sanka Level 1 of the Dungeon [Shop] Gacrorph's Armour Emporium the +1 robe "Ymyschyit" {Fly} (192 gold) Fly: It grants you flight. a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +4 scale mail of cold resistance (403 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +2 ring mail of poison resistance (234 gold) a +3 chain mail of fire resistance (344 gold) (0, 0, D:1) 19 stones (3, -7, D:1) a +0 dagger (16, -10, D:1) a +0 dagger (33, -7, D:1) 18 stones (37, 14, D:1) a +0 falchion (37, 19, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -26, D:2) 27 stones (16, -17, D:2) a +0 dagger (17, 18, D:2) a +0 dagger (20, -16, D:2) a +0 robe a +0 club (22, -1, D:2) a +0 scythe a +0 robe (30, -25, D:2) a +0 whip 3 stones (34, -3, D:2) 14 bolts (37, -7, D:2) a +0 ring mail (38, -26, D:2) a +0 buckler (39, -24, D:2) a +0 chain mail Level 3 of the Dungeon (3, -14, D:3) 16 arrows (7, -23, D:3) a +0 dagger (20, 4, D:3) a +0 dagger (21, -36, D:3) 22 arrows (28, -1, D:3) a +0 spear (30, -5, D:3) a +0 whip 5 stones (33, -10, D:3) 21 stones (33, -9, D:3) 19 stones (39, -6, D:3) a +0 robe (39, 10, D:3) a +0 dagger (45, -28, D:3) 24 arrows (52, -20, D:3) a +0 club Level 4 of the Dungeon (1, -8, D:4) a +0 robe (2, 16, D:4) a +0 giant club (3, 2, D:4) 14 stones (4, 2, D:4) 14 stones (16, 29, D:4) a +0 rapier (17, 20, D:4) a +0 hand axe (18, 27, D:4) a +0 dagger a +0 ring mail (19, -3, D:4) a +0 dagger (19, 23, D:4) a +0 robe (19, 25, D:4) a +0 flail 3 stones (19, 28, D:4) a +0 dagger a +0 hunting sling 14 stones (20, 24, D:4) a +0 short sword (21, -3, D:4) a +0 club 4 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 hunting sling a +0 club 13 stones (24, 12, D:4) a +0 trident (32, 25, D:4) a +0 short sword (44, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 28 sling bullets (0, 22, D:5) a +0 shortbow 21 arrows (4, -22, D:5) 13 stones (8, -17, D:5) a +0 dagger a +0 ring mail (8, -16, D:5) a +0 club a +0 leather armour (10, -15, D:5) a +0 scale mail a +0 dagger (11, 0, D:5) a +0 club (13, -13, D:5) a +0 short sword (17, 28, D:5) a +0 hunting sling (28, -6, D:5) a +0 dagger a +0 ring mail a +0 war axe a +0 leather armour a +0 dagger a +0 falchion a +0 giant club (28, -5, D:5) a +0 hand axe (28, 4, D:5) 21 sling bullets (30, 21, D:5) a +0 robe (34, -1, D:5) 20 sling bullets (34, 7, D:5) a +0 whip (36, 2, D:5) a +0 robe (44, -9, D:5) a +0 giant club (46, 22, D:5) 13 stones (47, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, -35, D:6) 20 stones (10, -9, D:6) a +0 flail (20, 8, D:6) a +0 leather armour (24, 5, D:6) a +0 dagger (32, 9, D:6) 5 boomerangs (37, -30, D:6) a +0 dagger (39, 14, D:6) a +0 dagger (still there?) a +0 ring mail (still there?) (44, 23, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Haebrano's Antique Armour Shoppe a +1 plate armour of willpower (980 gold) a +1 ring mail of willpower (448 gold) a +0 pair of gloves (126 gold) a +0 robe (19 gold) a +0 pair of gloves (126 gold) a +0 kite shield (126 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) [Shop] Cyblaef's Jewellery Emporium a ring of fire (275 gold) a +6 ring of intelligence (643 gold) a ring of poison resistance (220 gold) a ring of willpower (275 gold) an amulet of guardian spirit (330 gold) the amulet "Gehumye" {RegenMP +Inv Str+5} (599 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+5). +Inv: It lets you turn invisible. the amulet of Egomania {RegenMP Int+2 Slay+2 SInv} (591 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of protection from cold (275 gold) a ring of poison resistance (220 gold) [Shop] Aneagaf's Distillery a potion of mutation (96 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of resistance (120 gold) [Shop] Jopp's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of fear (49 gold) (0, 0, D:7) a +0 trident (2, 19, D:7) a +0 club a +0 leather armour (2, 21, D:7) a +0 short sword (2, 23, D:7) a +0 dagger 5 boomerangs (3, 25, D:7) 18 sling bullets (4, 14, D:7) a wand of flame (12) (5, 17, D:7) a +0 giant club (8, 38, D:7) 9 arrows a +0 shortbow (15, 36, D:7) 23 sling bullets (17, 10, D:7) a +0 robe a +0 dagger (19, 9, D:7) a +0 trident (19, 11, D:7) a +0 dagger (19, 29, D:7) a +0 dagger (20, 10, D:7) a +0 club (22, 17, D:7) 5 boomerangs (30, 17, D:7) 13 stones (31, 30, D:7) a +0 robe a +5 battleaxe a +0 robe a +0 battleaxe (31, 31, D:7) a +0 robe a +0 long sword a +0 robe a +0 war axe a +0 robe a +0 short sword (36, 38, D:7) a +0 robe (37, 36, D:7) a +0 war axe (38, 3, D:7) 24 stones (44, 1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 bardiche (1, -27, D:8) 15 stones (4, -7, D:8) a +0 mace (5, -31, D:8) 16 sling bullets (6, -1, D:8) a +0 flail 21 sling bullets (10, -1, D:8) a +0 mace a +0 dagger (12, -10, D:8) a +0 mace (13, -8, D:8) a +0 flail a +0 kite shield (13, -4, D:8) a +0 morningstar 9 stones (13, 4, D:8) 16 stones (14, -22, D:8) a +0 dagger (19, -21, D:8) a +0 leather armour (still there?) a +4 whip (still there?) a +0 robe (still there?) a +0 dagger (still there?) (19, 11, D:8) a +0 giant club a +0 giant club (20, -20, D:8) a +0 dagger (27, -5, D:8) a +0 short sword (28, -24, D:8) a +0 robe a +1 flail (28, -23, D:8) a +0 robe a +5 falchion a +0 robe a +5 dire flail (30, -19, D:8) a +0 robe a +2 flail of draining (41, -16, D:8) a wand of acid (8) (49, -10, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 robe (3, -1, D:9) a +0 dagger a +0 robe (5, -2, D:9) a +3 spear a +0 robe (10, -7, D:9) a +5 hand axe a +0 robe (10, -6, D:9) a +0 hand axe a +0 robe (10, 19, D:9) 21 stones (24, 24, D:9) 4 potions of degeneration {!q} (25, 9, D:9) 4 stones a +0 short sword (25, 10, D:9) 3 stones a +0 whip a +0 leather armour a +1 vorpal hand axe (26, 9, D:9) 5 stones a +0 short sword a +0 leather armour a +0 dagger (26, 10, D:9) a +0 short sword (26, 12, D:9) a +0 ring mail a +0 club (27, 11, D:9) a +0 short sword a +0 club (27, 12, D:9) a +0 trident a +0 robe a +0 dagger (28, 10, D:9) a +0 whip (31, 24, D:9) 17 arrows (32, 32, D:9) 15 stones (35, 9, D:9) a +0 leather armour (42, -11, D:9) a +0 flail (42, 31, D:9) a +0 scale mail (43, -11, D:9) a +0 chain mail a +0 halberd (45, -12, D:9) a +0 mace a +0 robe a +0 dagger a +0 dagger (45, -11, D:9) a +0 leather armour a +0 whip (46, -12, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 club (46, -10, D:9) a +0 leather armour a +0 mace (47, 25, D:9) a +0 robe Level 10 of the Dungeon (4, 13, D:10) a stone (6, 16, D:10) a +0 trident 8 boomerangs (8, 16, D:10) a +1 whip of flaming 3 stones (8, 41, D:10) a +0 war axe (15, 36, D:10) a +0 war axe (17, 38, D:10) a +0 leather armour a +0 hand axe (20, 35, D:10) a +0 ring mail a +0 hand axe (21, 35, D:10) a +0 robe a +0 dagger (27, 9, D:10) a wand of iceblast (10) (28, 14, D:10) Sif Muna's Catalogue of Cold Spells Type Level Known a - Freeze Ice 1 no (28, 15, D:10) Sif Muna's Almanac of Dark Rituals Spells Type Level Known a - Animate Skeleton Necromancy 1 no (28, 16, D:10) Sif Muna's Tome of Bewitchment Spells Type Level Known a - Corona Hexes 1 yes (35, 40, D:10) a +0 giant club a +0 giant spiked club (37, 32, D:10) a +0 shortbow (40, -7, D:10) a +0 ring mail (46, 7, D:10) a +0 giant spiked club a +0 giant club (48, 40, D:10) a +0 club a +0 dagger a +0 short sword 5 stones a +2 short sword of venom (54, 8, D:10) a +0 long sword (55, 18, D:10) a +0 giant club a +0 giant club (57, 18, D:10) a +1 rapier of venom (58, 7, D:10) a +0 ring mail (61, 45, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 3 boomerangs (2, 14, D:11) 3 large rocks {=f} (4, 11, D:11) a +0 rapier (4, 41, D:11) 20 arrows (5, 18, D:11) a +0 long sword a +0 plate armour (5, 39, D:11) a +0 ring mail (7, 17, D:11) a +0 dagger a +0 dagger a +0 scale mail (10, 18, D:11) 14 stones (12, 30, D:11) a wand of charming (5) (19, 33, D:11) a +0 giant spiked club a +0 giant club (31, 48, D:11) 5 large rocks {=f} (38, 34, D:11) a +0 dagger a +0 robe (39, 34, D:11) a +0 mace a +0 leather armour (40, 35, D:11) a +0 flail of holy wrath a +0 leather armour (41, 34, D:11) a +0 club a +0 scale mail a +0 dagger (45, 14, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (3, 6, Lair:1) 23 stones (4, 4, Lair:1) a +0 scimitar a wand of digging (3) (10, -15, Lair:1) a +0 battleaxe (32, 14, Lair:1) a +0 short sword (36, 11, Lair:1) a +0 hat (37, -32, Lair:1) a +0 buckler (46, 8, Lair:1) 20 stones (50, 9, Lair:1) 18 sling bullets (51, -19, Lair:1) 19 arrows (54, -4, Lair:1) 13 stones (55, -1, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 10, Lair:2) a ring of ice (3, -29, Lair:2) a +0 plate armour (6, -23, Lair:2) a +3 broad axe a +0 ring mail (33, -27, Lair:2) the +9 bardiche "Transmigrator" {flame, rElec Will+ Str+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (36, -7, Lair:2) a +0 great sword (46, -25, Lair:2) 23 stones (57, 7, Lair:2) a ring of magical power Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 lajatang (0, 1, Lair:3) 6 javelins (1, 3, Lair:3) a phantom mirror (4, 0, Lair:3) a +0 hunting sling (4, 2, Lair:3) the +1 buckler "Mihima" {rF- Int+5} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. 14 stones (18, -16, Lair:3) a ring of poison resistance (21, 1, Lair:3) a +0 kite shield (27, -12, Lair:3) 15 stones (27, 1, Lair:3) a +0 robe (42, -16, Lair:3) 20 bolts (45, 4, Lair:3) 10 sling bullets (50, 12, Lair:3) a +0 chain mail (51, -18, Lair:3) a potion of degeneration (52, 21, Lair:3) a potion of degeneration (55, -18, Lair:3) 21 stones (55, 5, Lair:3) a +0 rapier of flaming (56, 15, Lair:3) a +0 ring mail (57, -14, Lair:3) 12 stones (57, 5, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (9, -7, Lair:4) a wand of iceblast (6) (20, 13, Lair:4) a +0 hand axe (21, 3, Lair:4) 27 bolts (21, 30, Lair:4) a +0 dagger (23, -2, Lair:4) 20 stones (27, -1, Lair:4) a +0 short sword (still there?) a +0 robe (still there?) (28, -3, Lair:4) a +0 trident (still there?) a +0 robe (still there?) a naga corpse (still there?) (28, 25, Lair:4) a potion of curing (29, -2, Lair:4) a +0 trident (still there?) a +0 robe (still there?) a +0 halberd (still there?) a naga corpse (still there?) a naga corpse (still there?) (30, -2, Lair:4) a +0 halberd (31, 28, Lair:4) 6 gold pieces (38, 26, Lair:4) a scroll of teleportation (40, 24, Lair:4) 18 poisoned darts (41, 6, Lair:4) 29 stones (48, 1, Lair:4) a +0 trident (53, 8, Lair:4) a staff of poison a wand of digging (6) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a +0 dagger of electrocution a +1 short sword of venom (54, 13, Lair:4) a +0 battleaxe