sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -18, D:1) a +0 dagger (9, -15, D:1) a +2 short sword of holy wrath (13, -37, D:1) a +0 dagger (28, 1, D:1) 31 stones (30, -11, D:1) 12 poisoned darts (37, 10, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Eblatt's Antique Weapon Shoppe the +7 great mace "Undeadhunter" {disrupt, rN+} (1001 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. a +0 whip (47 gold) a +0 morningstar (76 gold) a +0 mace (57 gold) a +0 shortbow of freezing (140 gold) a +1 vorpal dire flail (247 gold) a +0 flail (66 gold) the +9 dagger of Caxuc {vorpal, Contam rC+++ Int+2} (1683 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. (0, 0, D:2) 12 stones (6, -44, D:2) a +0 club (10, -12, D:2) 18 stones (13, -42, D:2) a +0 club (18, -4, D:2) a +0 whip (21, -26, D:2) 23 arrows (29, -51, D:2) a +0 dagger (35, -28, D:2) a +0 robe of willpower (46, -33, D:2) 18 stones (49, -24, D:2) a +0 dagger (62, -24, D:2) 25 sling bullets Level 3 of the Dungeon (0, 0, D:3) 13 stones (1, 56, D:3) a +0 robe (4, 35, D:3) 13 sling bullets (22, 53, D:3) a +0 spear (26, 21, D:3) a +0 spear (45, 30, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) 15 stones (2, 0, D:4) a +0 leather armour (6, -5, D:4) 14 sling bullets (12, 1, D:4) a +0 leather armour (13, 0, D:4) a +1 falchion a +0 leather armour a +0 dagger (14, 2, D:4) a +0 scale mail (25, -7, D:4) 7 poisoned darts (25, 28, D:4) 3 poisoned darts (25, 37, D:4) a +0 chain mail (30, -6, D:4) a +0 flail (32, 36, D:4) a +0 dagger (34, 39, D:4) a +0 hunting sling (38, 9, D:4) a +0 robe (39, -3, D:4) a +3 flail of holy wrath a +0 scale mail (39, 35, D:4) a hound corpse Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (still there?) an ogre corpse (still there?) (3, -2, D:5) a scroll of teleportation