sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -16, D:1) a +0 dagger of freezing (7, -15, D:1) a +0 club (10, 14, D:1) a +0 leather armour (13, -23, D:1) a +0 dagger (24, 10, D:1) a +0 club (29, 6, D:1) a +0 dagger (40, 11, D:1) a +0 club (50, 1, D:1) a +0 leather armour (58, 4, D:1) 4 stones Level 2 of the Dungeon [Shop] Wossoasm's Weapon Shoppe a +0 dagger (26 gold) a +0 long sword (45 gold) a +0 whip (32 gold) the +8 flail of Unreason {venom, rElec rN+ Int+7 Dex-3} (920 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 club (13 gold) a +0 short sword (39 gold) 11 stones (14 gold) a +0 mace (39 gold) 21 sling bullets (136 gold) the +3 hand axe "Sueh" {distort, rC- Str+4} (401 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). rC: It makes you vulnerable to cold. the +8 flail of Heawodd {vamp, rElec rF+ rN+} (984 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. [Shop] Fyazxipy's General Store the +2 leather armour "Xazok" {rElec Int+3} (387 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a +0 ring mail (48 gold) a manual of Necromancy (960 gold) 23 stones (27 gold) a scroll of noise (12 gold) a staff of conjuration (300 gold) a scroll of teleportation (36 gold) a +1 chain mail of cold resistance (198 gold) an amulet of magic regeneration (360 gold) a phial of floods (480 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1010 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). [Shop] Painlej's Distillery a potion of heal wounds (60 gold) a potion of might (48 gold) 2 potions of flight (72 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) 2 potions of curing (72 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) 2 potions of invisibility (192 gold) (0, 12, D:2) 21 stones (9, -18, D:2) a book of Necromancy (17, -9, D:2) a +0 dagger 4 stones (17, 22, D:2) a +0 club (25, 14, D:2) a +0 club (25, 30, D:2) 13 bolts (27, -13, D:2) 12 sling bullets (28, -6, D:2) a +0 club 5 stones (28, 16, D:2) a +0 club a +0 hunting sling 21 stones (30, 26, D:2) a +0 dagger (36, -6, D:2) 25 stones (47, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 club (2, 18, D:3) a +0 chain mail (7, 10, D:3) a +0 club 4 stones (12, 38, D:3) a +0 dagger (18, 32, D:3) a +0 short sword (18, 38, D:3) a +0 whip (23, 38, D:3) a +0 plate armour (27, 15, D:3) a +0 whip (38, 24, D:3) a +0 whip 2 stones (44, 18, D:3) a +0 arbalest (49, 14, D:3) a ring of see invisible Level 4 of the Dungeon (0, 0, D:4) 19 bolts (5, 12, D:4) a +0 ring mail (7, 2, D:4) a +0 ring mail (7, 3, D:4) a +0 club (still there?) a goblin corpse (still there?) (17, 13, D:4) a +0 whip (18, 9, D:4) an adder corpse (20, 15, D:4) a +0 club a kobold skeleton (21, 12, D:4) 4 poisoned darts a kobold corpse (32, 2, D:4) 4 boomerangs (33, 15, D:4) a +0 dagger a +0 robe (33, 16, D:4) a +0 short sword a +0 scale mail (36, 10, D:4) a +0 scale mail an orc skeleton (38, 2, D:4) a +0 leather armour (41, 1, D:4) a +0 flail (47, 12, D:4) a +0 trident