Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 3456095770832448823 0 sanka the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on Apr 8, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (48 turns). sanka the Magician (Djinni Wanderer) Turns: 48, Time: 00:00:25 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 10% Gold: 10 EV: 11 Int: 15 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg + . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn f - ring of positive energy @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 0.2 Fighting - Level 1.0 Crossbows - Level 2.0 Armour - Level 1.0 Shields - Level 4.5 Spellcasting - Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 4% 2 c - Slow Hex 16% N/A 4% 2 x - Call Imp Summ 16% N/A 4% 2 z - Magic Dart Conj 64% 1d6 2% 1 C - Mephitic Cloud Conj/Pois/Air 16% N/A 9% 3 Z - Conjure Flame Conj/Fire 16% 6-21 9% 3 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery f - a ring of positive energy (right hand) Scrolls c - a scroll of teleportation {@r4} Potions b - a potion of lignification {!q} e - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒▒▒▒ ▒....▒ ▒....▒ ▒....▒ ▒....▒ ▒....▒ ▒....▒▒▒ ▒▒R.....▒▒▒▒ ...........†...>▒ ▒▒▒.▒▒▒▒.▒▒▒.▒▒.▒ ▒+▒ ▒.▒▒.▒ ▒....▒ ▒▒▒▒.▒ ▒.▒ ▒.▒▒ ▒▒▒▒▒▒▒▒▒▒..▒ There were no monsters in sight! Message History Found a ring mail and a viscous brown potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification {!q}, a scroll of teleportation {@r4}, a +0 robe; and the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Currently training: Fighting(0). Choose a target skill level: e - a viscous brown potion Found a robe. You see here a +0 robe. Found a stone staircase leading down. Found 10 gold pieces. You now have 10 gold pieces. A ball python comes into view. The ball python hisses angrily. Found a moonstone ring. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! You start resting. HP restored. f - a ring of positive energy Put ring on which hand? (Esc to cancel) < - no ring (left) > - no ring (right) f - a ring of positive energy (right hand) You need no library to learn spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, chequers_ecumenical_altar_simple_redux Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) 1 creature vanquished.