sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 5, D:1) a +0 dagger (14, 6, D:1) 16 bolts (15, 14, D:1) 30 stones (17, 11, D:1) a +0 whip 3 stones (17, 15, D:1) 20 bolts (21, 34, D:1) a +0 dagger (21, 35, D:1) a +0 dagger (26, 19, D:1) a +0 dagger (31, 16, D:1) 12 stones (38, -17, D:1) a +0 dagger (44, 2, D:1) a +0 robe (47, 11, D:1) a +0 dagger (49, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (16, -1, D:2) a +0 dagger (19, 5, D:2) 17 stones (20, 6, D:2) a +0 hunting sling (25, 17, D:2) 20 sling bullets (42, -13, D:2) 14 stones (42, -4, D:2) a +0 short sword (47, -4, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 19 arrows (0, 2, D:3) 14 bolts (10, 0, D:3) a +0 short sword (12, -22, D:3) 23 stones (21, 16, D:3) a +0 scale mail a +0 mace (35, -20, D:3) a +0 club (44, -16, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (3, 15, D:4) a +0 dagger (15, 4, D:4) 20 bolts (28, 11, D:4) 24 stones (36, 7, D:4) a +0 leather armour (39, 21, D:4) 16 stones (41, 19, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (8, 0, D:5) a +0 short sword (8, 3, D:5) 30 stones (19, -23, D:5) a +0 rapier a +0 leather armour (23, -6, D:5) a +0 trident (26, -34, D:5) 16 stones (35, 0, D:5) 3 atropa-tipped darts (36, -22, D:5) a +0 rapier (48, -7, D:5) a +0 mace (49, -7, D:5) a +0 mace (49, -6, D:5) a +0 mace (50, -7, D:5) a +0 mace (50, -5, D:5) a +0 mace (52, -6, D:5) a +0 mace (55, -4, D:5) a +0 mace (56, -5, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (0, 1, D:6) 19 bolts (0, 2, D:6) a potion of mutation (1, -35, D:6) a +0 ring mail (1, 0, D:6) a potion of magic (1, 1, D:6) a potion of resistance (1, 2, D:6) a scroll of brand weapon (2, 0, D:6) a +0 club (2, 1, D:6) a potion of berserk rage (2, 2, D:6) 8 poisoned darts (8, -31, D:6) a +0 flail a +0 chain mail a +0 club a +0 scale mail (8, -12, D:6) a +0 short sword (9, -28, D:6) a +0 giant club a +0 hand axe (16, -7, D:6) a +0 trident (30, -25, D:6) 23 stones (32, -34, D:6) a +0 robe (35, -36, D:6) a +0 ring mail a +0 ring mail a +0 club a +0 leather armour a +0 whip a +0 robe a +0 dagger (35, -4, D:6) 16 sling bullets (41, -18, D:6) 16 stones (44, -13, D:6) a +0 giant club (45, -16, D:6) 16 bolts (50, -17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 14, D:7) the +8 falchion of Fuskaucu {pain, Contam rCorr Dex+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (3, 2, D:7) a +0 shortbow 31 arrows (6, 26, D:7) a +0 robe (7, 25, D:7) a +0 dagger a +0 chain mail (8, 24, D:7) a +0 dagger a +0 dagger a +0 robe a +0 club (9, -1, D:7) a +0 robe (13, -19, D:7) 10 stones (13, 4, D:7) a +0 spear (21, -1, D:7) a scroll of identify {@r1} the Ecumenical Temple