sanka Level 1 of the Dungeon (17, -15, D:1) a +0 whip (17, 12, D:1) a +0 dagger (24, -17, D:1) a +0 short sword 3 stones (27, -24, D:1) 17 bolts (40, -10, D:1) a book of Cantrips (45, 13, D:1) a +0 whip 4 stones (52, -7, D:1) a +0 club Level 2 of the Dungeon [Shop] Teosh's Armour Emporium a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (613 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It protects you from mutation. It increases your willpower. a +2 plate armour of willpower (520 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) the +0 buckler of Trial and Error {rPois rF+ Str+4} (404 gold) It affects your strength (+4). It protects you from fire. It protects you from poison. a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 cloak of willpower (214 gold) a +0 plate armour of cold resistance (390 gold) (0, 0, D:2) a +0 dagger 5 stones (2, 18, D:2) a +0 hunting sling (11, 1, D:2) a +0 club (12, 22, D:2) a +0 club (17, -6, D:2) a +0 whip 4 stones (22, -5, D:2) a +0 robe (23, 10, D:2) a +0 club (36, 18, D:2) a +0 spear (42, -4, D:2) a +0 dagger (55, 5, D:2) 15 stones (56, 5, D:2) a +0 short sword 23 stones (59, -1, D:2) a +0 dagger a +0 leather armour (59, 0, D:2) a +0 dagger a +0 hunting sling 20 stones a +0 mace a +0 ring mail (59, 1, D:2) a +0 club a +0 hunting sling 22 stones Level 3 of the Dungeon (8, -18, D:3) a +0 hand axe (10, -3, D:3) a +0 dagger 26 stones (13, -36, D:3) 10 stones (20, -10, D:3) a +0 hand axe (30, -10, D:3) a +0 short sword (31, -4, D:3) a +0 hand axe (36, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 1, D:4) a +0 mace (4, 7, D:4) 2 stones a +0 club (7, 39, D:4) a +0 trident a +0 scale mail (14, 20, D:4) a +0 club (21, 10, D:4) a +0 flail (23, 7, D:4) a +0 ring mail (26, 3, D:4) a +0 dagger (37, 29, D:4) 17 sling bullets (37, 33, D:4) 17 stones (40, 14, D:4) a +0 spear (43, 32, D:4) a +0 flail (44, 33, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 14 arrows (2, 0, D:5) a +0 flail (6, -3, D:5) a +0 pair of gloves (12, -8, D:5) a +0 short sword 26 stones (15, -27, D:5) a +0 scale mail (15, -8, D:5) a +0 spear (18, -2, D:5) the +2 cloak of the Cuttlefish {+Inv rPois rF- Int-4} It affects your intelligence (-4). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. (20, -26, D:5) a +0 club (27, -24, D:5) 17 bolts (27, -12, D:5) a +0 dagger a +0 whip a +0 leather armour (29, -4, D:5) a +0 robe (32, -11, D:5) a +0 leather armour (36, -8, D:5) a +0 hand axe (40, -2, D:5) 24 stones (43, -19, D:5) a +0 morningstar (44, -19, D:5) a +0 trident a +0 leather armour (44, -18, D:5) a +0 dagger a +0 robe (45, -17, D:5) a +0 dagger a +0 robe 33 arrows Level 6 of the Dungeon (0, 0, D:6) 20 gold pieces (5, 1, D:6) a +0 club (16, 4, D:6) 15 stones (18, 3, D:6) 20 stones (20, 3, D:6) a +2 pair of gloves (21, 4, D:6) a +0 hunting sling the Ecumenical Temple