sanka Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (1, 25, D:1) a +0 short sword 2 stones (7, -4, D:1) a +0 club (13, 20, D:1) a +0 dagger (14, 0, D:1) a +0 club 4 stones (16, 47, D:1) 3 stones (16, 48, D:1) a +0 short sword 5 stones (24, 8, D:1) 26 stones (30, -9, D:1) a +0 club (46, 0, D:1) a +0 dagger (50, 2, D:1) a +0 short sword (51, 1, D:1) a +0 dagger (still there?) 4 stones (still there?) (53, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Woni's Antique Weapon Shoppe a +2 vorpal falchion (412 gold) a +0 club (25 gold) a +4 hunting sling of flaming (617 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) the +6 falchion of the Final Chapter {spect, Str+4} (1322 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). a +0 dagger (50 gold) a +0 morningstar (100 gold) (0, 0, D:2) 10 stones (18, 12, D:2) 21 bolts (19, 9, D:2) 20 stones (19, 25, D:2) 20 stones (24, 4, D:2) a +0 hand axe (25, 0, D:2) 15 stones (28, -15, D:2) a +0 scale mail (35, -12, D:2) 28 arrows (35, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 10, D:3) a +0 dagger an orc corpse (skeletalised by now) (4, -2, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (4, 5, D:3) a +0 whip (4, 9, D:3) a jackal corpse (skeletalised by now) (4, 10, D:3) a +0 dagger a +0 leather armour (12, 3, D:3) 17 stones (17, -2, D:3) a +0 dagger (18, -18, D:3) 20 stones (23, -18, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) a scroll of brand weapon (still there?) an orc corpse (still there?) an orc corpse (still there?) (25, 16, D:3) a +0 dagger (26, 14, D:3) a +0 short sword (32, -19, D:3) a +0 dagger