Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 5255992005628010994 1318 sanka the Destroyer (level 8, -1/46 HPs) Began as a Tengu Enchanter on Feb 5, 2022. Slain by a scorpion (4 damage) ... on level 5 of the Dungeon. The game lasted 00:13:43 (7166 turns). sanka the Destroyer (Tengu Enchanter) Turns: 7166, Time: 00:13:44 Health: -1/46 AC: 3 Str: 8 XL: 8 Next: 59% Magic: 1/12 EV: 19 Int: 17 God: Gold: 261 SH: 0 Dex: 16 Spells: 4/11 levels left rFire . . . SeeInvis . a - +0 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . A - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of regeneration HPRegen 0.95/turn u - ring of resist corrosion MPRegen 0.13/turn (no ring) @: lethally poisoned (-1 -> -4), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 261 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) b - the +7 arbalest of Internal Strife {flame, rC- rCorr Dex+2 SInv} (You found it on level 4 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. l - a +1 vorpal spear q - a +1 dagger y - a +0 quarterstaff Missiles s - 22 bolts Armour A - a +1 robe (worn) Magical Staves f - a staff of earth o - a staff of death Jewellery e - an amulet of regeneration (around neck) g - a ring of ice u - a ring of resist corrosion (left hand) Wands B - a wand of polymorph (6) Scrolls c - 2 scrolls of brand weapon {unknown} d - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} p - a scroll of magic mapping {unknown} r - a scroll of enchant weapon {unknown} v - 2 scrolls of summoning {unknown} w - a scroll of enchant armour {unknown} z - a scroll of fear {unknown} Potions i - a potion of degeneration {unknown} k - 4 potions of heal wounds {unknown} m - a potion of lignification {unknown} n - 2 potions of curing {unknown} t - a potion of flight {unknown} x - a potion of invisibility Skills: - Level 3.0 Fighting - Level 1.1 Short Blades - Level 8.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 8.0 Conjurations + Level 2.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Pain Necr 4% 1d4 19% 1 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Agony Necr 1% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You finish channelling your searing ray. You feel sick. The scorpion stings you! You are more poisoned. The scorpion poisons you! The scorpion misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion completely misses you. Unknown command. The +7 arbalest of Internal Strife {flame, rC- rCorr Dex+2 SInv} stops flaming. You hear the crackle of electricity. a - a +0 whip of electrocution (weapon) You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. Your kick misses the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. You claw the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ...# #### ..># (... #..# ..... #..##..... #......... #......... .# #......... ... #.s######## .... ####.@##.....##...... #.................... #.................... #................... ##'#####.##..##...# ###..####.##..##...# #.........#........# #.........#......>.## #.........+.........# You could see a scorpion. Vanquished Creatures Pikel (D:4) Menkaure (D:4) Pargi (Sewer) An ogre (D:5) 2 lemures (D:4) 3 scorpions (D:4) An orc priest (D:4) 3 orc wizards A scorpion zombie (D:3) Ijyb (D:5) 6 gnolls 8 adders An ufetubus (D:4) 2 worms 3 dart slugs 8 orcs 5 endoplasms 11 giant cockroaches 8 goblins 5 hobgoblins 2 quokkas 7 ball pythons 7 bats 9 frilled lizards 14 kobolds 24 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Tengu Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 38 | D:1 | Reached skill level 1 in Fighting 112 | D:1 | Reached XP level 2. HP: 15/16 MP: 6/6 941 | D:1 | Learned a level 1 spell: Magic Dart 944 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:1 | Reached XP level 3. HP: 18/22 MP: 7/7 1607 | D:2 | Reached skill level 1 in Conjurations 2347 | D:2 | Reached XP level 4. HP: 18/28 MP: 0/8 3329 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3329 | D:2 | Reached XP level 5. HP: 32/32 MP: 4/9 3782 | D:3 | Reached skill level 5 in Conjurations 4485 | D:3 | Reached XP level 6. HP: 33/37 MP: 5/10 4957 | D:4 | Identified the +7 arbalest of Internal Strife {flame, rC- | rCorr Dex+2 SInv} 5185 | D:4 | Noticed Blork the orc 5258 | D:4 | Found a glowing drain. 5327 | Sewer | Entered a sewer 5483 | Sewer | Noticed Pargi 5491 | Sewer | Killed Pargi 5492 | Sewer | Reached XP level 7. HP: 32/41 MP: 0/11 5665 | D:4 | Noticed Menkaure 5670 | D:4 | Killed Menkaure 5843 | D:4 | Reached skill level 5 in Dodging 5999 | D:4 | Noticed Pikel 6121 | D:4 | HP: 2/41 [Pikel (3)] 6162 | D:4 | Killed Pikel 6163 | D:4 | Reached XP level 8. HP: 8/46 MP: 4/12 6900 | D:5 | Entered Level 5 of the Dungeon 6900 | D:5 | Found a blossoming altar of Fedhas. 6986 | D:5 | Learned a level 4 spell: Fulminant Prism 7027 | D:5 | Noticed Ijyb 7058 | D:5 | Killed Ijyb 7166 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, corexii_corridor_pit D:2: layout_loops_ring, minmay_rat_hole D:3: layout_basic D:4: layout_loops_corners, portal_sewer_entry_e, minivault_23, chequers_serial_rivers_room_b, uniq_blork_the_orc, uniq_menkaure, uniq_pikel D:5: layout_gridville, fedhas_altar_1, temple_doors_e, uniq_ijyb, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.0 Conjurations | 2 4 6 8 | 8.0 Dodging | 7 8 | 8.0 Short Blades | | 1.1 Stealth | | 3.0 Spellcasting | | 2.0 Hexes | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 108 | 2 | || 110 Kick | 30 | 4 | 12 || 46 Peck | 12 | 4 | 7 || 23 Spear | | 6 | || 6 Quarterstaff | | 7 | 4 || 11 Whip | | | 30 || 30 Unarmed | | | 3 || 3 Fire: Arbalest | | 11 | 11 || 22 Cast: Magic Dart | 54 | 72 | 5 || 131 Searing Ray | | 19 | 13 || 32 Use: Potion | 1 | | || 1 Stab: Invisible | 3 | | || 3 Sleeping | 3 | 2 | 2 || 7 Armor: Robe | 22 | 10 | || 32 Dodge: Dodged | 55 | 48 | 33 || 136