sanka Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 18, D:1) a +0 spear (2, 28, D:1) a +0 dagger (3, 19, D:1) a +0 dagger (9, 16, D:1) a +0 hunting sling (10, 2, D:1) a +0 club (19, 19, D:1) 19 sling bullets (22, 26, D:1) 18 arrows (22, 38, D:1) a +0 ring mail (28, 26, D:1) 15 arrows (33, 44, D:1) a +0 club (33, 45, D:1) a +0 dagger (34, 34, D:1) 4 stones (49, 27, D:1) 20 stones (52, 32, D:1) a +0 leather armour (58, 29, D:1) a +0 spear Level 2 of the Dungeon (2, 11, D:2) a +0 leather armour (3, -27, D:2) a +0 whip (5, -24, D:2) a +0 club 4 stones (12, 13, D:2) a book of Frost (15, -1, D:2) 3 stones a +0 dagger (16, -23, D:2) 5 boomerangs (17, -3, D:2) a +0 club (45, -32, D:2) a +0 robe (58, 7, D:2) a +0 club (58, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (8, 0, D:3) a +0 club (8, 1, D:3) a +0 club (9, -8, D:3) a +0 leather armour a +0 club (9, -4, D:3) 17 bolts (13, 9, D:3) a +0 scale mail (14, 12, D:3) a +0 dagger (25, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 arrows (3, -22, D:4) a +2 leather armour of fire resistance a +0 robe 4 boomerangs a +0 short sword a +0 leather armour a +0 flail (4, -22, D:4) a +0 robe a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant spiked club (6, -19, D:4) a +0 club (6, -3, D:4) a +0 club (7, -9, D:4) a +0 robe a +0 dagger (8, -28, D:4) a +0 club (8, -14, D:4) a +0 trident (11, -18, D:4) a +0 ring mail (14, -39, D:4) 13 stones (17, -11, D:4) a +0 flail (18, -27, D:4) a +0 giant club (25, 1, D:4) 18 stones (26, -35, D:4) a +0 short sword a +0 leather armour (26, -17, D:4) a +0 club (27, -17, D:4) a +0 flail (28, -5, D:4) a +0 pair of boots (29, -19, D:4) a +0 club (31, -17, D:4) a +1 vorpal quarterstaff a +3 scale mail of fire resistance (31, -15, D:4) a +0 short sword (32, 1, D:4) a +0 dagger (34, -26, D:4) a +0 ring mail (34, 1, D:4) a +0 trident (39, -19, D:4) a +0 robe (45, -5, D:4) 17 stones (51, 1, D:4) a +0 robe (52, -27, D:4) a +0 whip Level 5 of the Dungeon (1, -8, D:5) a +0 robe (2, 21, D:5) a +0 hunting sling (10, -15, D:5) a +0 whip (20, 5, D:5) a +0 hand axe (20, 9, D:5) a +0 flail (24, 18, D:5) a +0 trident (29, -3, D:5) a +0 giant spiked club (29, 9, D:5) 14 sling bullets (33, 5, D:5) a +0 robe (43, 2, D:5) 16 stones (44, 14, D:5) a +0 whip a +0 leather armour (49, 18, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (9, 14, D:6) a +0 hunting sling (10, -5, D:6) a +0 dagger (11, -4, D:6) a +4 dagger a +0 robe (11, 7, D:6) a +0 falchion (12, 0, D:6) a +0 battleaxe a +0 robe (12, 1, D:6) a +0 robe (14, -4, D:6) a +1 dagger of freezing a +0 robe (14, -2, D:6) a +3 flail a +0 robe (16, 5, D:6) a +0 shortbow 13 arrows (26, -2, D:6) 2 scrolls of amnesia 2 scrolls of noise {!r} a potion of degeneration {!q} a potion of flight 7 scrolls of identify {@r1} 14 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation {!r} (0, 21, D:7) the +4 arbalest "Qooruid" {freeze, Str+7 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (+2). (1, 21, D:7) a scroll of identify {@r1} (8, 19, D:7) a +0 leather armour (8, 27, D:7) 23 stones (10, 50, D:7) a +0 robe (11, 11, D:7) a scroll of noise {!r} (23, 26, D:7) 15 bolts (27, 8, D:7) a +0 club (32, 30, D:7) a potion of degeneration {!q} (32, 33, D:7) a scroll of identify (33, 41, D:7) 28 stones (34, 26, D:7) 16 stones (37, 44, D:7) a scroll of identify {@r1} (38, 34, D:7) a +0 short sword 5 stones (38, 35, D:7) a +0 dagger 23 stones a +0 dagger (38, 36, D:7) a +0 shortbow 15 arrows a +0 whip a +2 antimagic dagger a +0 whip 5 poisoned darts a +0 club (38, 37, D:7) a +2 battleaxe of freezing a +0 chain mail (51, 19, D:7) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (17, 14, D:8) a +0 dagger a +0 robe (21, 13, D:8) a +2 trident a +0 robe (21, 14, D:8) a +0 spear a +0 robe (23, 14, D:8) a +2 battleaxe of freezing a +0 robe (33, -2, D:8) a +0 trident a +0 leather armour (33, -1, D:8) a +0 trident a +0 chain mail (37, -7, D:8) a +1 spear a +0 robe (38, -12, D:8) 18 poisoned darts (43, 16, D:8) a +0 flail (49, 2, D:8) a +0 trident (50, -1, D:8) a +0 robe a +0 dagger (50, 0, D:8) a +0 leather armour a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, -1, D:9) a +0 trident (1, 0, D:9) a +0 leather armour a +0 club a +0 plate armour a +0 battleaxe (2, 0, D:9) a +0 war axe (4, -4, D:9) 4 boomerangs a +0 dagger (5, -4, D:9) a +0 robe a +4 dagger (10, 13, D:9) a +2 mace of protection a +0 leather armour (12, -4, D:9) a +0 club (23, -4, D:9) 19 stones (25, 11, D:9) a lightning rod (4/4) (29, -22, D:9) a +0 chain mail (32, -18, D:9) a +0 club (33, -21, D:9) a +0 robe a +3 hand axe a +0 robe a +1 falchion a +0 robe a +1 war axe of freezing (33, -20, D:9) a +0 robe a +0 morningstar (33, 2, D:9) 5 silver javelins (36, -7, D:9) a +0 dagger a +0 robe a +0 flail a +0 ring mail (37, -8, D:9) a +0 flail (38, -9, D:9) a +0 whip a +0 dagger a +0 robe (39, -9, D:9) a +0 club a +0 leather armour (40, 15, D:9) a scroll of immolation (42, -28, D:9) a +0 shortbow 20 arrows (50, -22, D:9) a +0 hand axe (51, -24, D:9) a +0 hand axe (53, -23, D:9) a +0 hand axe (54, -24, D:9) a +0 hand axe (54, -21, D:9) a +0 hand axe (54, -20, D:9) a +0 hand axe Level 10 of the Dungeon (2, 0, D:10) Sif Muna's Tome of Retrieval Spells Type Level Known a - Apportation Translocation 1 no (12, -12, D:10) a +0 dagger a +0 robe (16, -14, D:10) a +0 scimitar a +0 plate armour (17, -8, D:10) a +0 flail (18, -14, D:10) a +0 quarterstaff (18, -10, D:10) a +0 troll leather armour (19, -7, D:10) a +0 flail (19, -6, D:10) a +0 halberd a +0 hand axe a +0 leather armour of poison resistance (19, -5, D:10) a +1 trident of protection a +0 scale mail a +0 kite shield a scroll of noise {!r} a +0 spear (23, -20, D:10) a +0 quarterstaff (32, 4, D:10) a +0 quarterstaff (52, 11, D:10) 7 poisoned darts (55, -11, D:10) a +0 vorpal war axe Level 11 of the Dungeon (4, 18, D:11) a +0 dagger a +0 robe a scroll of amnesia (4, 19, D:11) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (7, -24, D:11) 2 scrolls of immolation (11, 26, D:11) a +0 ring mail (18, 0, D:11) 20 poisoned darts (21, -23, D:11) 3 large rocks {=f} (30, -21, D:11) a +0 whip (30, -18, D:11) an amulet of magic regeneration (31, -22, D:11) a +0 mace a +0 leather armour (31, -21, D:11) a +0 club (46, 0, D:11) a staff of death (53, -7, D:11) a +0 scale mail (55, 1, D:11) a book of Party Tricks Level 12 of the Dungeon (8, 9, D:12) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 dagger of electrocution a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 flail an orc skeleton an orc skeleton an orc skeleton (8, 10, D:12) a +0 club a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (9, 10, D:12) a +0 flail a +0 plate armour an orc skeleton (10, -5, D:12) a scroll of immolation (10, 9, D:12) a +0 hand axe a +0 leather armour an orc skeleton (11, 5, D:12) a +0 whip a +0 leather armour an orc skeleton (11, 6, D:12) a +0 trident a +0 plate armour (11, 8, D:12) a +0 mace a +0 ring mail (18, 22, D:12) a +0 giant club (26, -14, D:12) 21 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 stones (8, -35, Lair:1) a +1 helmet (9, -7, Lair:1) 14 stones (11, -35, Lair:1) 23 stones (12, -37, Lair:1) a +0 plate armour (13, -19, Lair:1) a +0 leather armour (21, -35, Lair:1) 9 stones (24, -38, Lair:1) 7 poisoned darts (42, -5, Lair:1) 16 stones (43, -27, Lair:1) a scroll of identify (46, -39, Lair:1) a +0 rapier (53, -22, Lair:1) 19 stones Level 2 of the Lair of Beasts (13, 19, Lair:2) 18 arrows (27, -13, Lair:2) a scroll of identify {@r1} (30, -1, Lair:2) a +1 vampiric hand axe (41, -1, Lair:2) a scroll of identify (50, 6, Lair:2) a ring of protection from fire (58, 23, Lair:2) a wand of flame (20) (60, -9, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of protection from fire a +5 battleaxe of freezing (1, -27, Lair:3) a scroll of noise (17, -3, Lair:3) 14 stones (18, -21, Lair:3) 23 stones (24, 2, Lair:3) a +0 dire flail of protection (27, -7, Lair:3) 25 bolts (31, -29, Lair:3) 22 stones (36, -21, Lair:3) a +0 dagger (37, -8, Lair:3) a potion of degeneration (43, -40, Lair:3) a +0 chain mail (43, -38, Lair:3) 29 arrows (44, 5, Lair:3) a +0 falchion (46, -26, Lair:3) a +0 scale mail (52, -10, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (1, 0, Lair:4) a +0 long sword (3, 10, Lair:4) a +0 rapier (8, 11, Lair:4) 20 arrows (8, 17, Lair:4) a +0 flail (15, -25, Lair:4) 26 stones (15, 16, Lair:4) a scroll of amnesia (16, -24, Lair:4) 27 stones (16, -22, Lair:4) 10 stones (16, -20, Lair:4) a +0 bardiche (17, -22, Lair:4) 20 stones (18, -24, Lair:4) 8 stones (20, 7, Lair:4) a book of Maledictions (22, -24, Lair:4) the +7 hunting sling "Eteur" {freeze, rPois Int+6 Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-4). It protects you from poison. (24, -11, Lair:4) a book of Frost (34, 0, Lair:4) a +0 leather armour (37, 8, Lair:4) a +0 robe (41, -16, Lair:4) a potion of flight (46, 17, Lair:4) 13 poisoned darts (51, -7, Lair:4) 22 bolts (52, -7, Lair:4) 27 sling bullets (53, -7, Lair:4) 17 stones Level 5 of the Lair of Beasts (17, -24, Lair:5) a scroll of immolation (20, -23, Lair:5) a scroll of identify (26, -26, Lair:5) a wand of flame (20) (31, -34, Lair:5) a phantom mirror (32, -26, Lair:5) 14 stones (32, 3, Lair:5) a +0 flail (34, -41, Lair:5) a +0 ring mail (38, 0, Lair:5) a +0 shortbow a +0 arbalest (40, 8, Lair:5) 11 stones (41, -34, Lair:5) a +0 chain mail (51, 7, Lair:5) 11 arrows (51, 8, Lair:5) 24 bolts (52, -25, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (14) (3, -3, Lair:6) a +0 leather armour (9, -5, Lair:6) the +8 hunting sling "Dyamuniv" {flame, Fly rElec rN+++ Int-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It insulates you from electricity. It renders you almost immune to negative energy. It grants you flight. (11, 16, Lair:6) a +0 leather armour (11, 25, Lair:6) a +0 quarterstaff (19, -2, Lair:6) 13 arrows (28, 36, Lair:6) 22 bolts (28, 37, Lair:6) a +0 broad axe (29, 18, Lair:6) 20 stones (29, 19, Lair:6) a +1 scale mail of cold resistance (30, -5, Lair:6) 15 stones (30, 16, Lair:6) a scroll of identify {@r1} (30, 28, Lair:6) a +0 leather armour (31, 16, Lair:6) a piece from Xom's chessboard (15/15) (32, 17, Lair:6) a +0 dire flail of protection (32, 18, Lair:6) 22 stones (32, 19, Lair:6) a +2 vorpal scimitar (46, 6, Lair:6) a +0 scale mail (53, 30, Lair:6) a scroll of immolation {!r}