sanka Level 1 of the Dungeon (0, 0, D:1) a stone (1, -5, D:1) 24 stones (3, -3, D:1) a +0 whip (4, 17, D:1) a +0 club (16, -8, D:1) a +0 dagger (17, 15, D:1) a +0 short sword a stone (19, 27, D:1) a +0 club (20, -6, D:1) a +0 dagger a +0 short sword (27, 13, D:1) 18 stones (39, 4, D:1) a +0 hand axe (48, 31, D:1) 4 stones (57, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -2, D:2) a +0 dagger (5, 17, D:2) a +0 robe a +0 scythe (8, -10, D:2) a +0 club (8, -9, D:2) a +0 mace a +0 animal skin a +0 helmet (9, -11, D:2) a +0 club (10, 30, D:2) a +0 club (12, -7, D:2) a +0 club (13, 15, D:2) a +0 dagger (16, 3, D:2) 19 sling bullets (21, -10, D:2) 13 arrows (23, 2, D:2) a +0 club (24, -8, D:2) a +0 club a +0 club (28, -11, D:2) a +0 hunting sling a +0 dagger 21 sling bullets (29, -12, D:2) a +0 dagger (31, 10, D:2) 21 stones (43, 21, D:2) a +0 long sword (46, 18, D:2) a +0 robe Level 3 of the Dungeon [Shop] Casmuep's Book Emporium a book of Blasting (448 gold) the Disquisition on Combat Magic and Sinister Rites (280 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Dispel Undead Necromancy 4 no a book of Geomancy (308 gold) the Reference Book on Flying Bewitchment (616 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Lightning Bolt Conjuration/Air 5 no c - Freezing Cloud Conjuration/Ice/Air 5 no d - Yara's Violent Unravelling Hexes/Transmutation 5 yes a Young Poisoner's Handbook (280 gold) a book of Party Tricks (420 gold) a book of Transfigurations (560 gold) a book of Air (308 gold) a book of Iron (504 gold) a There-And-Back Book (420 gold) Ozocubu's Autobiography (336 gold) a book of Sloth (504 gold) a book of Callings (280 gold) [Shop] Falar's Antique Armour Boutique the +0 helmet "Guntu" {rC+ Will+ Stlth+} (726 gold) rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) [Shop] Wafef's Assorted Antiques a potion of curing (57 gold) a potion of degeneration (19 gold) a +0 falchion (57 gold) a +0 short sword (57 gold) a potion of ambrosia (152 gold) a +0 robe (13 gold) a scroll of magic mapping (66 gold) [Shop] Ceipsisu's Armour Boutique a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +1 robe of the Armadillo {rF+ SInv} (310 gold) rF: It protects you from fire. SInv: It lets you see invisible. the +1 ring mail of the Vestibule of Hell {Will+ Str+3} (362 gold) Str: It affects your strength (+3). Will: It increases your willpower. a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +3 leather armour (247 gold) a +0 ring mail (52 gold) [Shop] Teteonn's General Store 18 stones (23 gold) 2 atropa-tipped darts (15 gold) the +9 plate armour of the Gloaming {rC++ Will- MP+9 Dex+4} (1440 gold) Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a scroll of identify (26 gold) a +0 robe (9 gold) a ring of wizardry (390 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) the +5 short sword "Middarar" {antimagic, Stlth+} (569 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. a +0 robe (9 gold) a scroll of identify (26 gold) (0, 0, D:3) a +0 rapier (2, -22, D:3) a +0 robe (23, -24, D:3) 31 sling bullets (31, -3, D:3) a +0 hunting sling a +0 club 17 stones (32, 1, D:3) a +0 leather armour (33, 14, D:3) a +0 short sword (35, -2, D:3) 14 stones (43, -14, D:3) a +0 plate armour (44, -5, D:3) a +0 ring mail (46, -18, D:3) a +0 club (46, 8, D:3) a +0 whip (50, -21, D:3) a +0 dagger (50, -17, D:3) 3 stones a +0 dagger (50, 6, D:3) a +0 mace (52, -22, D:3) 6 arrows (52, -20, D:3) a +0 hand axe (53, -7, D:3) a +0 hand axe a +0 leather armour (56, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail "Cidd" {+Inv rPois Dex-3 SInv} Dex: It affects your dexterity (-3). rPois: It protects you from poison. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (14, 9, D:4) a +0 dagger (still there?) a kobold corpse (skeletalised by now) (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 tower shield