sanka Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -16, D:1) a +0 short sword (14, -22, D:1) a +0 whip (15, -26, D:1) a +0 dagger (17, -28, D:1) a +0 leather armour (31, -26, D:1) 19 poisoned darts (44, 3, D:1) a +0 club (45, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 3, D:2) a +0 short sword (10, 1, D:2) a +0 club (22, -1, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Ilacycw's Antique Weapon Shoppe a +0 lajatang (375 gold) a +0 mace (75 gold) the +11 dire flail of the Maze {vorpal, rCorr Str+3 SInv} (2102 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +10 war axe of Magnificence {holy, rPois rC+} (1862 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rPois: It protects you from poison. a +0 dagger (50 gold) a +0 flail (87 gold) a +0 trident (87 gold) a +0 quarterstaff (100 gold) a +0 scimitar (100 gold) a +0 quarterstaff (100 gold) a +0 spear (75 gold) a +0 battleaxe (162 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2440 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. a +0 war axe (87 gold) (0, 1, D:3) a +0 spear (0, 2, D:3) a +0 spear (0, 3, D:3) a +0 whip (9, 16, D:3) 17 stones (37, 23, D:3) a +0 cloak (39, 3, D:3) a +0 club (39, 23, D:3) a +0 whip (41, 23, D:3) a +0 club Level 4 of the Dungeon (4, -51, D:4) 15 arrows (5, -12, D:4) 24 sling bullets (6, -16, D:4) a +0 mace a +0 leather armour (6, -13, D:4) a +0 club a +0 club a +0 leather armour a +0 club a +0 leather armour (11, -51, D:4) a +0 hunting sling (12, -51, D:4) 18 stones (15, -47, D:4) a +0 scale mail (15, -41, D:4) a +0 club a +0 chain mail (21, -46, D:4) a +0 ring mail (22, -45, D:4) 16 sling bullets (23, -30, D:4) a +0 scale mail (25, 2, D:4) a +0 giant spiked club (27, -50, D:4) a +0 robe (27, -35, D:4) a +0 robe (28, -32, D:4) a +0 flail (31, -17, D:4) a +0 robe (49, -35, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (17, 7, D:5) a +0 hand axe (26, 8, D:5) a +0 club (28, 8, D:5) a +0 spear a +0 flail (34, 18, D:5) a +0 battleaxe (36, 26, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (5, -1, D:6) a +0 spear (13, -17, D:6) a +0 club a +0 leather armour (26, -9, D:6) a +0 ring mail (31, -14, D:6) a book of Minor Magic (33, -17, D:6) an adder corpse (41, -16, D:6) a necrophage corpse (46, -16, D:6) a +0 leather armour (46, -12, D:6) an adder corpse (49, -8, D:6) a +0 scale mail