Dungeon Crawl Stone Soup version 0.27-a0-1219-g958d993ae5 (webtiles) character file. Game seed: 10759543860002382560 165 sanka the Magician (level 5, -12/35 HPs) Began as a Djinni Necromancer on June 6, 2021. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (4175 turns). sanka the Magician (Djinni Necromancer) Turns: 4175, Time: 00:05:03 Health: -12/35 AC: 3 Str: 7 XL: 5 Next: 74% Gold: 163 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . o - +0 halberd rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . k - scarf {repulsion} rCorr . Rampage . d - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, repel missiles A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Agony Necr 23% N/A 41% 5 x - Pain Necr 92% 1d8 1% 1 y - Corona Hex 25% N/A 1% 1 z - Vampiric Draining Necr 11% 2d7 4% 3 N - Passwall Tmut/Erth 19% N/A 2% 2 X - Animate Dead Necr 11% N/A 16% 4 Z - Animate Skeleton Necr 46% N/A 1% 1 Your spell library was empty. Inventory: Hand Weapons b - a +0 short sword o - a +0 halberd (weapon) Missiles l - a throwing net {=f} Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) k - a scarf of repulsion (worn) m - a +0 robe of cold resistance Scrolls c - a scroll of torment {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions f - a potion of haste {unknown} h - a potion of mutation {unknown} n - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:2 = ▒▒▒▒.▒ .o..... g.g..▒ ▒...O. ▒▒▒▒▒▒ ▒.▒.▒ ▒ ▒ ▒..▒.▒▒▒.▒▒▒▒ ▒ ▒.▒▒▒.....>.. ▒ ▒..▒)....▒▒▒▒ ▒▒▒)▒▒▒▒...▒ ▒O▒ o... ▒▒▒ ▒R▒ .▒▒ ..▒ ▒)▒▒▒▒▒.▒▒ ▒.▒ ▒..>....▒ ▒.▒ ▒.▒▒▒▒▒▒▒ ▒.▒ ▒▒.▒ ▒.▒ ▒..▒ ▒.▒ ▒.▒▒ ▒.▒▒ ▒ ▒.▒ ...▒▒ ▒. ▒.▒ You could see an ogre. Message History An orc comes into view. It is wielding a +1 dagger of electrocution. An orc priest, an orc wizard and an ogre come into view. An orc comes into view. It is wielding a +0 flail of protection. An orc wizard comes into view. It is wielding a +0 dagger. Unknown command. The orc shouts! Items here: ))) [ ††. The orc barely misses you. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Aim: an orc, wielding a +0 club and wearing a +0 leather armour You draw life force from the orc. You feel life coursing into your body. The orc misses you. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavily wounded) You draw life force from the orc. You kill the orc! You feel life coursing into your body. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Aim: an ogre, wielding a +0 giant club You draw life force from the ogre. You feel life coursing into your body. The ogre hits you with a +0 giant club! Aiming: Vampiric Draining (dangerous; 4% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) You draw life force from the ogre. You feel life coursing into your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | 26 || 30 Cast: Pain | 55 | 8 || 63 Animate Skeleton | 4 | 2 || 6 Vampiric Draining | | 29 || 29 Armor: Robe | 4 | 11 || 15 Dodge: Dodged | 19 | 33 || 52 Repelled | | 1 || 1 Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners, minmay_stone_trees_small D:2: layout_rooms, serial_shops, shop, serial_curves, eino_curves_02, eino_curves_01 D:3: layout_loops_ring, amcnicky_altar_gilded, marbit_many_paths, hellmonk_ecumenical_altar_run_dry Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 527 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1885 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 1885 | D:2 | Learned a level 1 spell: Corona 2116 | D:2 | Reached skill level 4 in Spellcasting 2357 | D:2 | HP: 2/25 [worm (1)] 2722 | D:2 | Found Wigag's Jewellery Boutique. 2750 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 3641 | D:3 | Found a faded altar of an unknown god. 3790 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 3790 | D:3 | Learned a level 2 spell: Passwall 4156 | D:3 | Reached skill level 5 in Spellcasting 4167 | D:3 | Noticed an ogre 4175 | D:3 | Mangled by an ogre Vanquished Creatures An orc priest (D:3) 4 gnolls 2 adders A worm (D:2) A dart slug (D:2) 4 orcs (D:3) 4 bats An endoplasm (D:2) 2 giant cockroaches 7 hobgoblins 2 jackals (D:2) 4 kobolds 2 quokkas 2 ball pythons A frilled lizard (D:3) 4 goblins 3 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) A hound skeleton (D:2) 2 gnolls (D:2) 3 creatures vanquished. Grand Total: 48 creatures vanquished