sanka Level 1 of the Dungeon (1, 0, D:1) 23 sling bullets (2, -1, D:1) a +0 kite shield (6, 9, D:1) a +0 dagger (12, 17, D:1) a +0 dagger a +0 whip a stone (13, 16, D:1) a +0 dagger (13, 18, D:1) a +0 club (16, 24, D:1) a +0 club (24, 7, D:1) a +0 club (25, 27, D:1) a +0 ring mail (28, 24, D:1) a +0 robe (37, 36, D:1) a +0 dagger (44, 2, D:1) a ring of magical power (50, -3, D:1) a +0 dagger (53, 5, D:1) 19 stones (53, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 18, D:2) a +0 dagger a +0 dagger (14, 31, D:2) 17 stones (16, -1, D:2) a +0 robe (17, 27, D:2) a +0 club (18, 9, D:2) 15 sling bullets (20, 17, D:2) a +0 short sword (22, 5, D:2) a +0 whip Level 3 of the Dungeon (1, -10, D:3) a +0 short sword (3, 32, D:3) 20 stones (5, 26, D:3) 14 gold pieces (5, 27, D:3) a potion of berserk rage (9, -3, D:3) 8 boomerangs a +0 hunting sling (15, 46, D:3) a +0 club (18, -3, D:3) a +0 robe (19, 22, D:3) a +0 club (35, 28, D:3) a +0 long sword (42, 12, D:3) 22 bolts (45, 4, D:3) a +0 dagger (49, 31, D:3) a +0 cloak (50, 4, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -15, D:4) a +0 long sword 20 stones (3, -22, D:4) a +0 dagger (4, -12, D:4) a +0 dagger a +0 dagger a +0 flail 5 boomerangs (5, 3, D:4) 22 bolts (5, 5, D:4) a +0 dagger a +0 robe (5, 16, D:4) a +0 dagger (6, -19, D:4) 23 arrows (6, -13, D:4) 19 arrows (10, -6, D:4) a +0 whip (10, 24, D:4) 11 arrows (16, -8, D:4) a +0 club (19, 16, D:4) a +0 club 4 stones (25, 5, D:4) a +0 leather armour (25, 8, D:4) a +0 robe (36, 26, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) 18 stones (2, 3, D:5) Sif Muna's Handbook of Attacks Spells Type Level Known a - Shock Conjuration/Air 1 no b - Magic Dart Conjuration 1 no (6, 2, D:5) a +0 chain mail a +0 antimagic war axe (6, 8, D:5) a +0 war axe (9, -4, D:5) a +0 robe a +0 dagger (12, 6, D:5) 28 stones (27, -9, D:5) a +0 scale mail (28, 9, D:5) a +0 short sword (33, -11, D:5) a +0 short sword (38, -16, D:5) 3 boomerangs (41, -15, D:5) 22 arrows (42, 21, D:5) a +0 scale mail (43, 0, D:5) a +0 dagger (43, 12, D:5) a +0 short sword a +0 leather armour (45, -8, D:5) 14 stones (61, 12, D:5) 12 sling bullets (65, -1, D:5) a +0 whip (65, 4, D:5) a +0 short sword (65, 8, D:5) a +0 mace Level 6 of the Dungeon [Shop] Zimobrabu's Assorted Antiques a wand of acid (14) (792 gold) a +3 leather armour of fire resistance (528 gold) a potion of attraction (66 gold) a book of Geomancy (770 gold) a scroll of amnesia (77 gold) a +2 cloak (363 gold) a scroll of holy word (165 gold) a potion of degeneration (22 gold) (0, 0, D:6) 12 stones (11, -20, D:6) 21 arrows (15, 11, D:6) a +0 spear (21, -27, D:6) a +0 halberd (27, -31, D:6) 2 potions of ambrosia (28, -31, D:6) a potion of ambrosia (29, -26, D:6) a +0 rapier (30, -8, D:6) 17 sling bullets (31, -33, D:6) a +0 trident (31, -31, D:6) 14 gold pieces (31, -25, D:6) a potion of ambrosia (32, -33, D:6) a potion of brilliance (32, -15, D:6) a +0 spear (33, -14, D:6) a +0 flail a +0 club a +0 leather armour a +0 club (34, -33, D:6) a +0 ring mail (34, -25, D:6) 8 gold pieces Level 7 of the Dungeon (0, 0, D:7) 16 stones (8, 22, D:7) a +0 leather armour (9, 23, D:7) a +0 battleaxe (11, 22, D:7) a +0 cloak (15, 23, D:7) 12 stones (17, 25, D:7) a +0 morningstar +0 swamp dragon scales (24, 5, D:7) a +0 quarterstaff (26, -2, D:7) a +0 robe (39, 2, D:7) a +0 giant club a +0 war axe (47, 37, D:7) 12 stones (48, -5, D:7) a +0 mace a +0 club a +0 leather armour a +1 dagger of draining a +0 robe (50, 19, D:7) a scroll of noise {!r} (51, 17, D:7) a +0 whip of flaming a +0 robe (59, 7, D:7) 8 silver javelins (62, 6, D:7) 29 arrows (66, 28, D:7) a +0 cloak (71, 27, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) 24 stones (3, -4, D:8) a +0 leather armour 20 sling bullets a +0 quarterstaff a +2 hunting sling of freezing (3, 17, D:8) a +6 ring of dexterity (10, 17, D:8) a +0 hand axe (11, 13, D:8) a +0 ring mail (11, 18, D:8) a +0 hand axe (11, 19, D:8) a +0 flail (11, 20, D:8) a +0 robe a +0 dagger (12, 17, D:8) a +0 ring mail a +0 dagger (12, 20, D:8) a +0 dagger (15, 18, D:8) a +0 club (31, 11, D:8) 21 arrows (31, 13, D:8) 15 arrows a +0 shortbow (33, 5, D:8) 6 arrows (36, -4, D:8) a +0 flail (39, -6, D:8) 22 arrows Level 9 of the Dungeon (0, 18, D:9) a +0 giant club a +0 giant club (1, 15, D:9) +0 fire dragon scales (2, -3, D:9) 15 gold pieces (2, 5, D:9) a +1 flail of holy wrath a +0 short sword a +0 flail a +0 robe a +0 dagger a +0 leather armour (2, 20, D:9) a +0 troll leather armour (4, 0, D:9) the +2 shield of Resistance {rF++ rC++ Will++} It greatly protects you from fire. It greatly protects you from cold. It greatly increases your willpower. (4, 22, D:9) a +0 war axe (8, -14, D:9) a scroll of noise (14, -2, D:9) a +0 hand axe (15, -2, D:9) a +0 dagger a +0 robe (26, -12, D:9) a +0 trident a +0 robe (26, -11, D:9) a +0 mace a +0 robe (27, -12, D:9) a +3 mace a +0 robe a +0 dire flail a +0 robe (27, -11, D:9) a +0 flail a +0 robe (28, -11, D:9) a +0 club (39, -13, D:9) a +0 chain mail of positive energy (46, 11, D:9) 4 large rocks {=f} (50, -17, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (7, 19, D:10) a +0 troll leather armour (8, 8, D:10) 21 stones (10, -14, D:10) 19 stones (16, -24, D:10) a +0 whip a +0 spear (16, -23, D:10) a +0 halberd (16, -22, D:10) a +2 spear of venom a +0 scale mail (16, -21, D:10) a +0 flail (17, 30, D:10) a +0 flail a +0 flail (18, 30, D:10) 22 bolts (24, -14, D:10) a +0 ring mail (26, 0, D:10) a +0 dagger a +0 robe (29, -15, D:10) a +0 ring mail a +0 flail (37, -20, D:10) a +1 dagger of speed (44, -13, D:10) a +0 rapier (57, -22, D:10) 4 sling bullets (61, -29, D:10) a +2 whip of pain (62, -27, D:10) 22 arrows Level 11 of the Dungeon (3, -4, D:11) 17 gold pieces (10, -4, D:11) a potion of heal wounds the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a scroll of summoning (0, 24, Gauntlet) 31 gold pieces (1, 0, Gauntlet) a potion of ambrosia (1, 24, Gauntlet) a +1 pair of gloves of stealth (3, 24, Gauntlet) 28 gold pieces (10, 13, Gauntlet) 17 bolts (11, 24, Gauntlet) a wand of paralysis (7) (11, 40, Gauntlet) a book of Transfigurations (unseen) (11, 42, Gauntlet) a +1 dagger of venom (still there?) a +0 chain mail (still there?) the -7 helmet of the King of the Hill {+Blink rPois rC- MP-9} (still there?) It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). It lets you blink. (13, 13, Gauntlet) a +0 trident (13, 24, Gauntlet) a +1 vorpal mace (13, 40, Gauntlet) the +0 robe of the Spider Nest {Drain Will++ MP-9 Str+8} It affects your strength (+8). It affects your magic capacity (-9). It drains your maximum health when unequipped. It greatly increases your willpower. (unseen) (13, 42, Gauntlet) a +4 ring of evasion (still there?) a ring of wizardry (still there?) a +4 ring of protection (still there?) (14, 24, Gauntlet) a +2 pair of boots of stealth (20, 0, Gauntlet) a potion of curing (23, 0, Gauntlet) 35 gold pieces