sanka Level 1 of the Dungeon (3, 5, D:1) a +0 dagger (18, 1, D:1) a +0 club (19, -7, D:1) a +0 trident (20, 3, D:1) 5 boomerangs (35, 7, D:1) a +0 dagger (54, 17, D:1) 15 bolts Level 2 of the Dungeon [Shop] Vuttuinude's Antique Armour Shoppe a +0 scale mail (112 gold) a +0 pair of boots (126 gold) a +0 kite shield (126 gold) a +0 pair of gloves (126 gold) a +0 chain mail (126 gold) a +0 robe (19 gold) a +0 plate armour of cold resistance (840 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +3 plate armour of poison resistance (1176 gold) (0, 0, D:2) 17 arrows (1, -1, D:2) a +0 club (4, -1, D:2) a +0 spear (11, 12, D:2) a +0 mace 40 stones (19, 12, D:2) a +0 pair of boots (33, 27, D:2) a +0 pair of boots (34, 5, D:2) a +0 hand axe (34, 23, D:2) 16 stones (37, 35, D:2) a +0 club (51, -2, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -8, D:3) a +0 falchion a +0 leather armour (3, 3, D:3) a +0 club (5, -2, D:3) a +1 pair of boots (6, -12, D:3) a +0 dagger (18, -6, D:3) a +0 robe (still there?) a +0 dagger (still there?) (18, -5, D:3) a +0 club (28, -29, D:3) a +0 leather armour (35, -9, D:3) a +0 hunting sling (37, -24, D:3) 19 arrows (41, -6, D:3) 21 stones (46, -11, D:3) a +0 club a +0 hunting sling 7 stones (61, -30, D:3) 21 stones Level 4 of the Dungeon (21, 25, D:4) a +0 whip (23, 24, D:4) a +0 ring mail a +0 mace (24, 28, D:4) a +0 whip (25, -6, D:4) a +0 robe (25, 29, D:4) a +0 whip of freezing (26, 14, D:4) 21 arrows (26, 18, D:4) a +0 spear (28, 0, D:4) a +0 dagger (33, -4, D:4) 20 sling bullets (44, 0, D:4) a +0 leather armour (52, 31, D:4) 12 stones (57, 33, D:4) a +0 club (61, 36, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 29, D:5) a +0 hand axe (6, 1, D:5) a +0 ring mail (6, 12, D:5) a +0 leather armour (8, 29, D:5) a +0 robe (12, 13, D:5) 21 stones (20, 39, D:5) a +0 dagger of venom 20 arrows (23, 43, D:5) 26 sling bullets (24, -3, D:5) a +0 war axe (37, 23, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) 18 poisoned darts (18, 2, D:6) a +0 falchion (20, -16, D:6) a +0 mace a +0 chain mail (22, -26, D:6) a +0 hunting sling (22, -25, D:6) 25 bolts (28, -17, D:6) a +0 dagger a +0 robe (29, 11, D:6) 23 stones (31, -11, D:6) a +0 giant club (33, -26, D:6) 15 stones (33, -18, D:6) a +0 dagger a +0 chain mail (33, -17, D:6) a +0 falchion a +0 chain mail a +0 flail a +0 ring mail (35, -24, D:6) 18 bolts (38, -12, D:6) 21 stones (39, -21, D:6) a +0 quarterstaff (43, -1, D:6) a +0 giant spiked club (55, 10, D:6) 11 arrows Level 7 of the Dungeon [Shop] Keisch's Armour Boutique a +0 ring mail (44 gold) a +2 ring mail of positive energy (198 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +0 cloak "Gaximehud" {rC+ rCorr} (265 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. the +1 ring mail "Cumimmoo" {Harm rN+ Int+7} (383 gold) Int: It affects your intelligence (+7). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 leather armour (22 gold) a +0 chain mail (49 gold) (1, 42, D:7) 12 stones (20, -4, D:7) a +0 chain mail (26, -12, D:7) a +0 robe (27, -5, D:7) a +0 robe (31, 33, D:7) 17 stones (44, 33, D:7) a +0 dagger a +0 animal skin (50, 16, D:7) a +0 spear (50, 17, D:7) a +0 whip (50, 18, D:7) a +0 flail a +0 antimagic spear a +0 ring mail (53, 39, D:7) 14 stones (62, 25, D:7) the +4 dagger of the Lamprey {flame, rPois Will+ Int+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It increases your willpower. Level 8 of the Dungeon (0, 0, D:8) 14 arrows (7, -16, D:8) 17 arrows (7, -13, D:8) a stone a +2 vampiric short sword (7, -12, D:8) 2 poisoned darts a +2 dagger of venom (7, -11, D:8) 5 stones a +0 dagger (8, -12, D:8) a +0 short sword (8, -11, D:8) 7 poisoned darts a +0 short sword (9, -13, D:8) a +0 club 3 stones a +0 short sword (9, -12, D:8) a +0 dagger (13, -22, D:8) a +0 short sword a +0 scale mail (14, -22, D:8) a +0 hand axe a +0 whip a +0 scale mail a +0 short sword (15, -22, D:8) a +0 whip (17, -21, D:8) a +0 dagger of pain (17, -20, D:8) a +0 leather armour a +0 dagger a +0 whip a +0 plate armour a +0 flail (21, -27, D:8) a +0 spear (23, -13, D:8) a +0 club (26, -32, D:8) a +0 fustibalus (27, -22, D:8) a +0 hand crossbow (29, -20, D:8) 20 stones (31, -10, D:8) a +0 mace (36, -32, D:8) a +0 ring mail (47, -19, D:8) a +0 giant club a +0 giant club (47, -7, D:8) a +0 robe a +0 halberd (47, -3, D:8) a +0 robe (47, -2, D:8) a +0 robe a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour a +0 club a +0 plate armour a +0 war axe (1, -27, D:9) 15 bolts (3, -26, D:9) 9 bolts (4, -3, D:9) a +0 dagger of holy wrath (4, -2, D:9) a +0 robe a +5 hand axe of freezing a +0 robe a +0 morningstar (4, 0, D:9) a +0 flail (4, 1, D:9) 18 sling bullets (11, -21, D:9) a +0 robe a +0 dagger (12, -3, D:9) a +0 whip (13, -26, D:9) a +0 trident (14, -23, D:9) a +0 vorpal mace a +0 leather armour a +0 giant club a +0 giant spiked club a +0 dagger (24, -25, D:9) a +0 dire flail a +0 giant club (24, -10, D:9) a book of Callings (31, 1, D:9) a +0 leather armour (34, -29, D:9) 6 silver javelins (36, 0, D:9) a +0 robe (38, 15, D:9) 21 stones (40, -12, D:9) a +3 battleaxe of freezing a +0 robe a +1 morningstar a +0 robe a +0 short sword a +0 robe (41, -12, D:9) a +4 spear a +0 robe (41, -8, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 18 arrows (2, 9, D:10) 16 poisoned darts (12, 13, D:10) a +0 ring mail (31, -16, D:10) a +0 hand axe (31, 18, D:10) a +0 flail (33, 18, D:10) a +0 robe a +2 halberd (34, 20, D:10) a +0 robe a +0 flail (44, -9, D:10) a +0 leather armour (47, -5, D:10) a +0 chain mail (49, 2, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -1, D:11) 23 sling bullets (10, -4, D:11) a +0 leather armour (14, -7, D:11) a +0 plate armour (17, 7, D:11) the +1 robe of the Monkey's Uncle {rN++ Stlth+} rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (18, -28, D:11) the +1 quarterstaff of the Endless Coins {flame, *Corrode rElec Str+3 SInv} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +4 great sword of freezing a +0 falchion (19, -28, D:11) a +0 mace (27, -31, D:11) a +0 mace (31, 6, D:11) 5 large rocks {=f} (33, -9, D:11) a +0 short sword (33, -8, D:11) a +0 club (35, -7, D:11) a +0 whip 4 stones (43, -21, D:11) a +0 hand axe a boomerang (47, -29, D:11) a +0 giant club a +0 giant club (49, 15, D:11) a +4 mace a +0 ring mail (50, 15, D:11) a +0 flail a +0 war axe a +0 ring mail of poison resistance a +0 dagger of speed a +0 robe a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 arrows (2, -6, Lair:1) 18 stones (5, -10, Lair:1) a basilisk corpse (skeletalised by now) (10, -15, Lair:1) 19 stones (13, -16, Lair:1) 16 arrows (13, -11, Lair:1) 17 stones (13, -9, Lair:1) 21 stones (14, -11, Lair:1) 23 stones (15, -11, Lair:1) 21 stones (15, -10, Lair:1) 21 stones (19, 11, Lair:1) a water moccasin corpse