Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 7171567273697855725 0 sanka the Magician (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on Mar 25, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). sanka the Magician (Djinni Hedge Wizard) Turns: 0, Time: 00:00:08 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 11% 2 c - Slow Hex 10% N/A 11% 2 x - Call Imp Summ 10% N/A 11% 2 z - Magic Dart Conj 40% 1d5 7% 1 C - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Z - Conjure Flame Conj/Fire 10% 6-21 21% 3 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒ ▒+. ▒..▒▒ ▒R▒ ▒▒▒ There were no monsters in sight! Message History Options error: Bad object type '%' for autopickup. (~/.crawlrc:99) Options error: Unknown monster: "greater mummy:lightmagenta M" (~/.crawlrc:1395) Welcome, sanka the Djinni Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Currently training: Dodging(2.1), Spellcasting(2.6), Stealth(1.5). Choose a target skill level: Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, serial_shops, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game