Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10623349448625820911 3 sanka the Conjurer (level 1, -1/13 HPs) Began as a Merfolk Conjurer on Feb 21, 2022. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (136 turns). sanka the Conjurer (Merfolk Conjurer) Turns: 136, Time: 00:00:27 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 9 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 14% N/A 28% 3 Call Canine Familiar Summ 1% N/A 50% 3 Summon Guardian Golem Hex/Summ 1% N/A 50% 3 Fulminant Prism Conj/Hex 3% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python but do no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python closely misses you. The ball python constricts you. You escape the ball python's grasp. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python bites you. You die... #......)......# ########.###### ##...## ########.....## #.............######### #.######............... #####.#######...#..######## ...................# ..###.######.###@..# #.# #.# #..# #S..# #.# #.# #..###...# #.# #># #........# #.# #########.###..# #.# #..<≈≈⌠#.......# #.# #...≈≈≈##.####.# #.# #...≈≈≈##.# #.# #.###.##.≈≈##.# #.# You could see a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, grunt_decor_junction, minmay_misc_feat_diagonals Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 7 Dodge: Dodged || 3