Dungeon Crawl Stone Soup version 0.28-a0-1565-g95a8017c83 (webtiles) character file. Game seed: 8589107505101718200 8 sanka the Ducker (level 2, 23/23 HPs) Began as a Gnoll Wanderer on Jan 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (377 turns). sanka the Ducker (Gnoll Wanderer) Turns: 377, Time: 00:00:58 Health: 23/23 AC: 3 Str: 7 XL: 2 Next: 8% Magic: 2/5 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 3.6 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 2.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 2.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level y - Shock Conj/Air 32% 1d5 9% 1 z - Freeze Ice 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 26% 3 Ozocubu's Armour Ice 8% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .......▒.▒.....▒▒ ▒.▒.....▒▒...▒▒▒ ▒.▒......▒.▒..▒ ▒.▒......▒.▒▒.▒▒▒▒▒▒▒ ▒.▒.▒....▒..▒........ ▒.▒.▒▒...▒....▒.▒▒..£ ▒.▒⌠.....▒.▒▒...▒ ▒.▒▒▒▒▒..▒.▒▒▒..▒▒▒.▒ .<.........▒....g...▒ ▒.▒▒▒▒▒..▒...▒▒▒▒.▒..... ▒.▒ ...▒▒▒▒▒ w▒ .▒▒ ▒.▒ ▒...▒ .▒ ∆ ▒.▒ ....▒ ▒▒ ▒.▒ .....▒ ▒.▒ .....▒ ▒.▒.....▒▒ You could see a dart slug. Message History A frilled lizard is nearby! You barely miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard closely misses you. You freeze the frilled lizard. You kill the frilled lizard! You have reached level 2! You start resting. Magic restored. Memorise Shock, consuming 1 spell level and leaving 4? You finish memorising. Spell assigned to 'y'. Found 6 gold pieces. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You freeze the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. The hobgoblin barely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin closely misses you. You freeze the hobgoblin. You kill the hobgoblin! You start resting. Your magical contamination has completely faded away. A dart slug comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 5 Bite || 2 Cast: Freeze || 12 Armor: Robe || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | sanka set off with the following items: a +0 dagger, a +0 | robe, a +0 helmet; and the following spells available to | memorise: Freeze, Shock, Ozocubu's Armour, Conjure Flame, | Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 113 | D:1 | Reached skill level 2 in Ice Magic 336 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 360 | D:1 | Learned a level 1 spell: Shock 377 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished.