sanka Level 1 of the Dungeon [Shop] Queddale's Book Boutique a manual of Slings (800 gold) a book of Changes (180 gold) a book of Blood (280 gold) a book of Dreams (140 gold) the Almanac of Dark Rites (480 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Vampiric Draining Necromancy 3 no c - Borgnjor's Revivification Necromancy 8 no d - Infestation Necromancy 8 no Trog disapproves of the use of such an item. a book of Weapons (320 gold) a book of Dangerous Friends (400 gold) (0, 0, D:1) a +0 club (1, 0, D:1) a +0 dagger of venom (5, 30, D:1) a +0 leather armour (7, 32, D:1) a +0 dagger (14, 9, D:1) a +0 club (18, 25, D:1) a +0 dagger 5 stones (19, 18, D:1) a +0 dagger (27, 27, D:1) a +0 robe (29, -3, D:1) a +0 club (30, 3, D:1) a +0 leather armour (31, 28, D:1) a +2 vampiric whip 19 bolts (32, 4, D:1) a +0 dagger of venom Level 2 of the Dungeon [Shop] Gilyn Lul's Weapon Boutique a +2 hand axe of electrocution (273 gold) 30 stones (42 gold) a +0 trident (49 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 short sword (42 gold) the +5 falchion of Armageddon {pain, rPois Str+4 Int-5} (582 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rPois: It protects you from poison. Trog disapproves of the use of such an item. a +1 battleaxe of flaming (261 gold) a +0 whip (35 gold) a +1 spear of venom (148 gold) a +0 whip (35 gold) the +8 mace "Taitem" {protect, rN+ rCorr} (845 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 dagger (2, 16, D:2) a +0 club (3, 0, D:2) a +0 club (9, 0, D:2) a +0 chain mail (18, 13, D:2) a +0 chain mail (19, 21, D:2) a +0 dagger (20, -12, D:2) a +0 dagger (26, 6, D:2) a +0 hand axe a +0 battleaxe (32, -2, D:2) the Unrestrained Analects (32, 5, D:2) a +0 club (37, 0, D:2) a +0 scythe a +0 robe (43, 15, D:2) a +0 dagger (50, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club (1, 0, D:3) a +0 flail 20 stones (1, 1, D:3) a +0 halberd (10, -9, D:3) 13 sling bullets (11, -13, D:3) a +0 dagger (12, -13, D:3) a +0 club (12, -10, D:3) a +0 dagger (17, -23, D:3) a +0 club (28, -23, D:3) a +0 halberd a +0 whip (29, -23, D:3) a +1 flail of protection (31, -23, D:3) a +0 flail of protection (34, -25, D:3) 19 arrows (42, -12, D:3) a +0 short sword (50, -19, D:3) a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 dagger (51, -19, D:3) a +0 leather armour a +0 club (52, -19, D:3) 2 poisoned darts a +0 short sword (58, -24, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Tubluscha's Weapon Shop a +0 whip (27 gold) 20 bolts (44 gold) a +2 spectral quarterstaff (242 gold) a +0 spear (33 gold) a +0 dagger (22 gold) a +0 arbalest (49 gold) 22 arrows (48 gold) a +0 hand axe (33 gold) [Shop] Tyraimn's Distillery a potion of curing (42 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Ohef's Assorted Antiques the +6 flail "Wiahue" {vamp, Int+3} (1506 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). a wand of iceblast (4) (224 gold) a potion of mutation (224 gold) a +4 battleaxe of freezing (943 gold) a +1 plate armour of willpower (980 gold) a +0 halberd (112 gold) a potion of attraction (84 gold) a +0 mace (84 gold) [Shop] Ybrixig's General Store a scroll of identify (24 gold) a +0 club (12 gold) a potion of curing (36 gold) 21 stones (25 gold) a phantom mirror (480 gold) a +0 leather armour (24 gold) 10 stones (12 gold) 22 stones (26 gold) a +0 hunting sling (18 gold) a scroll of identify (24 gold) a +0 scale mail (48 gold) a scroll of blinking (90 gold) [Shop] Galoss's Antique Armour Emporium a +2 leather armour of fire resistance (437 gold) a +0 chain mail (103 gold) a +0 helmet (103 gold) a +2 buckler of protection (494 gold) a +0 cloak (103 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +3 ring mail (483 gold) the +5 ice dragon scales of the Learner {rF- rC++ rN+} (2212 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. a +2 robe of positive energy (338 gold) (0, 0, D:4) a +0 whip a stone (10, 7, D:4) a +0 whip (12, 9, D:4) a +0 trident a +0 ring mail (13, 24, D:4) 25 stones (14, 13, D:4) a +0 dagger (14, 22, D:4) a +0 spear (15, 20, D:4) 11 stones (16, 15, D:4) a +0 club (16, 16, D:4) a +0 club (18, 22, D:4) 6 stones (23, 8, D:4) a scroll of amnesia a scroll of noise {!r} (23, 35, D:4) a +0 cloak (26, -7, D:4) 28 sling bullets (28, 3, D:4) a scroll of noise (31, -4, D:4) a +0 robe (34, 25, D:4) a +0 troll leather armour {Purgy} a +2 vorpal hand axe a +0 chain mail a +0 short sword (34, 26, D:4) a +1 dagger of venom a +0 robe (36, -4, D:4) 10 stones (36, 10, D:4) a +0 short sword a +0 dagger (36, 25, D:4) 27 bolts a +0 animal skin a +0 club (36, 26, D:4) a +0 hand axe (41, 20, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Faynijag's Weapon Shop a +0 club (13 gold) a +3 falchion of protection (267 gold) a +0 glaive (84 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 war axe (45 gold) a +0 mace (39 gold) 17 stones (22 gold) a +2 vorpal trident (223 gold) a +0 flail (45 gold) (0, 0, D:5) 12 stones (4, -4, D:5) a +0 hunting sling (8, 38, D:5) a +1 flail of holy wrath a +0 chain mail (9, 17, D:5) a +2 club a +1 leather armour of fire resistance (18, 46, D:5) a +0 ring mail (23, 21, D:5) a +0 war axe (24, -3, D:5) a +0 club (29, 10, D:5) 14 poisoned darts (35, 22, D:5) 30 bolts (66, 4, D:5) a +0 whip of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) 25 stones (5, 15, D:6) a book of Storms (19, 23, D:6) 20 stones (20, 41, D:6) 16 stones (20, 44, D:6) 21 stones (23, 35, D:6) a +7 antimagic great sword (23, 37, D:6) a +2 spear a +0 robe (24, 35, D:6) a +4 flail of freezing a +0 robe (24, 36, D:6) a +3 scimitar a +0 robe (30, 60, D:6) a +0 club a +0 leather armour (31, 49, D:6) 16 bolts (36, 27, D:6) 18 stones (39, 8, D:6) a +0 short sword (39, 9, D:6) 4 poisoned darts a +0 dagger (40, 8, D:6) a +0 short sword (40, 9, D:6) 2 stones a +0 whip (41, 8, D:6) a stone a +0 whip a +0 whip (41, 9, D:6) 7 poisoned darts a +0 short sword (45, 5, D:6) 20 stones Level 7 of the Dungeon [Shop] Guig's Weapon Boutique 2 boomerangs (11 gold) a +0 dagger (22 gold) 17 stones (18 gold) 19 stones (20 gold) a +0 broad axe (44 gold) a +3 vorpal great sword (293 gold) the +7 long sword of Bebannux {flame, rC+ Str+6 Dex-2} (700 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rC: It protects you from cold. 21 stones (23 gold) 17 stones (18 gold) 24 stones (26 gold) (0, 0, D:7) a +0 dagger (1, 3, D:7) a +0 vorpal halberd a +0 plate armour (2, 1, D:7) a +0 hand axe a +0 chain mail (2, 3, D:7) a +0 dagger a +0 robe (3, -7, D:7) a +0 scale mail (14, 9, D:7) a +0 trident (16, 7, D:7) a book of Spectacle (19, -5, D:7) 18 stones (19, 12, D:7) 17 stones (20, 13, D:7) the +6 mace of Beogh's Esteem {vamp, Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). (22, 11, D:7) a scroll of noise (24, 7, D:7) a +0 dire flail a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip of flaming a +0 club a +0 long sword a +0 chain mail (1, 0, D:8) a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 trident 3 boomerangs a +0 plate armour (7, -23, D:8) a +0 long sword (8, -6, D:8) a +0 dagger a +0 leather armour (9, -6, D:8) a +0 falchion (10, -6, D:8) a +0 club a +0 scale mail (11, -16, D:8) a +0 hand axe a +0 mace a +0 leather armour 2 boomerangs a +0 war axe a +0 club (12, -18, D:8) a +0 flail (32, -26, D:8) a +0 robe a +0 dagger a +0 dagger (32, -25, D:8) a +0 ring mail a +0 falchion a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe (36, -24, D:8) a +0 robe a +0 dagger (37, -24, D:8) a +0 short sword a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 20 stones (2, 22, D:9) +0 swamp dragon scales (8, 33, D:9) 14 stones (22, 12, D:9) a +1 dagger of draining a +0 ring mail (24, 11, D:9) a +0 trident (24, 13, D:9) a +0 dagger a +0 robe (26, 8, D:9) a +0 hunting sling (27, 10, D:9) a +0 shortbow 19 arrows (32, 19, D:9) a +0 whip a +0 hand axe (32, 20, D:9) a +0 trident a +1 leather armour of positive energy (40, 2, D:9) a +0 long sword a +0 chain mail a +0 club a +0 leather armour (41, 2, D:9) a +0 dagger a +0 robe (44, 7, D:9) a +0 hunting sling Level 10 of the Dungeon (7, 13, D:10) a +0 leather armour (7, 26, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (7, 27, D:10) a +1 spear (8, 1, D:10) 26 stones (8, 29, D:10) 16 arrows (9, 13, D:10) a +0 robe (19, 40, D:10) a +0 ring mail (21, 39, D:10) a +0 shortbow 12 arrows (30, 41, D:10) a +0 falchion (35, 7, D:10) a book of Necromancy (35, 35, D:10) an amulet of magic regeneration (45, 34, D:10) a book of Callings (50, 33, D:10) 4 javelins Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 6 arrows a centaur corpse (1, -2, D:11) a +0 flail (2, -1, D:11) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (7, -5, D:11) 14 stones