Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 12883832521914385655 0 sanka the Ducker (level 1, 0/10 HPs) Began as a Felid Abyssal Knight on Aug 10, 2021. Was an Initiate of Lugonu. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (137 turns). sanka the Ducker (Felid Abyssal Knight) Turns: 137, Time: 00:00:22 Health: 0/10 AC: 1 Str: 8 XL: 1 Next: 8% Magic: 3/3 EV: 17 Int: 13 God: Lugonu [......] Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 1.8 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. You aren't carrying anything. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .▒. ....... ... ..... ... ...r▒ .▒▒.. .... .....▒▒▒.. .........▒ .........▒▒▒▒.▒. ......Jh........ .......†..▒▒▒▒.▒.▒ ▒..........▒▒▒...▒ ▒...............▒ ▒▒.▒▒▒▒▒▒▒.▒...▒▒ .. ▒▒..▒▒▒..▒ ▒ ▒▒▒..▒▒ .. ▒▒▒▒...▒▒ ▒....▒▒▒ You could see an endoplasm and a quokka. Message History There is a staircase leading out of the dungeon here. Unknown command. Magic restored. A bat comes into view. An endoplasm comes into view. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The endoplasm quivers. The bat completely misses you. The bat closely misses you. A quokka comes into view. You closely miss the bat. The bat closely misses you. You scratch the bat. You kill the bat! Lugonu accepts your kill. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 5 Invok: Depart the Abyss || 1 Armor: Skin || 2 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, basic_ecumenical_altar, minmay_misc_feat_alley Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | sanka the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 91 | Abyss:1 | Noticed a large abomination 93 | D:1 | Escaped the Abyss 137 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A bat (D:1) 1 creature vanquished.