# #########+####...# ..# #.##### #......... ..# #.....############.#.. ..# ####...........# #.##. .. #..............# #.##. ####'###..........# #.### You could see Natasha, a hobgoblin and a goblin. Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) 4 bats An endoplasm (D:1) 4 goblins A hobgoblin (D:2) 2 jackals (D:1) A kobold (D:1) A quokka (D:2) 3 ball pythons 3 frilled lizards (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 493 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 517 | D:1 | Learned a level 2 spell: Searing Ray 1362 | D:2 | Reached skill level 4 in Conjurations 1373 | D:2 | Noticed Natasha 1436 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1609 | D:2 | Killed Natasha 1610 | D:2 | Reached skill level 1 in Fighting 1769 | D:2 | Noticed Natasha 1775 | D:2 | Killed Natasha 1776 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 1789 | D:2 | Noticed Natasha 1796 | D:2 | Noticed Jessica 1824 | D:2 | HP: 1/33 [poisoned by an adder] 1826 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, grunt_decor_one_mirror D:2: layout_basic, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.0 Fighting | 1 2 | 2.1 Dodging | 3 | 3.9 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | | 6 || 6 Cast: Magic Dart | 57 | 4 || 61 Use: Potion | | 2 || 2 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 13 | 13 || 26