sanka Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 26, D:1) a +0 hand axe (10, 4, D:1) a +0 robe (26, -14, D:1) 22 bolts (26, -13, D:1) 22 bolts (37, -20, D:1) a +0 scale mail (40, -19, D:1) a +0 mace (43, -24, D:1) 5 boomerangs (46, -6, D:1) 19 stones (46, -3, D:1) 6 stones (52, -5, D:1) a +0 short sword (57, -5, D:1) a +0 club 2 stones (57, -4, D:1) a +0 short sword 5 stones (63, -28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (1, 15, D:2) 19 sling bullets (7, 22, D:2) 14 stones (20, -17, D:2) a +0 robe (32, -18, D:2) a +0 robe a +0 dagger (33, -18, D:2) a +0 club a +0 hunting sling 29 stones (34, -18, D:2) a +0 club a +0 dagger a +0 club (34, -17, D:2) a +0 club a +0 club (36, -12, D:2) 8 stones (40, -8, D:2) a +0 ring mail (47, -22, D:2) a +0 short sword 2 stones (47, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (26, 6, D:3) a +0 dagger (29, 9, D:3) a +0 spear (34, 13, D:3) 12 stones (45, 1, D:3) a +0 chain mail (45, 9, D:3) a +0 club (46, 3, D:3) a +0 flail a +0 scale mail a +0 robe a +0 dagger (49, 18, D:3) 6 atropa-tipped darts (51, 33, D:3) a +0 club (51, 34, D:3) a +0 falchion a +0 ring mail (51, 53, D:3) a +0 dagger (52, 33, D:3) a +0 ring mail (53, 32, D:3) 13 arrows (55, 33, D:3) 24 stones (55, 34, D:3) a +0 hunting sling (60, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -6, D:4) a +0 club (17, -2, D:4) a +0 short sword (19, -7, D:4) a +0 leather armour (20, 1, D:4) a +0 rapier (23, -32, D:4) a +0 short sword 2 stones (23, -31, D:4) a +0 club a +0 chain mail (23, -30, D:4) a +0 flail a +0 leather armour (23, 15, D:4) a +0 hunting sling (24, -32, D:4) a +0 dagger a +0 ring mail (24, -31, D:4) a +0 flail (27, -34, D:4) 24 stones (27, 5, D:4) a +0 giant club (41, -36, D:4) 11 arrows (43, -24, D:4) a +0 dagger (46, -6, D:4) a +0 robe (47, -24, D:4) a +0 spear a +0 flail (48, -42, D:4) a +0 falchion (48, -24, D:4) a +0 spear (49, -24, D:4) a +0 flail a +0 club a +0 robe (50, -11, D:4) a +0 dagger (51, -9, D:4) 25 arrows (52, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 spear (0, 3, D:5) a +0 whip (5, 5, D:5) 16 stones (7, -7, D:5) a +0 mace (10, 0, D:5) a +0 spear (10, 3, D:5) a +0 whip (11, -1, D:5) a +0 whip a +0 halberd (13, -16, D:5) a scroll of noise {!r} (14, -5, D:5) a +0 club (28, -13, D:5) a +0 trident (34, 0, D:5) a +0 scimitar a +0 plate armour a +0 flail (35, -1, D:5) a +0 flail (35, 1, D:5) a +1 animal skin (35, 4, D:5) a +0 whip a +0 ring mail (36, 0, D:5) a +1 dagger of speed a +0 robe of willpower (38, 26, D:5) 17 poisoned darts Level 6 of the Dungeon [Shop] Gytsus's Antique Weapon Shoppe a +0 war axe (66 gold) a +0 dagger (38 gold) the +4 arbalest of Untruth {freeze, rPois Str+3} (866 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rPois: It protects you from poison. a +0 flail (66 gold) a +0 club (19 gold) a +0 falchion (57 gold) a +0 quarterstaff (76 gold) a +0 flail (66 gold) the +8 long sword of Plunder {elec, rF+} (1191 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. (0, 0, D:6) a +0 spear (14, 14, D:6) 11 stones (19, 19, D:6) 7 poisoned darts (21, 9, D:6) a +0 hunting sling (23, 9, D:6) a +0 shortbow 16 arrows (33, -12, D:6) a +0 scale mail (40, 5, D:6) 14 bolts (41, -15, D:6) a +0 chain mail (41, 1, D:6) 5 atropa-tipped darts (42, 5, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) 16 stones (1, -20, D:7) 19 stones (16, -8, D:7) 19 stones (18, -14, D:7) a +0 mace (25, -18, D:7) a +0 robe (26, -6, D:7) a +0 ring mail (38, 11, D:7) +0 steam dragon scales (42, -8, D:7) a +0 whip (46, 0, D:7) a +0 giant spiked club (49, -11, D:7) a +0 pair of boots (52, 1, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Qonaadui's General Store a potion of curing (45 gold) a +0 pair of boots (67 gold) a potion of flight (45 gold) a +0 long sword (52 gold) a scroll of teleportation (45 gold) 17 arrows (51 gold) a scroll of fear (52 gold) a wand of charming (9) (165 gold) a +0 mace (45 gold) (0, 0, D:8) a +0 plate armour (7, 11, D:8) a +0 halberd (12, -24, D:8) a +0 quarterstaff (16, -43, D:8) 10 poisoned darts (19, -32, D:8) 2 boomerangs of dispersal {=f} a +0 hand axe a +0 hand axe (20, -33, D:8) a +0 short sword (20, -32, D:8) a +0 dagger (35, 16, D:8) 23 stones (39, 1, D:8) 30 sling bullets (54, -13, D:8) a +0 chain mail (54, -12, D:8) a +0 hand axe (55, -12, D:8) a +0 robe a +0 dagger a +0 whip (56, -14, D:8) +0 steam dragon scales (59, -42, D:8) 9 stones Level 9 of the Dungeon [Shop] Bireo's Armour Boutique a +1 robe (107 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +1 ring mail of willpower (224 gold) a +0 robe (9 gold) a +3 plate armour of fire resistance (630 gold) a +0 kite shield (63 gold) a +2 ring mail of fire resistance (294 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) (0, 0, D:9) a +0 club 2 stones (0, 1, D:9) a +0 whip a +0 dagger 4 poisoned darts (1, -12, D:9) a +0 leather armour (1, 1, D:9) a +0 whip 3 stones a +0 dagger a +0 short sword a +0 whip (2, 14, D:9) a +0 helmet (2, 17, D:9) a +0 shortbow 16 arrows (3, 13, D:9) a +0 hand axe a +0 ring mail (4, 13, D:9) a +0 ring mail a +0 club (5, -14, D:9) a +0 ring mail (6, -5, D:9) a +0 trident (12, 10, D:9) a +0 rapier (14, -14, D:9) a +1 long sword a +0 robe (14, -2, D:9) a +0 leather armour a +0 club (15, -14, D:9) a +2 great sword of freezing a +0 robe (16, -15, D:9) a +4 halberd a +0 robe (18, -4, D:9) a +0 short sword (18, -3, D:9) a +0 club (19, -5, D:9) a +0 robe a +0 dagger (20, -5, D:9) a +0 plate armour a +0 halberd of venom (22, -23, D:9) a +0 hand axe (22, -22, D:9) a +0 robe (22, -3, D:9) a +0 robe (23, -23, D:9) a +4 ring of evasion a staff of fire a +0 war axe 2 scrolls of summoning a ring of protection from cold a ring of positive energy the +4 hand axe "Inygar" {speed, Drain Int+7} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+7). Drain: It drains your maximum health when unequipped. a +0 hand axe a +0 dagger of electrocution a +0 flail (23, -22, D:9) a +0 hand axe (24, -23, D:9) a +0 hand axe (24, 21, D:9) a +0 shortbow 21 arrows (28, -23, D:9) 17 arrows (29, 17, D:9) a +0 rapier (32, -13, D:9) 18 arrows a +0 shortbow (33, 26, D:9) a +0 chain mail (38, 10, D:9) a +0 trident (40, 7, D:9) a +0 ring mail 17 sling bullets a +0 quarterstaff a +0 hunting sling (42, -15, D:9) a +0 dire flail (49, -8, D:9) a book of the Wilderness (50, -2, D:9) a +0 ring mail a +0 whip (51, -2, D:9) a +0 hand axe a +1 mace of venom a +0 hand axe (51, 19, D:9) a +0 falchion (52, -3, D:9) a +0 scale mail a +0 trident (55, 11, D:9) 15 arrows a +0 shortbow (57, 11, D:9) a +0 morningstar (58, 11, D:9) a +0 robe a +0 dagger (58, 12, D:9) a +0 quarterstaff a +0 flail a +0 leather armour (58, 18, D:9) a +0 hand axe (59, 11, D:9) a +0 club a +3 leather armour Level 10 of the Dungeon [Shop] Vamalolo's Antique Weapon Shop a +0 whip (82 gold) a +0 quarterstaff (132 gold) a +0 falchion (99 gold) a +0 vorpal hand crossbow (237 gold) a +0 rapier (132 gold) a +0 long sword (115 gold) a +0 mace (99 gold) a +0 rapier (132 gold) the +9 morningstar of Starshine {vorpal, Will- Str+7} (2260 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Will: It decreases your willpower. (0, 0, D:10) a +2 troll leather armour {Snorg} (2, 11, D:10) 18 bolts (7, 9, D:10) 11 arrows (17, -7, D:10) a +0 ring mail (18, -5, D:10) a +0 spear (26, 32, D:10) a +0 club (27, 32, D:10) a +0 robe a +0 dagger (28, 31, D:10) a +0 leather armour a +0 flail (29, 4, D:10) a +0 short sword (31, -3, D:10) a +0 ring mail (34, 16, D:10) a +0 flail (35, 25, D:10) 19 stones (36, 6, D:10) a scarf of invisibility (38, 28, D:10) a ring of protection from cold (43, -3, D:10) 5 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 giant club (3, -21, D:11) 4 large rocks {=f} (6, -16, D:11) 3 large rocks {=f} (9, -13, D:11) a +0 dagger (10, -13, D:11) 5 stones a +0 dagger (16, -7, D:11) a +0 dagger a +0 robe (17, -7, D:11) a +0 short sword 6 poisoned darts (18, -7, D:11) a +0 short sword (22, -2, D:11) 17 arrows (30, -26, D:11) a +0 quarterstaff (35, -36, D:11) 7 poisoned darts a +0 whip (36, -35, D:11) a +0 dagger (36, -34, D:11) a +0 robe a +0 dagger (36, -5, D:11) 27 stones (37, -35, D:11) 7 poisoned darts a +0 dagger (38, -35, D:11) 3 stones a +0 short sword (40, 2, D:11) a +0 robe (50, -2, D:11) a +1 vampiric war axe (55, -31, D:11) 5 large rocks {=f} Level 12 of the Dungeon [Shop] Ozewev's Book Boutique a book of Maledictions (168 gold) a book of Callings (240 gold) a book of Dangerous Friends (480 gold) a book of Spectacle (384 gold) a manual of Fighting (960 gold) a book of Geomancy (216 gold) a book of Misfortune (288 gold) a book of Misfortune (288 gold) a book of the Moon (480 gold) a book of Burglary (168 gold) a book of the Tundra (408 gold) a book of Flames (360 gold) a book of Pain (336 gold) a book of Sloth (432 gold) (0, 0, D:12) 5 boomerangs of dispersal (3, 3, D:12) a +0 giant club a +0 giant club (3, 33, D:12) a +0 buckler (5, 33, D:12) a +7 triple crossbow of freezing (7, 28, D:12) a +0 dagger (still there?) a +0 robe (still there?) a +0 morningstar (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (12, 5, D:12) a +0 hand axe (14, 26, D:12) a +0 long sword (17, 5, D:12) 11 sling bullets (18, 37, D:12) 16 sling bullets (19, 23, D:12) a +0 battleaxe (21, 33, D:12) 19 stones (25, -1, D:12) a +0 shortbow 17 arrows a +0 flail (27, 37, D:12) a +0 mace (28, 37, D:12) 32 arrows a +0 shortbow (28, 39, D:12) 22 arrows a +0 shortbow (29, 37, D:12) a +0 long sword (32, 6, D:12) 20 stones (37, 15, D:12) a +0 shortbow 21 arrows (39, 5, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant club (1, -7, D:13) 15 arrows (5, -6, D:13) a +0 robe a +0 dagger (6, -5, D:13) a +0 giant spiked club a +0 giant club (7, 11, D:13) a +0 leather armour 16 arrows a +3 long sword of electrocution a +0 longbow (8, -8, D:13) 6 large rocks (8, 11, D:13) a +0 leather armour a +0 great sword (9, -4, D:13) a potion of magic (14, -17, D:13) 19 arrows (16, -3, D:13) 2 large rocks {=f} (18, -3, D:13) a +0 giant spiked club a +0 giant spiked club (21, -10, D:13) a +0 troll leather armour (24, -11, D:13) a +0 buckler (24, 13, D:13) 31 stones (28, -6, D:13) 15 bolts (29, -23, D:13) 15 bolts (30, -19, D:13) a +0 quarterstaff (30, -9, D:13) a +0 trident (30, -7, D:13) 23 arrows a +0 shortbow (30, -6, D:13) 24 stones (31, -6, D:13) 20 arrows a +0 shortbow (32, -13, D:13) 10 bolts (32, -8, D:13) a +0 short sword (32, -6, D:13) 24 arrows a +0 shortbow (33, 4, D:13) 14 stones (35, -16, D:13) 19 sling bullets (35, -11, D:13) 16 bolts (38, -11, D:13) 20 bolts (40, -20, D:13) a +0 leather armour 23 arrows a +0 long sword a +0 longbow (47, -2, D:13) a +0 shortbow 9 arrows Level 14 of the Dungeon (1, 3, D:14) a +0 scimitar (4, -9, D:14) a +0 pair of gloves (5, -28, D:14) 10 bolts (6, -33, D:14) a ring of see invisible (7, -17, D:14) a +1 battleaxe of freezing a +0 leather armour (15, -29, D:14) a +0 shortbow 20 arrows (16, -31, D:14) 21 arrows (19, -5, D:14) a +0 shortbow (22, -30, D:14) 4 large rocks {=f} (24, -37, D:14) a +0 chain mail (27, -31, D:14) 3 large rocks (28, -40, D:14) a +0 robe (37, 1, D:14) a +0 club (44, -25, D:14) a +0 leather armour (47, -36, D:14) a +0 dagger (54, 1, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a scroll of noise {!r} (2, 6, D:15) a +0 ring mail (2, 23, D:15) a ring of resist corrosion the amulet "Sokokkel" {Acrobat rF+ rCorr Int+8 Dex-5} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a wand of flame (12) a ring of poison resistance a staff of death a +0 crystal plate armour (3, 3, D:15) 29 sling bullets (6, 7, D:15) a +0 pair of boots (11, -10, D:15) the +2 hunting sling of Disarray {flame, Str+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (19, 22, D:15) 17 stones (23, -6, D:15) 4 large rocks {=f} (25, -9, D:15) a +0 war axe of chaos a +1 hand axe of electrocution a +0 leather armour a +0 leather armour a +0 hand axe a +0 robe (25, 0, D:15) a +2 helmet (32, 16, D:15) 15 arrows a +0 longbow (33, 16, D:15) a +2 buckler a +0 ring mail a +1 long sword (37, 1, D:15) a +0 robe (39, 5, D:15) a box of beasts (39, 17, D:15) a +1 spear of venom (41, -22, D:15) 4 large rocks {=f} (41, -1, D:15) a +0 war axe a +0 chain mail a +0 mace (42, -1, D:15) a +0 chain mail a +0 battleaxe (44, 14, D:15) the +3 barding of Okawaru's Hatred {-Tele Dex+4 Slay+3} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). -Tele: It prevents most forms of teleportation. (49, 2, D:15) a +0 dagger (49, 10, D:15) a +2 war axe a +0 chain mail (50, 7, D:15) a +0 longbow 12 arrows (51, 3, D:15) 3 large rocks {=f} (56, 13, D:15) 2 large rocks (59, 0, D:15) a +0 halberd (59, 1, D:15) a +2 battleaxe a +0 chain mail (64, -2, D:15) 13 bolts the Ecumenical Temple Level 1 of the Orcish Mines (7, -36, Orc:1) a +0 giant club (11, -43, Orc:1) a +0 giant club a +0 giant spiked club (19, -3, Orc:1) a +0 dagger a +0 leather armour (19, -2, Orc:1) a +0 dagger of venom (20, -4, Orc:1) a +0 hand axe of freezing a +0 chain mail a +0 flail a +0 ring mail a +0 giant club a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (20, -3, Orc:1) a +0 flail a +0 dagger a +0 robe (21, -5, Orc:1) a +0 club a +0 leather armour a +0 glaive a +0 plate armour (21, -4, Orc:1) a +0 glaive 2 boomerangs a +0 chain mail (22, -6, Orc:1) a +0 war axe a +0 chain mail a +0 dagger a +0 scale mail (22, -5, Orc:1) a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger (22, -4, Orc:1) a +0 great mace a +0 plate armour (23, -7, Orc:1) a +0 flail a +2 hand axe of electrocution (23, -6, Orc:1) a +0 dire flail a +1 plate armour of willpower a +0 giant club a +0 giant club (24, -8, Orc:1) a +0 giant club a +0 dagger a +2 robe of willpower (24, -7, Orc:1) a +0 troll leather armour (52, -14, Orc:1) a +0 ring mail a +0 short sword (53, -15, Orc:1) a +0 club a +0 club a +0 scale mail a +0 hand axe a +0 whip (53, -14, Orc:1) a +0 club (53, -13, Orc:1) a +0 dagger a +1 robe of willpower (53, -12, Orc:1) a +0 mace (54, -13, Orc:1) a +0 hand axe a +0 cloak a +0 dagger a +0 robe a +0 flail (54, -12, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword 2 boomerangs (54, -11, Orc:1) a +0 flail (55, -14, Orc:1) a +0 dagger a +0 robe a +0 falchion (55, -13, Orc:1) the +0 troll leather armour "Xocrozod" {rF+ rC+ Regen+ rCorr Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It protects you from fire. rC: It protects you from cold. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (56, -14, Orc:1) a +0 flail a +0 leather armour (56, -13, Orc:1) a +0 hand axe a +0 chain mail a +0 flail a +0 plate armour Level 2 of the Orcish Mines [Shop] Vetappan's Antique Weapon Shop a +0 arbalest (121 gold) a +0 long sword (94 gold) a +0 shortbow (81 gold) a +0 trident (94 gold) a +2 hand axe of distortion (526 gold) a +0 battleaxe (175 gold) a +0 antimagic spear (297 gold) a +0 scimitar (108 gold) a +3 vorpal quarterstaff (621 gold) a +0 morningstar (108 gold) a +0 fustibalus (405 gold) a +6 rapier (972 gold) [Shop] Nikuex's Antique Armour Emporium a +1 chain mail of fire resistance (412 gold) a +0 ring mail (100 gold) a +1 plate armour of willpower (875 gold) a +0 chain mail (112 gold) a +0 cloak (112 gold) a +1 leather armour of cold resistance (350 gold) a +0 plate armour (575 gold) the +0 leather armour of the Shrike {Rampage rElec rF- Dex-2} (120 gold) Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) [Shop] Ikec's Antique Armour Shoppe a +0 chain mail (126 gold) a +3 chain mail of willpower (742 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 helmet (126 gold) a +1 scale mail of fire resistance (448 gold) a +1 hat (308 gold) a +2 ring mail of fire resistance (588 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) [Shop] Fificul's Armour Shoppe a +3 scale mail of willpower (390 gold) a +3 leather armour of poison resistance (315 gold) the +5 robe of Night {Dark Will+ SInv} (900 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (10 gold) a +2 scale mail of cold resistance (315 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (445 gold) It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 robe (10 gold) a +1 chain mail of cold resistance (247 gold) a +0 chain mail (67 gold) [Shop] Qofuhisu's Assorted Antiques a +3 scythe of protection (576 gold) a scroll of identify (56 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1988 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a scroll of amnesia (98 gold) a +3 demon whip of electrocution (1526 gold) a +0 battleaxe (182 gold) a +2 chain mail of poison resistance (518 gold) a +0 hand axe (84 gold) a +0 chain mail (126 gold) a +5 short sword (840 gold) a scroll of holy word (210 gold) a +0 club (28 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (1, 0, Orc:2) a +1 chain mail of willpower a +0 flail (1, 1, Orc:2) a +0 robe a +0 dagger (2, -4, Orc:2) a +0 robe a +0 dagger (2, -3, Orc:2) a +0 leather armour a +0 whip (3, -4, Orc:2) a +0 flail a +0 plate armour of poison resistance a +0 short sword of venom (17, -18, Orc:2) the +1 pair of gloves of the Morning Star {+Blink Stlth+} +Blink: It lets you blink. Stlth: It makes you more stealthy. (23, -41, Orc:2) a +0 short sword (24, -42, Orc:2) a +0 dagger a +0 scale mail (24, -14, Orc:2) a +0 club (25, -43, Orc:2) a +0 mace a boomerang of dispersal {=f} (25, -42, Orc:2) a +3 scimitar a +0 plate armour (25, -39, Orc:2) a +0 flail (25, -13, Orc:2) a +0 dagger a +0 robe (26, -41, Orc:2) a +0 club a +0 scale mail a +0 flail (26, -40, Orc:2) a +0 club a +0 leather armour a +0 long sword a +0 chain mail (26, -39, Orc:2) a +0 dire flail a +0 chain mail (27, -40, Orc:2) a +0 short sword a +0 leather armour (28, -8, Orc:2) 2 boomerangs a +0 short sword (28, -1, Orc:2) a +0 vorpal flail (28, 0, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 chain mail a +2 war axe (28, 1, Orc:2) a +0 giant spiked club (29, -1, Orc:2) a +0 chain mail a +0 long sword (29, 0, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 ring mail a +0 club (30, -8, Orc:2) a +0 robe a +0 dagger (30, -1, Orc:2) a +0 ring mail a +0 trident (30, 0, Orc:2) a +0 whip a +0 hand axe a +0 club (30, 1, Orc:2) a +0 chain mail a +0 battleaxe a +0 club a +0 flail a +0 giant spiked club (31, -7, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd a +0 flail a +0 chain mail a +0 dagger (31, -6, Orc:2) a +0 robe a +0 dagger a +0 chain mail 2 boomerangs a +0 halberd (31, -5, Orc:2) a +0 chain mail a +0 short sword a +0 robe a +2 dagger of protection a +0 dagger a +0 robe a +0 dagger (31, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 0, Orc:2) a +0 hand axe (32, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +2 antimagic dagger (32, -5, Orc:2) a +0 ring mail a +0 club a +0 scale mail a +0 trident (32, -4, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 hand axe a +0 plate armour a +2 flail of holy wrath (32, -3, Orc:2) a +0 falchion a +0 robe a +0 dagger (32, -1, Orc:2) a +0 ring mail a +0 short sword (33, -5, Orc:2) a +0 scimitar a +0 dagger a +0 robe a +0 dagger a +0 mace (33, -4, Orc:2) a +0 ring mail a boomerang a +0 falchion a +0 morningstar a +0 hand axe a +0 leather armour a +0 trident (34, -8, Orc:2) a +0 leather armour a +0 flail a +0 hand axe (34, -3, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 flail a +0 flail (34, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -1, Orc:2) a +0 falchion (35, -3, Orc:2) a +0 robe a +0 dagger (36, -21, Orc:2) the amulet "Nyfin" {Acrobat +Inv rPois rF+ Str+4} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 broad axe of chaos a +0 chain mail (36, -16, Orc:2) a boomerang of dispersal {=f} a +0 whip (36, -2, Orc:2) a +0 giant spiked club a +0 plate armour a +0 glaive (38, 0, Orc:2) a +0 short sword (38, 1, Orc:2) a +0 chain mail a +0 flail (39, -13, Orc:2) a +0 short sword (39, 4, Orc:2) a +0 chain mail a +0 long sword (41, 2, Orc:2) a +0 chain mail a +0 short sword a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 4, Lair:1) a +0 pair of gloves (13, -22, Lair:1) a +1 vorpal hand axe (31, -20, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 battleaxe of Armageddon {drain, rElec rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. 54 boomerangs 3 scrolls of amnesia (2, 29, Lair:2) 26 stones (7, 6, Lair:2) a +2 battleaxe of venom (8, 40, Lair:2) 15 stones (17, 12, Lair:2) 12 bolts (20, 27, Lair:2) a +0 dagger a +0 robe a +0 short sword a +0 robe (20, 29, Lair:2) 15 bolts (21, 43, Lair:2) 2 boomerangs (27, 22, Lair:2) a +0 ring mail (33, 2, Lair:2) 19 stones (36, 23, Lair:2) 22 stones (49, 3, Lair:2) a ring of ice Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of ice (6, -3, Lair:3) a +0 long sword (10, -36, Lair:3) 28 stones (16, -19, Lair:3) a +0 leather armour (23, -6, Lair:3) a +0 pair of boots (30, -22, Lair:3) 6 large rocks (34, -20, Lair:3) a scroll of summoning (46, 3, Lair:3) 7 poisoned darts (52, -26, Lair:3) a +4 ring mail of poison resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 potions of brilliance (4, -3, Lair:4) a ring of see invisible (8, -4, Lair:4) a +0 long sword (9, 24, Lair:4) the +7 dagger "Dafep" {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (11, -8, Lair:4) 17 stones (33, 19, Lair:4) a +0 quarterstaff (42, 3, Lair:4) 13 bolts (55, 36, Lair:4) 21 bolts Level 5 of the Lair of Beasts (13, -55, Lair:5) 27 stones (14, -47, Lair:5) a book of Storms (18, -8, Lair:5) a scroll of noise {!r} (24, -46, Lair:5) 19 stones (31, -56, Lair:5) a +0 war axe of protection (33, -49, Lair:5) 15 sling bullets (34, -13, Lair:5) a book of Scorching (49, -24, Lair:5) a scroll of summoning (60, -56, Lair:5) 15 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (3, 24, Lair:6) 2 potions of brilliance (8, 26, Lair:6) a +0 falchion (13, 23, Lair:6) a +0 robe (14, 6, Lair:6) 3 javelins (14, 24, Lair:6) a +0 leather armour (19, 2, Lair:6) a staff of conjuration {!a} (20, 12, Lair:6) 22 bolts (22, -6, Lair:6) 26 arrows (22, 5, Lair:6) 2 potions of magic (22, 8, Lair:6) 17 stones (24, 6, Lair:6) 10 stones (24, 7, Lair:6) 22 stones (24, 8, Lair:6) 20 stones (24, 13, Lair:6) a +0 club (25, 6, Lair:6) 11 stones (26, 7, Lair:6) 19 stones (26, 8, Lair:6) 23 stones (26, 9, Lair:6) a +6 ring of strength a ring of fire a ring of magical power (27, -6, Lair:6) 15 arrows (27, 37, Lair:6) 3 potions of degeneration {!q} (29, 13, Lair:6) a +3 ring mail of cold resistance (30, 39, Lair:6) 14 stones (35, 7, Lair:6) 22 stones (35, 17, Lair:6) 29 stones (35, 23, Lair:6) 23 stones (38, 25, Lair:6) a +0 hand crossbow (39, 31, Lair:6) a +0 falchion (40, 30, Lair:6) 17 stones (41, 30, Lair:6) 10 stones (41, 31, Lair:6) 15 stones (42, 31, Lair:6) a ring of protection from cold (43, 17, Lair:6) 8 bolts (43, 25, Lair:6) a ring of see invisible (44, 36, Lair:6) a +0 mace (46, 17, Lair:6) 21 arrows (46, 18, Lair:6) a +0 hunting sling (51, 37, Lair:6) a +0 barding of cold resistance (65, 25, Lair:6) 16 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) the +0 pair of boots of the Ancient Continents {Int+6} Int: It affects your intelligence (+6). (1, 6, Swamp:1) a +0 spear a +0 buckler (4, 1, Swamp:1) a +2 spear of venom (6, 1, Swamp:1) a +0 spear (6, 2, Swamp:1) a +0 spear (6, 4, Swamp:1) a +0 spear a +0 buckler (7, 0, Swamp:1) a +0 spear a +0 buckler (14, 12, Swamp:1) a +0 falchion (18, 8, Swamp:1) a +0 ring mail (19, 19, Swamp:1) the +10 dagger of the Pits of Slime {spect, rCorr Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 robe (20, 12, Swamp:1) a +3 whip of freezing (20, 19, Swamp:1) a +0 rapier a +0 robe (22, 10, Swamp:1) the +8 falchion "Itatac" {venom, Fly} It poisons the flesh of those it strikes. Fly: It grants you flight. (29, 2, Swamp:1) a book of Weapons (32, -4, Swamp:1) 16 stones (36, -12, Swamp:1) a +2 dagger of speed (40, 8, Swamp:1) a +0 spear (43, 0, Swamp:1) a +0 ring mail (51, 11, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a +4 scale mail (3, -12, Swamp:2) a +2 robe of resistance (5, -8, Swamp:2) the +8 chain mail of the Fig {Regen+} Regen: It increases your rate of health regeneration. (10, 6, Swamp:2) 24 stones (16, 8, Swamp:2) a potion of degeneration {!q} (23, 2, Swamp:2) +0 swamp dragon scales (47, -26, Swamp:2) 10 arrows (47, 1, Swamp:2) a +0 scale mail Level 3 of the Swamp (6, 18, Swamp:3) a +0 spear (9, 11, Swamp:3) a +0 long sword (13, 13, Swamp:3) a +0 spear (15, 11, Swamp:3) a +0 robe (15, 16, Swamp:3) a +0 ring mail (25, -1, Swamp:3) 21 sling bullets (25, 15, Swamp:3) 22 sling bullets (26, -2, Swamp:3) 15 arrows (28, 33, Swamp:3) a +0 robe (30, 13, Swamp:3) a +0 scale mail (30, 14, Swamp:3) the +5 ring mail of Hedonism {rElec Str+4 Dex+2} Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (30, 38, Swamp:3) a +0 robe (32, 32, Swamp:3) a +0 robe (38, 18, Swamp:3) a +0 quarterstaff Level 4 of the Swamp (0, 0, Swamp:4) 22 stones (4, -12, Swamp:4) 19 bolts (4, 4, Swamp:4) a +0 kite shield of reflection a +3 chain mail of willpower a +3 scimitar of holy wrath (5, -2, Swamp:4) 30 bolts (5, 4, Swamp:4) +0 swamp dragon scales (6, -7, Swamp:4) a +0 spear (7, -16, Swamp:4) a +0 spear (7, 5, Swamp:4) 19 arrows (11, -23, Swamp:4) 14 arrows (12, -24, Swamp:4) a scroll of noise {!r} (17, 1, Swamp:4) a +0 trident (18, -24, Swamp:4) a scroll of noise {!r} (18, -4, Swamp:4) a +0 falchion (19, -25, Swamp:4) 3 scrolls of identify {@r1} (25, 0, Swamp:4) 5 potions of brilliance (28, -14, Swamp:4) +0 swamp dragon scales (29, -13, Swamp:4) 24 arrows (38, -28, Swamp:4) 6 bolts (38, -11, Swamp:4) 8 arrows (40, -30, Swamp:4) +0 swamp dragon scales +0 swamp dragon scales (41, -34, Swamp:4) a +0 arbalest (42, -31, Swamp:4) 27 arrows (44, -22, Swamp:4) a +0 chain mail (47, -40, Swamp:4) a +0 club (47, -28, Swamp:4) a +0 mace (49, -38, Swamp:4) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (56, -26, Swamp:4) 32 bolts (59, -37, Swamp:4) a staff of conjuration Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of summoning Level 2 of the Spider Nest (0, 0, Spider:2) 11 arrows (3, -10, Spider:2) a +0 pair of gloves (8, 11, Spider:2) a potion of degeneration {!q} (19, -7, Spider:2) a scroll of noise (20, -15, Spider:2) a +0 glaive (24, 7, Spider:2) 17 stones (29, 17, Spider:2) a +0 trident (33, -11, Spider:2) 25 stones (34, 17, Spider:2) a +0 spear (35, 17, Spider:2) 9 bolts (38, 5, Spider:2) 15 stones (42, 23, Spider:2) the +7 quick blade of Ducsiseu {vorpal, rF+ rC+++ Str-3 Stlth-} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). rF: It protects you from fire. rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. Level 3 of the Spider Nest (0, 0, Spider:3) 18 sling bullets (2, 4, Spider:3) a +2 barding of stealth (4, -13, Spider:3) a wand of flame (23) (7, 5, Spider:3) a +0 robe of willpower (21, -34, Spider:3) 13 stones (30, -15, Spider:3) a +0 whip (36, -15, Spider:3) 14 bolts (42, -8, Spider:3) a +1 ring mail of cold resistance (42, -7, Spider:3) a +0 chain mail (42, -6, Spider:3) 17 stones (43, -7, Spider:3) a +0 helmet (44, -6, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) 30 stones (1, -19, Spider:4) 14 arrows (2, -17, Spider:4) a staff of air (2, -13, Spider:4) a +0 pair of boots (4, -25, Spider:4) a ring of willpower (10, -6, Spider:4) a +2 battleaxe of electrocution (16, -15, Spider:4) a +0 leather armour (20, -11, Spider:4) a scroll of torment (26, -6, Spider:4) 18 arrows (35, -25, Spider:4) a +0 robe (37, -6, Spider:4) a +3 ring mail of willpower (45, -14, Spider:4) a +0 whip Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (still there?) 17 bolts (still there?) a yaktaur corpse (skeletalised by now) (still there?) (0, 1, Vaults:1) a +0 great mace a +0 chain mail (1, 1, Vaults:1) a +0 ring mail (still there?) a +0 arbalest (still there?) 17 bolts (still there?) a yaktaur corpse (skeletalised by now) (still there?) (1, 2, Vaults:1) a +0 arbalest 15 bolts (2, 1, Vaults:1) a +0 morningstar a +0 ring mail a deep troll corpse (skeletalised by now) (4, 1, Vaults:1) a +0 ring mail (still there?) a human corpse (skeletalised by now) (still there?) (4, 8, Vaults:1) a +0 scale mail (19, 9, Vaults:1) a +0 scimitar (21, 5, Vaults:1) a +0 longbow (still there?) a +0 longbow (still there?) a +0 shortbow (still there?) 70 arrows (still there?) a centaur corpse (still there?) a centaur corpse (still there?) a centaur corpse (still there?) (21, 6, Vaults:1) a +0 shortbow a +0 shortbow 54 arrows a ring of positive energy (23, 3, Vaults:1) a +0 long sword of electrocution a +0 ring mail (24, 5, Vaults:1) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rCorr: It protects you from acid and corrosion. (27, 11, Vaults:1) 21 stones