sanka Level 1 of the Dungeon (0, 0, D:1) 15 stones (2, 15, D:1) a +0 ring mail (3, -11, D:1) a +0 club (3, -7, D:1) a +0 mace (6, 1, D:1) a +0 mace (6, 2, D:1) a scroll of identify (7, 1, D:1) a scroll of teleportation (7, 3, D:1) 19 gold pieces (8, 1, D:1) the +8 hand axe of Painted Action {flame, rF+ Str+3 Int-3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Int: It affects your intelligence (-3). rF: It protects you from fire. (8, 2, D:1) a +0 scale mail (8, 3, D:1) 13 gold pieces (9, -35, D:1) a +0 spear (13, 9, D:1) 13 bolts (13, 18, D:1) a +0 hunting sling (18, -23, D:1) a +0 club (20, 10, D:1) a +0 spear (20, 13, D:1) a +0 scale mail (21, -37, D:1) a +0 leather armour (21, -29, D:1) a +0 hunting sling (23, 7, D:1) a +0 robe (26, -6, D:1) a +0 spear (46, -6, D:1) a +0 short sword 5 stones (55, 18, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -2, D:2) a +0 dagger (6, -5, D:2) 3 poisoned darts (17, -25, D:2) a +0 robe (17, 25, D:2) 21 poisoned darts (20, -25, D:2) a +0 mace (20, -23, D:2) a +0 ring mail (24, -18, D:2) a +0 short sword (30, 17, D:2) a +0 leather armour a +0 flail (33, 7, D:2) a +0 flail (34, 4, D:2) a +0 dagger (37, 1, D:2) a +0 leather armour (39, -13, D:2) a +0 dagger of freezing (49, 11, D:2) a +0 dagger a +0 robe (53, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (7, -21, D:3) a +0 club (7, -18, D:3) a +0 whip (8, -39, D:3) a +0 club (8, -20, D:3) a +0 short sword 5 stones (8, -18, D:3) a +0 leather armour (10, 14, D:3) 16 stones (11, -20, D:3) 21 sling bullets (12, -10, D:3) a +0 club (14, -10, D:3) a wand of flame (18) (21, -24, D:3) 14 sling bullets (22, 9, D:3) a +0 club (23, 21, D:3) a +0 club a +0 hunting sling 9 stones (25, -17, D:3) 15 poisoned darts (32, -14, D:3) a +6 ring of dexterity (33, -14, D:3) a scroll of enchant armour (33, -13, D:3) 11 gold pieces (38, -12, D:3) a +0 falchion a +0 leather armour (40, -13, D:3) a +0 robe (40, -12, D:3) a +0 mace (41, -13, D:3) a +0 scale mail a +0 club a +0 flail (45, -18, D:3) a +0 club (45, -14, D:3) 18 stones (47, 11, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a wand of flame (25) (1, -5, D:4) a +2 whip of electrocution (2, -26, D:4) 3 atropa-tipped darts (2, -20, D:4) 18 stones (3, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -19, D:4) a +0 pair of gloves (16, -20, D:4) a +0 club a goblin corpse (skeletalised by now) (18, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -5, D:4) a scroll of identify (24, 0, D:4) a +0 scale mail (25, -1, D:4) a scroll of enchant armour (26, -16, D:4) a hobgoblin corpse (27, -1, D:4) 17 poisoned darts (34, -2, D:4) 15 gold pieces