sanka Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (7, 30, D:1) 18 stones (10, 35, D:1) 24 stones (13, 35, D:1) 13 stones (17, 10, D:1) a +0 dagger (19, 30, D:1) a +0 spear (21, 51, D:1) a +0 dagger (23, 21, D:1) 28 stones (27, 45, D:1) a +0 short sword (30, 25, D:1) a +0 whip (30, 32, D:1) a +0 whip (34, 3, D:1) a +0 chain mail (46, 39, D:1) a +0 dagger (48, 21, D:1) a +0 dagger (55, 35, D:1) a +0 dagger 3 stones (55, 38, D:1) a +0 club (62, 9, D:1) a +0 leather armour (65, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 18, D:2) a +0 club (14, 25, D:2) 4 stones a +0 club (14, 26, D:2) a +0 leather armour (still there?) a +0 club (still there?) (17, -1, D:2) a +0 short sword (18, 36, D:2) a +0 leather armour (28, 16, D:2) a +0 club (28, 31, D:2) 19 stones (31, 20, D:2) a +0 ring mail (33, 16, D:2) a +0 spear (34, 9, D:2) a +0 dagger (36, 21, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 1, D:3) a +0 ring mail (still there?) a +0 club (still there?) (3, 1, D:3) a +0 club (5, 3, D:3) 32 arrows (9, 17, D:3) 23 stones (11, 37, D:3) 26 stones (17, 11, D:3) 16 bolts (17, 15, D:3) a +0 short sword (19, 1, D:3) a +0 whip (25, 26, D:3) a +0 leather armour a +0 club (27, 4, D:3) a +0 club (28, 4, D:3) a +0 club (31, -7, D:3) 10 sling bullets (31, 5, D:3) a +0 whip (37, 28, D:3) a +0 halberd (37, 32, D:3) a +0 robe a +0 dagger of protection (39, 11, D:3) a +0 club (40, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Soemat's Distillery a potion of resistance (100 gold) a potion of attraction (30 gold) 2 potions of lignification (60 gold) a potion of degeneration (10 gold) a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of ambrosia (80 gold) [Shop] Siazi's Weapon Emporium a +0 flail (35 gold) a +0 dagger (20 gold) the +6 flail "Jejoan" {drain, MP+9 Str+2 Int+5 Dex-4} (685 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). MP: It affects your magic capacity (+9). a +0 scythe (30 gold) a +0 morningstar (40 gold) 9 arrows (18 gold) the +10 dagger of the Scorpion {spect, rC+ rCorr} (746 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +1 rapier of draining (142 gold) a +2 vorpal war axe (172 gold) 20 bolts (40 gold) [Shop] Zuffuc's Magic Scroll Boutique a scroll of amnesia (45 gold) a scroll of immolation (45 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) (0, 0, D:4) 2 potions of degeneration {!q} (12, 6, D:4) a +0 leather armour a +0 flail a +0 flail (13, 13, D:4) a +0 club (19, 19, D:4) a +0 leather armour a +0 club (19, 20, D:4) 18 stones a +0 dagger a +0 hunting sling (20, 20, D:4) a +0 scale mail a +0 whip (34, 3, D:4) a +0 quarterstaff (38, 8, D:4) 14 bolts (58, -1, D:4) a +0 mace Level 5 of the Dungeon [Shop] Reclaits's Antique Weapon Boutique a +0 club (35 gold) a +0 mace (105 gold) a +0 war axe of venom (217 gold) a +0 mace (105 gold) a +0 rapier (140 gold) a +0 great mace (227 gold) a +0 dire flail (140 gold) a +0 hand crossbow (122 gold) a +0 trident (122 gold) a +0 hand crossbow (122 gold) a +2 longbow of freezing (703 gold) (9, 10, D:5) 20 bolts (25, -24, D:5) a +0 chain mail (still there?) a +0 club (still there?) (25, -23, D:5) a +0 robe (still there?) a +0 short sword (still there?) (26, -9, D:5) 26 bolts (37, -19, D:5) a +0 giant spiked club (42, -7, D:5) a +0 ring mail (42, -5, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (0, 3, D:6) a Trismegistus Codex (7, -1, D:6) 22 arrows (11, -9, D:6) a +0 leather armour (11, -2, D:6) 16 gold pieces