sanka Level 1 of the Dungeon (11, -29, D:1) a +0 leather armour (11, -3, D:1) a +0 spear (13, 0, D:1) a +0 scale mail (16, -38, D:1) a +2 dagger of speed 5 stones (16, -12, D:1) a +0 whip (19, -2, D:1) a +3 short sword (22, -17, D:1) a +0 hunting sling (28, -3, D:1) a +0 whip (29, -29, D:1) a +0 dagger (36, -22, D:1) 13 stones (37, -37, D:1) a +0 club (38, -14, D:1) 18 stones (42, -19, D:1) a +0 dagger of venom (49, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 6, D:2) Plato's Guide on Stolen Souls Spells Type Level Known a - Pain Necromancy 1 yes (8, 3, D:2) a +0 leather armour (23, 3, D:2) a +0 short sword (23, 31, D:2) a +0 dagger 5 stones (27, 24, D:2) a +0 dagger (28, -5, D:2) a +0 club (29, -11, D:2) 9 stones (32, 9, D:2) 17 sling bullets (36, 5, D:2) 27 sling bullets (43, 0, D:2) a +0 club (49, 14, D:2) a +0 hand axe (51, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (1, -12, D:3) a +0 dagger (3, -15, D:3) a +0 chain mail (8, 2, D:3) 21 arrows (9, 9, D:3) 13 stones (10, -24, D:3) a +0 ring mail (11, -15, D:3) a +3 short sword a +0 club a +0 ring mail a +2 vampiric whip a +0 hand axe a +0 ring mail (11, -14, D:3) a +0 flail 2 boomerangs (11, 3, D:3) a +0 club (21, -38, D:3) a +0 dagger (29, -22, D:3) a +0 flail a +0 spear (30, -22, D:3) a +0 club a +0 club a +0 robe a +0 whip (33, -15, D:3) 16 arrows (39, -23, D:3) 26 stones (39, -19, D:3) 16 stones (55, -20, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Mefoyts's CLEARANCE SALE! 21 sling bullets (31 gold) 13 stones (3 gold) 21 bolts (12 gold) [Shop] Baarom's Elemental Accessories a wand of flame (23) (150 gold) a lightning rod (4/4) (360 gold) a staff of earth (300 gold) Sif Muna's Papyrus of Ice (360 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Polar Vortex Ice 9 no (0, 0, D:4) a +0 club (2, -22, D:4) a +0 war axe a +0 robe (2, -20, D:4) a +0 battleaxe a +0 robe (2, -16, D:4) a +2 mace a +0 robe (2, -4, D:4) 19 sling bullets (5, -10, D:4) 20 bolts (7, -5, D:4) a +0 hand axe (14, -13, D:4) a +0 buckler (14, -7, D:4) a +0 dagger (15, -14, D:4) a +0 plate armour (23, -35, D:4) a +0 giant club (24, -23, D:4) a +0 giant club (25, 5, D:4) 15 stones a +0 dagger a +0 hunting sling (28, 3, D:4) a +0 club (30, -4, D:4) the +2 leather armour of the Gate {Harm Str+6 Dex-5 SInv} Str: It affects your strength (+6). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (31, -2, D:4) a +0 short sword (31, -1, D:4) a +0 whip a +0 whip (32, -2, D:4) a +0 whip 2 stones a +0 club (32, 0, D:4) a stone a +0 club (32, 1, D:4) a +0 whip (33, -10, D:4) a +0 dagger 3 poisoned darts (40, -31, D:4) 17 bolts (43, -34, D:4) a +0 robe a +0 scythe (43, -15, D:4) 10 arrows (43, -2, D:4) a +0 robe (45, -34, D:4) a +0 dagger (50, -18, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 29, D:5) a +0 robe (7, 14, D:5) a +0 buckler (7, 21, D:5) a +0 whip (8, 27, D:5) 22 arrows (9, 21, D:5) a +0 ring mail (13, 24, D:5) a +0 giant club (17, 8, D:5) 20 stones (18, 11, D:5) a +0 chain mail (30, 1, D:5) a +1 falchion of holy wrath a +0 chain mail (40, 20, D:5) a +0 quarterstaff (43, -9, D:5) a +0 dagger (55, 12, D:5) a +0 spear Level 6 of the Dungeon [Shop] Ziuranel's Assorted Antiques a potion of curing (69 gold) a +0 hand crossbow (80 gold) a +4 plate armour of fire resistance (1150 gold) a scroll of blinking (172 gold) a +0 robe (16 gold) a +0 quarterstaff (92 gold) a potion of invisibility (184 gold) a potion of curing (69 gold) a +0 pair of gloves (103 gold) [Shop] Lituguor's Weapon Emporium a +0 war axe (42 gold) a +1 falchion of electrocution (174 gold) a +2 falchion of draining (208 gold) a +0 war axe (42 gold) a +0 falchion (36 gold) a +1 vampiric rapier (228 gold) a +0 mace (36 gold) 23 stones (27 gold) 25 sling bullets (150 gold) the +10 bardiche of Imbalance {freeze, Fly rPois rN+} (1004 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. (0, 0, D:6) a +0 giant club (4, -7, D:6) a +0 pair of gloves a +0 scale mail a +3 scale mail of poison resistance (9, -20, D:6) a +0 war axe (10, -9, D:6) a +0 war axe (12, -26, D:6) a +0 rapier (15, -5, D:6) 26 stones (19, 2, D:6) a +0 club (19, 18, D:6) 15 stones (26, 8, D:6) a +0 giant club a +0 giant spiked club (27, 5, D:6) 25 stones (28, 7, D:6) 22 sling bullets (29, -30, D:6) 22 arrows (33, 8, D:6) 20 stones (35, 17, D:6) a +0 ring mail (38, -27, D:6) 19 stones (42, -32, D:6) a +0 ring mail (42, -6, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) 16 sling bullets (10, 7, D:7) a +0 buckler (13, 21, D:7) 20 stones (25, 23, D:7) a +0 robe (26, -7, D:7) 22 stones (27, 26, D:7) a +0 shortbow 18 arrows (33, 35, D:7) a +0 war axe a +0 ring mail (35, 3, D:7) a +0 short sword (36, 3, D:7) a +2 short sword of speed a boomerang (37, 5, D:7) a +0 mace a +0 scale mail (47, 17, D:7) a +0 whip 3 stones (47, 18, D:7) a +0 morningstar a +0 whip 3 poisoned darts (47, 19, D:7) a +0 dagger 4 stones (48, 17, D:7) a +0 short sword 4 stones (48, 19, D:7) a +0 dagger (49, 17, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 hand crossbow 11 bolts (1, 0, D:8) a +0 dagger (1, 1, D:8) a +0 club 8 poisoned darts a +0 dagger 2 stones (2, 0, D:8) a +0 short sword 6 poisoned darts a +0 short sword (2, 1, D:8) a +1 dagger of flaming (2, 2, D:8) a +0 club a boomerang (2, 3, D:8) a +0 short sword (3, 3, D:8) a +0 hand axe (13, 33, D:8) a +0 chain mail (14, 28, D:8) a +4 short sword a +0 robe a +0 falchion a +0 robe (15, 26, D:8) a +5 mace a +0 robe a +4 dagger a +0 robe (15, 36, D:8) 19 stones (16, 47, D:8) a +2 leather armour of fire resistance (17, 27, D:8) a +4 dagger of freezing a +0 robe (23, 3, D:8) 13 stones (26, 21, D:8) 2 large rocks (40, 22, D:8) a +0 battleaxe a +0 robe (40, 23, D:8) a +0 mace a +0 robe (42, 23, D:8) a +3 flail a +0 robe (42, 37, D:8) a +0 trident (43, 21, D:8) a +0 robe (43, 22, D:8) a +0 shortbow 16 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (2, -5, D:9) a +0 shortbow 26 arrows (5, -3, D:9) 15 stones (18, 12, D:9) a +0 falchion of protection (23, 9, D:9) a +0 club (25, -4, D:9) a +0 shortbow 23 arrows (28, 13, D:9) 16 arrows (31, 12, D:9) a +0 club a +0 leather armour (31, 15, D:9) a +0 dagger (32, 17, D:9) a +0 dagger a +0 robe a +0 flail (33, 13, D:9) a +0 flail (33, 17, D:9) a +0 long sword a +0 plate armour (33, 19, D:9) an amulet of magic regeneration a +2 whip of electrocution a +0 buckler (34, 17, D:9) a +3 short sword a +0 plate armour a +0 club 3 boomerangs (35, 15, D:9) a +0 war axe (35, 17, D:9) a +0 dagger a +0 robe (36, 16, D:9) a +0 short sword a +0 plate armour a +0 short sword a +0 leather armour (36, 17, D:9) a +0 war axe a staff of death a +0 robe (49, 27, D:9) a +0 club (52, -11, D:9) 15 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 20 arrows (9, 15, D:10) a +0 shortbow 25 arrows (20, 28, D:10) a +2 plate armour of cold resistance (30, 54, D:10) a +0 trident (36, 24, D:10) a +3 scimitar of flaming a +0 robe (37, 24, D:10) 2 curare-tipped darts (38, 25, D:10) a +2 great mace of protection (still there?) a +0 ring mail (still there?) a tengu corpse (still there?) (40, 17, D:10) a +1 dagger of pain a +0 robe a +0 trident a +0 chain mail (46, 32, D:10) 4 large rocks {=f} a cyclops corpse a glowing shapeshifter corpse (48, 27, D:10) a +0 shortbow 19 arrows a +0 dagger a +0 robe a +0 scale mail (49, 32, D:10) a +0 giant spiked club a +0 giant club (53, 46, D:10) 25 stones (54, 30, D:10) a +0 falchion (55, 52, D:10) 19 arrows (67, 45, D:10) +0 acid dragon scales (70, 36, D:10) a +0 morningstar the Ecumenical Temple